Player Matchup

Kukulkan
Kukulkan
Cosmicanomalies
Kukulkan
Level 117
God Stats
1W - 1L
1,194 SR
Queue Stats
28W - 37L
1,230 Elo+
Party 1
Tyr
Tyr
Fitzsomething
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
GarrettCarrott
Cthulhu
Level 26
God Stats
4W - 5L
1,500 SR
Queue Stats
21W - 26L
1,500 Elo+
Party 1
Team Averages
Level 70
1,398 SR
1,320 Elo+

VS

Team Averages
Level 86
1,598 SR
1,508 Elo+
Nu Wa
Nu Wa
Blumusubi
Nu Wa
Level 18
God Stats
22W - 15L
1,597 SR
Queue Stats
23W - 19L
1,477 Elo+
Party 2
Chaac
Chaac
alfredstormcloak
Chaac
Level 100
God Stats
6W - 11L
1,703 SR
Queue Stats
235W - 249L
1,559 Elo+
Solo
Medusa
Medusa
necco21
Medusa
Level 141
God Stats
14W - 11L
1,493 SR
Queue Stats
172W - 192L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 6 / 5
11,893
626
13,757
16,231
8,731
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 3 / 4
12,585
662
11,140
20,905
18,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 4 / 6
11,924
628
14,792
25,556
38,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blumusubi
Nu Wa
17
2 / 1 / 8
12,321
648
15,965
10,050
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 6 / 6
12,875
678
17,744
29,252
39,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
necco21
Medusa
18
5 / 3 / 6
13,208
695
22,680
18,938
8,624
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
33
10
Kills
13
13
Deaths
10
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Blumusubi
Nu Wa
2
1
8
6
L
Kukulkan
1
6
5
0.58
L
5
3
4
2.33
L
4
4
6
1.75
W
6
6
6
1.5
W
Medusa
necco21
Medusa
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
56,389
62,692
Taken
58,240
66,174
Mitigated
52,120
8,333
Healing
17,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Blumusubi
Nu Wa
15,965
7,634
1,295
1,126
10,050
3,899
1,991
4,378
5,530
47,600
0
L
Kukulkan
13,757
1,227
0
230
16,231
8,731
117
2,821
13,000
103,699
0
L
11,140
2,254
0
5,520
20,905
18,712
0
6,844
13,653
0
27,561
L
14,792
1,460
579
2,004
25,556
38,731
0
6,725
18,331
44,160
0
W
17,744
2,350
671
8,273
29,252
39,597
90
13,982
14,488
0
51,571
W
Medusa
necco21
Medusa
22,680
12,091
408
5,578
18,938
8,624
829
9,591
8,809
0
62,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,402
Gold Earned
38,404
251
Minions Killed
198
6
Camps Cleared
9
998,654
Distance Traveled
1,014,636
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,321
648
66
3
2
329,822
1
L
Kukulkan
11,893
626
172
9
4
306,349
0
L
Tyr
12,585
662
33
2
0
359,061
0
L
Cthulhu
11,924
628
46
2
2
333,244
0
W
Chaac
12,875
678
43
2
4
330,353
0
W
Medusa
13,208
695
89
5
3
354,461
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role