Player Matchup

Nike
Nike
DiscordicAurora
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 200L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
HEROcrafted
Danzaburou
Level 81
God Stats
2W - 2L
1,172 SR
Queue Stats
171W - 175L
1,375 Elo+
Party 3
Cerberus
Cerberus
MaddestJack
Cerberus
Level 36
God Stats
2W - 3L
1,529 SR
Queue Stats
25W - 19L
1,480 Elo+
Party 2
Discordia
Discordia
Mattmatician
Discordia
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 67L
1,473 Elo+
Party 2
Eset
Eset
Statheros
Eset
Level 21
God Stats
1W - 2L
1,457 SR
Queue Stats
18W - 26L
1,349 Elo+
Party 3
Team Averages
Level 59
1,432 SR
1,420 Elo+

VS

Team Averages
Level 56
1,500 SR
1,421 Elo+
Medusa
Medusa
 
Medusa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CrayJayVS
Achilles
Level 28
God Stats
5W - 5L
1,426 SR
Queue Stats
11W - 13L
1,400 Elo+
Party 1
Sol
Sol
IronDarkKnife
Sol
Level 67
God Stats
10W - 4L
1,418 SR
Queue Stats
33W - 29L
1,382 Elo+
Party 1
Nemesis
Nemesis
Nrakkz
Nemesis
Level 49
God Stats
2W - 2L
1,657 SR
Queue Stats
57W - 73L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
Tyrivoc
Aphrodite
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 30L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 7
10,136
405
14,795
31,225
15,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HEROcrafted
Danzaburou
15
1 / 8 / 6
9,616
385
17,429
27,679
12,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cerberus
MaddestJack
Cerberus
16
2 / 1 / 8
10,543
422
14,228
27,375
25,424
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Mattmatician
Discordia
15
3 / 8 / 4
10,303
412
15,738
16,469
6,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Eset
16
6 / 3 / 6
11,729
469
14,082
28,181
31,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
4 / 3 / 7
12,044
482
13,919
25,548
11,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
CrayJayVS
Achilles
16
5 / 5 / 5
11,565
463
13,420
26,616
34,999
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
12 / 2 / 4
14,688
588
40,027
28,803
13,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Nrakkz
Nemesis
18
8 / 3 / 10
12,549
502
23,294
26,971
12,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Tyrivoc
Aphrodite
15
3 / 4 / 12
10,721
429
13,005
21,890
15,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
70
15
Kills
32
33
Deaths
17
31
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
7
2.5
W
Achilles
CrayJayVS
Achilles
5
5
5
1.5
L
3
13
7
0.5
L
Danzaburou
HEROcrafted
Danzaburou
1
8
6
0.5
W
12
2
4
7
L
Cerberus
MaddestJack
Cerberus
2
1
8
6
L
Discordia
Mattmatician
Discordia
3
8
4
0.63
W
Nemesis
Nrakkz
Nemesis
8
3
10
4.33
L
Eset
6
3
6
3
W
Aphrodite
Tyrivoc
Aphrodite
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,272
Damage
103,665
130,929
Taken
129,828
91,255
Mitigated
87,790
24,865
Healing
58,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,919
7,067
0
12,356
25,548
11,599
1,573
5,483
20,065
0
109,767
W
Achilles
CrayJayVS
Achilles
13,420
3,934
0
2,912
26,616
34,999
448
11,302
15,314
0
56,778
L
14,795
3,383
0
6,284
31,225
15,952
0
10,615
20,122
0
71,771
L
Danzaburou
HEROcrafted
Danzaburou
17,429
4,512
0
4,587
27,679
12,040
132
9,978
17,701
0
61,751
W
40,027
17,220
0
17,391
28,803
13,103
12,938
10,891
17,912
160,696
0
L
Cerberus
MaddestJack
Cerberus
14,228
1,284
0
7,936
27,375
25,424
0
11,716
15,659
64,768
0
L
Discordia
Mattmatician
Discordia
15,738
601
384
1,895
16,469
6,173
0
6,372
10,097
71,966
0
W
Nemesis
Nrakkz
Nemesis
23,294
12,777
0
4,838
26,971
12,685
590
7,529
19,442
0
118,585
L
Eset
14,082
1,115
391
3,388
28,181
31,666
117
13,383
14,318
45,050
0
W
Aphrodite
Tyrivoc
Aphrodite
13,005
1,936
7,836
12,749
21,890
15,404
49
9,561
12,329
39,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,327
Gold Earned
61,567
417
Minions Killed
609
0
Camps Cleared
0
2,186,467
Distance Traveled
2,282,229
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,044
482
127
5
0
447,569
4
W
Achilles
11,565
463
83
3
0
462,962
2
L
Nike
10,136
405
78
3
0
445,292
0
L
Danzaburou
9,616
385
101
4
0
444,258
2
W
Sol
14,688
588
207
8
0
419,711
0
L
Cerberus
10,543
422
107
4
0
418,379
4
L
Discordia
10,303
412
79
3
0
421,096
6
W
Nemesis
12,549
502
134
5
0
544,312
5
L
Eset
11,729
469
52
2
0
457,442
1
W
Aphrodite
10,721
429
58
2
0
407,675
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role