Player Matchup

Bacchus
Bacchus
Kaninkas
Bacchus
Level 115
God Stats
0W - 1L
1,243 SR
Queue Stats
86W - 76L
1,513 Elo+
Solo
Jing Wei
Jing Wei
SILENT_DEF
Jing Wei
Level 121
God Stats
4W - 6L
1,458 SR
Queue Stats
54W - 49L
1,480 Elo+
Party 1
Amaterasu
Amaterasu
SILENT_LEA
Amaterasu
Level 107
God Stats
3W - 2L
1,762 SR
Queue Stats
66W - 67L
1,501 Elo+
Party 1
Izanami
Izanami
xMATAxP3NDEJOSx
Izanami
Level 137
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 115L
1,528 Elo+
Solo
He Bo
He Bo
xTibbs618x
He Bo
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 120L
1,492 Elo+
Solo
Team Averages
Level 123
1,493 SR
1,503 Elo+

VS

Team Averages
Level 121
1,565 SR
1,488 Elo+
Cthulhu
Cthulhu
BastienSHAZAM21
Cthulhu
Level 159
God Stats
8W - 2L
1,594 SR
Queue Stats
23W - 27L
1,586 Elo+
Party 2
Charybdis
Charybdis
Darth_Baine77
Charybdis
Level 107
God Stats
4W - 3L
1,471 SR
Queue Stats
215W - 228L
1,402 Elo+
Solo
Chang'e
Chang'e
EsdeathCupid
Chang'e
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,575 Elo+
Party 3
Sobek
Sobek
Pablieren
Sobek
Level 68
God Stats
1W - 0L
1,746 SR
Queue Stats
1W - 2L
1,286 Elo+
Party 2
Nemesis
Nemesis
VG Tornado0
Nemesis
Level 123
God Stats
15W - 15L
1,512 SR
Queue Stats
112W - 96L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kaninkas
Bacchus
7
0 / 0 / 0
4,864
486
2,401
7,236
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
SILENT_DEF
Jing Wei
8
0 / 3 / 0
4,932
493
3,576
7,245
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
SILENT_LEA
Amaterasu
8
0 / 2 / 0
4,567
457
3,136
9,824
4,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 0 / 0
3,957
396
2,201
2,874
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
7
0 / 3 / 0
4,642
464
2,413
4,287
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,724
572
6,124
7,654
7,471
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Darth_Baine77
Charybdis
9
0 / 0 / 0
5,038
504
4,011
4,852
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
EsdeathCupid
Chang'e
9
2 / 0 / 3
5,619
562
4,870
5,838
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Pablieren
Sobek
7
1 / 0 / 1
4,896
490
1,621
5,218
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
VG Tornado0
Nemesis
9
1 / 0 / 4
5,122
512
3,539
7,800
2,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
8
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Charybdis
Darth_Baine77
Charybdis
0
0
0
0
W
Chang'e
EsdeathCupid
Chang'e
2
0
3
3.5
L
Bacchus
Kaninkas
Bacchus
0
0
0
0
W
Sobek
Pablieren
Sobek
1
0
1
1.5
L
Jing Wei
SILENT_DEF
Jing Wei
0
3
0
0
L
Amaterasu
SILENT_LEA
Amaterasu
0
2
0
0
W
Nemesis
VG Tornado0
Nemesis
1
0
4
3
L
0
0
0
0
L
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,727
Damage
20,165
31,466
Taken
31,362
14,362
Mitigated
18,110
9,132
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,124
840
62
2,794
7,654
7,471
0
0
7,654
32,186
0
W
Charybdis
Darth_Baine77
Charybdis
4,011
2,294
202
2,122
4,852
1,801
1,083
862
3,990
0
37,290
W
Chang'e
EsdeathCupid
Chang'e
4,870
609
488
3,882
5,838
2,028
800
1,611
4,227
36,344
0
L
Bacchus
Kaninkas
Bacchus
2,401
351
286
2,242
7,236
5,206
0
1,956
5,218
13,003
0
W
Sobek
Pablieren
Sobek
1,621
333
0
1,511
5,218
4,047
327
916
4,302
11,676
0
L
Jing Wei
SILENT_DEF
Jing Wei
3,576
2,784
0
2,658
7,245
2,890
0
5,048
1,840
0
27,477
L
Amaterasu
SILENT_LEA
Amaterasu
3,136
1,748
0
2,405
9,824
4,305
0
3,413
6,286
0
28,333
W
Nemesis
VG Tornado0
Nemesis
3,539
1,043
0
1,818
7,800
2,763
438
1,425
6,375
0
26,972
L
2,201
1,690
236
1,045
2,874
696
0
298
2,576
0
19,270
L
He Bo
2,413
128
0
260
4,287
1,265
246
1,356
2,931
25,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,962
Gold Earned
26,399
204
Minions Killed
232
0
Camps Cleared
0
829,556
Distance Traveled
930,374
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,724
572
55
6
0
198,226
1
W
Charybdis
5,038
504
65
7
0
141,260
2
W
Chang'e
5,619
562
51
5
0
189,788
3
L
Bacchus
4,864
486
33
3
0
197,651
2
W
Sobek
4,896
490
16
2
0
180,637
3
L
Jing Wei
4,932
493
32
3
0
166,178
2
L
Amaterasu
4,567
457
54
5
0
199,017
0
W
Nemesis
5,122
512
45
5
0
220,463
3
L
Izanami
3,957
396
36
4
0
85,037
0
L
He Bo
4,642
464
49
5
0
181,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role