Player Matchup

Chernobog
Chernobog
Desirus
Chernobog
Level 126
God Stats
5W - 0L
1,500 SR
Queue Stats
200W - 180L
1,596 Elo+
Party 1
Ares
Ares
HaremMC69
Ares
Level 45
God Stats
1W - 4L
1,413 SR
Queue Stats
78W - 74L
1,456 Elo+
Party 4
Artemis
Artemis
Lilboiman
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,614 Elo+
Party 1
Loki
Loki
Notcody69
Loki
Level 88
God Stats
28W - 15L
1,486 SR
Queue Stats
322W - 296L
1,550 Elo+
Party 1
Eset
Eset
joaquinkch
Eset
Level 81
God Stats
4W - 1L
1,674 SR
Queue Stats
172W - 158L
1,534 Elo+
Party 4
Team Averages
Level 73
1,515 SR
1,550 Elo+

VS

Team Averages
Level 67
1,549 SR
1,492 Elo+
Izanami
Izanami
DixiNormus131
Izanami
Level 62
God Stats
12W - 9L
1,707 SR
Queue Stats
147W - 128L
1,560 Elo+
Party 3
Geb
Geb
MrChrispyBoi
Geb
Level 63
God Stats
9W - 6L
1,720 SR
Queue Stats
147W - 137L
1,574 Elo+
Party 3
Baron Samedi
Baron Samedi
WetoddedShark
Baron Samedi
Level 121
God Stats
8W - 12L
1,355 SR
Queue Stats
74W - 90L
1,387 Elo+
Party 2
Serqet
Serqet
a4eydemu
Serqet
Level 43
God Stats
5W - 5L
1,661 SR
Queue Stats
54W - 53L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
adragon20
Sun Wukong
Level 44
God Stats
9W - 10L
1,303 SR
Queue Stats
68W - 73L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Desirus
Chernobog
14
2 / 1 / 4
9,124
570
10,406
11,885
5,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
13
1 / 1 / 6
7,439
465
4,939
12,581
10,711
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Lilboiman
Artemis
14
3 / 2 / 2
8,713
545
9,417
10,710
3,941
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
14
4 / 1 / 2
8,708
544
5,927
10,155
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 4 / 4
9,267
579
10,495
9,072
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 2 / 0
8,418
526
8,203
11,122
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 3
7,218
451
4,049
9,362
9,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
WetoddedShark
Baron Samedi
11
2 / 6 / 1
6,739
421
6,032
13,768
6,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
a4eydemu
Serqet
13
3 / 4 / 2
7,807
488
5,196
13,093
5,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
adragon20
Sun Wukong
13
1 / 3 / 1
7,986
499
6,557
14,352
11,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
17
Kills
9
9
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Desirus
Chernobog
2
1
4
4
L
Izanami
2
2
0
1
W
Ares
1
1
6
4
W
Artemis
Lilboiman
Artemis
3
2
2
2
L
1
2
3
1.25
W
Loki
4
1
2
5
L
Baron Samedi
WetoddedShark
Baron Samedi
2
6
1
0.42
L
Serqet
a4eydemu
Serqet
3
4
2
1
L
Sun Wukong
adragon20
Sun Wukong
1
3
1
0.5
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,184
Damage
30,037
54,403
Taken
61,697
28,820
Mitigated
37,127
21,085
Healing
17,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Desirus
Chernobog
10,406
7,823
0
7,565
11,885
5,366
476
696
11,189
0
73,401
L
Izanami
8,203
5,140
0
5,279
11,122
4,238
0
1,597
9,525
0
90,546
W
Ares
4,939
536
281
3,653
12,581
10,711
188
3,570
9,011
24,524
0
W
Artemis
Lilboiman
Artemis
9,417
4,234
0
4,862
10,710
3,941
884
1,187
9,181
0
70,449
L
4,049
727
0
1,598
9,362
9,614
0
2,972
6,326
18,685
0
W
Loki
5,927
2,522
0
2,506
10,155
5,003
0
1,681
8,230
0
70,851
L
Baron Samedi
WetoddedShark
Baron Samedi
6,032
477
361
3,061
13,768
6,308
364
6,131
7,365
42,830
0
L
Serqet
a4eydemu
Serqet
5,196
525
0
4,959
13,093
5,632
0
2,391
10,524
0
46,820
L
Sun Wukong
adragon20
Sun Wukong
6,557
1,739
0
2,471
14,352
11,335
497
1,763
12,523
0
59,989
W
10,495
1,691
429
1,789
9,072
3,799
0
2,947
5,896
71,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
38,168
513
Minions Killed
439
0
Camps Cleared
0
1,544,243
Distance Traveled
1,432,493
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,124
570
129
8
0
286,112
0
L
Izanami
8,418
526
163
10
0
278,390
3
W
Ares
7,439
465
34
2
0
310,624
3
W
Artemis
8,713
545
120
8
0
277,408
7
L
Geb
7,218
451
17
1
0
275,618
3
W
Loki
8,708
544
115
7
0
357,968
2
L
Baron Samedi
6,739
421
58
4
0
244,519
5
L
Serqet
7,807
488
86
5
0
328,392
3
L
Sun Wukong
7,986
499
115
7
0
305,574
7
W
Eset
9,267
579
115
7
0
312,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role