Player Matchup

Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold V
 
Ares
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold IV
IM-DOWN-BAD-BRO
Jing Wei
Gold IV
Level 45
God Stats
13W - 14L
1,758 SR
Queue Stats
153W - 153L
1,573 MMR
Solo
Arachne
Arachne
Gold IV
MrxPenguinx1703
Arachne
Gold IV
Level 160
God Stats
4W - 5L
1,567 SR
Queue Stats
247W - 237L
1,479 MMR
Solo
Kukulkan
Kukulkan
Gold IV
XGypsyCrusaderX
Kukulkan
Gold IV
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
207W - 225L
1,478 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,565 SR
1,506 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,427 SR
1,439 MMR
Sobek
Sobek
Bronze III
Get Livid
Sobek
Bronze III
Level 62
God Stats
0W - 1L
1,435 SR
Queue Stats
2W - 8L
1,400 MMR
Party 1
Scylla
Scylla
Silver I
Gnomba
Scylla
Silver I
Level 160
God Stats
3W - 1L
1,783 SR
Queue Stats
26W - 24L
1,375 MMR
Solo
Loki
Loki
Bronze III
Look Mom iQ
Loki
Bronze III
Level 48
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Medusa
Medusa
Gold IV
MG Krave
Medusa
Gold IV
Level 89
God Stats
8W - 7L
1,560 SR
Queue Stats
69W - 61L
1,446 MMR
Solo
Charybdis
Charybdis
Gold III
im Swagga
Charybdis
Gold III
Level 159
God Stats
2W - 2L
1,200 SR
Queue Stats
686W - 699L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
7 / 1 / 2
10,563
587
15,411
19,144
15,367
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ares
 
Ares
14
1 / 1 / 6
8,811
490
6,724
14,833
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jing Wei
15
3 / 0 / 2
9,648
536
9,643
11,110
4,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 0 / 1
10,412
578
6,371
18,316
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
16
1 / 0 / 4
9,701
539
7,702
7,146
2,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
CliodhnaBakasuraMercuryKali

VS

Bans
AtlasBaron SamediArtioShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Get Livid
Sobek
10
0 / 3 / 0
6,771
376
3,287
14,756
12,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Gnomba
Scylla
14
0 / 1 / 1
8,092
450
6,942
10,775
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 1
7,292
405
3,120
13,474
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
MG Krave
Medusa
15
2 / 7 / 0
8,903
495
13,699
19,004
8,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
im Swagga
Charybdis
13
0 / 2 / 0
7,978
443
10,353
10,479
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
2
2
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
1
2
8
W
Ares
 
Ares
1
1
6
4
L
Sobek
Get Livid
Sobek
0
3
0
0
L
Scylla
Gnomba
Scylla
0
1
1
0.5
W
Jing Wei
3
0
2
4
L
0
5
1
0.1
L
Medusa
MG Krave
Medusa
2
7
0
0.29
W
6
0
1
6.5
W
Kukulkan
1
0
4
3
L
Charybdis
im Swagga
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,851
Damage
37,401
70,549
Taken
68,488
46,180
Mitigated
35,261
30,810
Healing
16,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
15,411
2,925
0
12,784
19,144
15,367
1,631
384
18,760
78,800
0
W
Ares
 
Ares
6,724
518
0
2,634
14,833
15,383
400
3,594
11,239
28,996
0
L
Sobek
Get Livid
Sobek
3,287
579
0
3,592
14,756
12,832
168
3,773
10,983
24,282
0
L
Scylla
Gnomba
Scylla
6,942
1,005
0
491
10,775
4,423
44
5,239
5,536
69,614
0
W
Jing Wei
9,643
8,112
0
6,303
11,110
4,606
3,362
1,126
9,984
0
88,849
L
3,120
1,022
0
4,307
13,474
4,930
79
4,157
9,317
0
54,865
L
Medusa
MG Krave
Medusa
13,699
7,066
0
5,258
19,004
8,365
990
13,016
5,988
0
73,379
W
6,371
4,417
0
7,606
18,316
7,947
0
843
17,473
0
110,575
W
Kukulkan
7,702
237
0
1,483
7,146
2,877
276
4,282
2,864
75,284
0
L
Charybdis
im Swagga
Charybdis
10,353
5,745
0
2,918
10,479
4,711
0
3,652
6,827
0
76,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,135
Gold Earned
39,036
604
Minions Killed
510
0
Camps Cleared
0
1,735,335
Distance Traveled
1,515,926
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,563
587
118
7
0
293,889
6
W
Ares
8,811
490
36
2
0
365,241
3
L
Sobek
6,771
376
34
2
0
336,299
3
L
Scylla
8,092
450
119
7
0
301,511
7
W
Jing Wei
9,648
536
161
9
0
334,974
7
L
Loki
7,292
405
94
5
0
335,407
1
L
Medusa
8,903
495
121
7
0
254,812
7
W
Arachne
10,412
578
146
8
0
413,278
5
W
Kukulkan
9,701
539
143
8
0
327,953
0
L
Charybdis
7,978
443
142
8
0
287,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role