Player Matchup

Ah Muzen Cab
Ah Muzen Cab
SwampyKnight637
Ah Muzen Cab
Level 125
God Stats
6W - 3L
1,597 SR
Queue Stats
193W - 87L
1,696 Elo+
Party 1
Khepri
Khepri
SwampyMARK9427
Khepri
Level 144
God Stats
3W - 1L
1,566 SR
Queue Stats
258W - 119L
1,731 Elo+
Party 1
He Bo
He Bo
Zack3312yi
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 124L
1,603 Elo+
Solo
Team Averages
Level 137
1,554 SR
1,676 Elo+

VS

Team Averages
Level 149
1,646 SR
1,496 Elo+
Merlin
Merlin
PrimeZone21
Merlin
Level 160
God Stats
3W - 0L
1,689 SR
Queue Stats
212W - 118L
1,734 Elo+
Solo
Sun Wukong
Sun Wukong
XxIRONxLUNGSxX
Sun Wukong
Level 139
God Stats
5W - 2L
1,749 SR
Queue Stats
168W - 203L
1,558 Elo+
Solo
Thanatos
Thanatos
iSprK1
Thanatos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
SwampyKnight637
Ah Muzen Cab
14
1 / 2 / 2
8,852
590
10,425
10,378
4,528
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 2 / 2
9,222
615
7,781
10,360
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
13
1 / 5 / 2
8,726
582
5,415
11,584
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 0 / 8
10,519
701
10,815
6,869
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
XxIRONxLUNGSxX
Sun Wukong
16
3 / 0 / 5
10,431
695
11,558
12,456
10,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
iSprK1
Thanatos
14
5 / 3 / 2
10,181
679
8,164
12,586
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
8
5
L
Ah Muzen Cab
SwampyKnight637
Ah Muzen Cab
1
2
2
1
L
1
2
2
1
W
Sun Wukong
XxIRONxLUNGSxX
Sun Wukong
3
0
5
5.5
L
He Bo
1
5
2
0.4
W
Thanatos
iSprK1
Thanatos
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
30,537
32,322
Taken
31,911
12,098
Mitigated
19,606
6,290
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,815
471
0
1,727
6,869
2,925
815
2,564
4,187
59,492
0
L
Ah Muzen Cab
SwampyKnight637
Ah Muzen Cab
10,425
2,517
0
2,079
10,378
4,528
35
2,452
7,368
0
40,505
L
7,781
250
0
1,319
10,360
4,294
0
4,268
5,635
35,554
0
W
Sun Wukong
XxIRONxLUNGSxX
Sun Wukong
11,558
1,735
32
7,547
12,456
10,529
550
5,758
6,496
0
31,488
L
He Bo
5,415
214
0
2,892
11,584
3,276
0
3,703
7,253
17,850
0
W
Thanatos
iSprK1
Thanatos
8,164
1,253
0
9,196
12,586
6,152
1,363
4,659
7,645
0
25,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,800
Gold Earned
31,131
165
Minions Killed
214
6
Camps Cleared
9
880,408
Distance Traveled
838,526
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,519
701
126
8
4
268,493
5
L
Ah Muzen Cab
8,852
590
65
4
1
308,828
3
L
Khepri
9,222
615
66
4
3
303,774
1
W
Sun Wukong
10,431
695
45
3
2
297,149
5
L
He Bo
8,726
582
34
2
2
267,806
3
W
Thanatos
10,181
679
43
3
3
272,884
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role