Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Corbin37
Ah Muzen Cab
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
93W - 91L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
KMKZ WITCHER
Kukulkan
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
93W - 82L
1,509 Elo+
Solo
Heimdallr
Heimdallr
Sc0utM4n
Heimdallr
Level 94
God Stats
11W - 10L
1,665 SR
Queue Stats
633W - 667L
1,511 Elo+
Solo
Sylvanus
Sylvanus
TRYXBOXGOHOME
Sylvanus
Level 120
God Stats
19W - 9L
1,633 SR
Queue Stats
63W - 59L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kiddestarr
Tsukuyomi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 99L
1,480 Elo+
Party 1
Team Averages
Level 121
1,559 SR
1,490 Elo+

VS

Team Averages
Level 112
1,560 SR
1,505 Elo+
Cthulhu
Cthulhu
A Fat Swine
Cthulhu
Level 160
God Stats
12W - 14L
1,567 SR
Queue Stats
359W - 360L
1,479 Elo+
Solo
Neith
Neith
DoveSoap82
Neith
Level 72
God Stats
0W - 1L
1,561 SR
Queue Stats
11W - 11L
1,544 Elo+
Party 2
Bacchus
Bacchus
II-M101-Il
Bacchus
Level 129
God Stats
0W - 2L
1,492 SR
Queue Stats
62W - 73L
1,442 Elo+
Solo
Nemesis
Nemesis
Its Aapro
Nemesis
Level 93
God Stats
1W - 4L
1,732 SR
Queue Stats
30W - 22L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
left4 bows
Nu Wa
Level 105
God Stats
0W - 5L
1,446 SR
Queue Stats
28W - 17L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Corbin37
Ah Muzen Cab
18
2 / 2 / 4
11,950
478
16,364
18,524
8,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KMKZ WITCHER
Kukulkan
17
2 / 4 / 2
11,694
468
8,858
15,010
6,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Sc0utM4n
Heimdallr
19
2 / 6 / 5
12,131
485
12,116
23,645
10,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
TRYXBOXGOHOME
Sylvanus
16
1 / 3 / 5
11,066
443
7,307
20,660
25,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
kiddestarr
Tsukuyomi
20
8 / 6 / 4
13,512
540
15,242
23,735
10,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A Fat Swine
Cthulhu
16
1 / 3 / 6
10,894
436
15,293
18,527
22,646
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
19
4 / 5 / 3
12,699
508
9,133
16,108
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
II-M101-Il
Bacchus
15
3 / 2 / 6
10,598
424
10,442
20,922
28,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Its Aapro
Nemesis
19
4 / 3 / 5
12,169
487
6,830
20,091
9,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
20
9 / 2 / 6
13,509
540
26,387
15,293
6,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
15
Kills
21
21
Deaths
15
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A Fat Swine
Cthulhu
1
3
6
1.33
W
Ah Muzen Cab
Corbin37
Ah Muzen Cab
2
2
4
2
L
Neith
4
5
3
1.1
L
Bacchus
II-M101-Il
Bacchus
3
2
6
3
L
Nemesis
Its Aapro
Nemesis
4
3
5
2.17
W
Kukulkan
KMKZ WITCHER
Kukulkan
2
4
2
0.75
W
Heimdallr
Sc0utM4n
Heimdallr
2
6
5
0.75
W
Sylvanus
TRYXBOXGOHOME
Sylvanus
1
3
5
1.17
W
Tsukuyomi
kiddestarr
Tsukuyomi
8
6
4
1.67
L
Nu Wa
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,887
Damage
68,085
101,574
Taken
90,941
61,859
Mitigated
73,954
30,328
Healing
21,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A Fat Swine
Cthulhu
15,293
689
292
4,668
18,527
22,646
155
1,302
17,217
68,646
0
W
Ah Muzen Cab
Corbin37
Ah Muzen Cab
16,364
5,744
304
5,873
18,524
8,543
3,534
8,010
10,514
0
135,886
L
Neith
9,133
2,472
0
5,496
16,108
6,804
3,436
1,381
14,709
0
96,745
L
Bacchus
II-M101-Il
Bacchus
10,442
1,213
685
5,676
20,922
28,167
491
3,862
16,989
36,936
0
L
Nemesis
Its Aapro
Nemesis
6,830
1,951
0
1,383
20,091
9,801
0
3,176
16,785
0
110,261
W
Kukulkan
KMKZ WITCHER
Kukulkan
8,858
562
0
1,436
15,010
6,585
303
8,101
6,909
102,764
0
W
Heimdallr
Sc0utM4n
Heimdallr
12,116
6,837
0
10,342
23,645
10,746
1,336
16,457
7,188
0
92,464
W
Sylvanus
TRYXBOXGOHOME
Sylvanus
7,307
1,342
3,628
6,736
20,660
25,844
0
12,340
8,320
29,228
0
W
Tsukuyomi
kiddestarr
Tsukuyomi
15,242
4,654
0
2,009
23,735
10,141
0
8,247
15,488
0
102,954
L
Nu Wa
26,387
6,505
129
3,336
15,293
6,536
888
5,881
9,076
128,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,353
Gold Earned
59,869
668
Minions Killed
687
0
Camps Cleared
0
2,151,974
Distance Traveled
2,313,942
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,894
436
108
4
0
453,911
6
W
Ah Muzen Cab
11,950
478
185
7
0
438,147
2
L
Neith
12,699
508
189
8
0
429,227
4
L
Bacchus
10,598
424
43
2
0
481,955
5
L
Nemesis
12,169
487
151
6
0
509,115
3
W
Kukulkan
11,694
468
183
7
0
414,017
6
W
Heimdallr
12,131
485
143
6
0
355,062
2
W
Sylvanus
11,066
443
32
1
0
433,151
4
W
Tsukuyomi
13,512
540
125
5
0
511,597
5
L
Nu Wa
13,509
540
196
8
0
439,734
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role