Player Matchup

Baba Yaga
Baba Yaga
Lao
Baba Yaga
Level 64
God Stats
1W - 4L
1,771 SR
Queue Stats
378W - 456L
1,401 Elo+
Party 1
Medusa
Medusa
StoneyLoudy
Medusa
Level 133
God Stats
14W - 9L
1,583 SR
Queue Stats
276W - 274L
1,498 Elo+
Party 2
Cabrakan
Cabrakan
StoneyPlatypuss
Cabrakan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 242L
1,444 Elo+
Party 2
Pele
Pele
Zag
Pele
Level 60
God Stats
42W - 38L
1,552 SR
Queue Stats
216W - 235L
1,396 Elo+
Party 1
Hera
Hera
marcusv33
Hera
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 144L
1,398 Elo+
Party 1
Team Averages
Level 90
1,581 SR
1,427 Elo+

VS

Team Averages
Level 57
1,375 SR
1,485 Elo+
Tsukuyomi
Tsukuyomi
IQuesoI
Tsukuyomi
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 76L
1,538 Elo+
Party 3
Bellona
Bellona
JB0622
Bellona
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
29W - 24L
1,770 Elo+
Party 3
Neith
Neith
Kingcrono24
Neith
Level 66
God Stats
6W - 11L
1,227 SR
Queue Stats
175W - 178L
1,222 Elo+
Solo
Olorun
Olorun
PrinceFrosty69
Olorun
Level 8
God Stats
0W - 2L
1,150 SR
Queue Stats
1W - 4L
1,368 Elo+
Party 3
Cerberus
Cerberus
iSpency
Cerberus
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 37L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Lao
Baba Yaga
15
0 / 0 / 2
8,942
497
7,797
6,093
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
14
4 / 1 / 0
9,149
508
8,675
13,789
6,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
13
0 / 1 / 7
8,528
474
4,611
12,689
15,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Zag
Pele
15
7 / 2 / 2
9,601
533
10,945
13,827
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
15
3 / 1 / 5
9,343
519
8,895
7,012
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IQuesoI
Tsukuyomi
14
3 / 4 / 1
8,490
472
9,257
16,186
6,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
JB0622
Bellona
16
0 / 0 / 1
9,373
521
3,577
12,016
9,825
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 0
7,996
444
3,702
10,262
4,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
0 / 6 / 0
7,077
393
776
8,879
3,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
iSpency
Cerberus
11
0 / 2 / 3
7,418
412
3,986
13,568
11,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
14
Kills
5
5
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
IQuesoI
Tsukuyomi
3
4
1
0.88
L
Bellona
JB0622
Bellona
0
0
1
0.5
L
2
2
0
1
W
Baba Yaga
Lao
Baba Yaga
0
0
2
1
L
0
6
0
0
W
Medusa
4
1
0
4
W
Cabrakan
0
1
7
3.5
W
Pele
Zag
Pele
7
2
2
4
L
Cerberus
iSpency
Cerberus
0
2
3
0.75
W
Hera
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,923
Damage
21,298
53,410
Taken
60,911
32,266
Mitigated
34,560
16,522
Healing
17,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
IQuesoI
Tsukuyomi
9,257
2,586
0
6,078
16,186
6,346
0
3,125
13,061
0
63,404
L
Bellona
JB0622
Bellona
3,577
1,356
0
4,760
12,016
9,825
1,330
5,670
6,346
0
73,461
L
3,702
694
0
2,333
10,262
4,185
0
3,595
6,667
0
53,247
W
Baba Yaga
Lao
Baba Yaga
7,797
811
0
2,570
6,093
2,815
496
0
6,093
69,307
0
L
776
696
0
913
8,879
3,042
0
5,426
3,453
30,126
0
W
Medusa
8,675
3,491
0
6,382
13,789
6,221
423
1,617
12,172
0
84,225
W
Cabrakan
4,611
923
168
2,599
12,689
15,111
0
2,545
10,144
27,751
0
W
Pele
Zag
Pele
10,945
2,617
0
3,077
13,827
5,573
1,796
1,104
12,723
0
72,449
L
Cerberus
iSpency
Cerberus
3,986
737
230
2,876
13,568
11,162
0
3,487
10,081
24,532
0
W
Hera
8,895
1,593
0
1,726
7,012
2,546
2,257
236
6,776
74,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,563
Gold Earned
40,354
495
Minions Killed
448
0
Camps Cleared
0
1,686,666
Distance Traveled
1,655,419
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,490
472
101
6
0
352,290
5
L
Bellona
9,373
521
159
9
0
386,878
4
L
Neith
7,996
444
95
5
0
341,209
0
W
Baba Yaga
8,942
497
115
6
0
317,155
2
L
Olorun
7,077
393
51
3
0
258,284
0
W
Medusa
9,149
508
117
7
0
311,906
3
W
Cabrakan
8,528
474
44
2
0
343,459
1
W
Pele
9,601
533
112
6
0
375,562
0
L
Cerberus
7,418
412
42
2
0
316,758
2
W
Hera
9,343
519
107
6
0
338,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role