Player Matchup

Scylla
Scylla
Ackter
Scylla
Level 101
God Stats
26W - 23L
1,271 SR
Queue Stats
119W - 108L
1,522 Elo+
Solo
Zeus
Zeus
C3Peezy
Zeus
Level 102
God Stats
1W - 4L
1,642 SR
Queue Stats
135W - 142L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Smitty Pop
Ah Muzen Cab
Level 131
God Stats
2W - 5L
1,346 SR
Queue Stats
129W - 117L
1,542 Elo+
Party 1
Sol
Sol
Steve Urkel2752
Sol
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Wuzzerp
Danzaburou
Level 86
God Stats
5W - 8L
1,327 SR
Queue Stats
135W - 145L
1,434 Elo+
Solo
Team Averages
Level 93
1,417 SR
1,507 Elo+

VS

Team Averages
Level 88
1,445 SR
1,498 Elo+
Baron Samedi
Baron Samedi
Dreadpirate77
Baron Samedi
Level 154
God Stats
26W - 18L
1,563 SR
Queue Stats
322W - 343L
1,468 Elo+
Solo
Achilles
Achilles
ShadowGenji
Achilles
Level 95
God Stats
4W - 11L
1,217 SR
Queue Stats
253W - 292L
1,521 Elo+
Party 2
Chiron
Chiron
Sirus91
Chiron
Level 41
God Stats
2W - 0L
1,411 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
rollingbroke
Ao Kuang
Level 83
God Stats
3W - 4L
1,526 SR
Queue Stats
298W - 331L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
zDram
Nu Wa
Level 65
God Stats
2W - 1L
1,509 SR
Queue Stats
37W - 33L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ackter
Scylla
15
3 / 5 / 2
10,572
1,057
6,023
13,679
4,381
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
C3Peezy
Zeus
16
2 / 5 / 5
10,929
1,093
13,864
12,300
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
Smitty Pop
Ah Muzen Cab
17
3 / 3 / 4
11,882
1,188
16,080
14,995
5,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 3
9,932
993
15,918
17,182
5,659
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Wuzzerp
Danzaburou
14
0 / 1 / 1
8,826
883
1,387
2,381
1,002
Team 1 Tickets

169

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dreadpirate77
Baron Samedi
17
1 / 1 / 9
10,934
1,093
10,281
13,411
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ShadowGenji
Achilles
16
7 / 2 / 7
11,957
1,196
26,549
17,213
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Sirus91
Chiron
17
2 / 0 / 9
10,901
1,090
9,109
8,034
3,285
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
rollingbroke
Ao Kuang
16
5 / 4 / 6
10,809
1,081
4,528
12,770
5,701
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
zDram
Nu Wa
17
4 / 1 / 9
11,056
1,106
7,759
7,662
2,990
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
19
19
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Scylla
Ackter
Scylla
3
5
2
0.8
L
Zeus
C3Peezy
Zeus
2
5
5
0.9
W
Baron Samedi
Dreadpirate77
Baron Samedi
1
1
9
5.5
W
Achilles
ShadowGenji
Achilles
7
2
7
5.25
W
Chiron
Sirus91
Chiron
2
0
9
6.5
L
Ah Muzen Cab
Smitty Pop
Ah Muzen Cab
3
3
4
1.67
L
0
5
3
0.3
L
Danzaburou
Wuzzerp
Danzaburou
0
1
1
0.5
W
Ao Kuang
rollingbroke
Ao Kuang
5
4
6
2
W
Nu Wa
zDram
Nu Wa
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,272
Damage
58,226
60,537
Taken
59,090
21,031
Mitigated
26,069
8,411
Healing
16,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Ackter
Scylla
6,023
630
0
448
13,679
4,381
0
5,159
8,520
19,912
0
L
Zeus
C3Peezy
Zeus
13,864
1,357
0
0
12,300
4,145
0
3,050
9,250
33,224
0
W
Baron Samedi
Dreadpirate77
Baron Samedi
10,281
40
1,486
6,792
13,411
6,717
0
9,004
4,407
48,603
0
W
Achilles
ShadowGenji
Achilles
26,549
11,212
0
1,727
17,213
7,376
0
9,244
7,969
0
38,622
W
Chiron
Sirus91
Chiron
9,109
1,958
1,181
2,773
8,034
3,285
0
6,855
1,179
0
23,747
L
Ah Muzen Cab
Smitty Pop
Ah Muzen Cab
16,080
7,040
0
4,043
14,995
5,844
0
6,949
8,046
0
57,197
L
15,918
6,186
37
3,772
17,182
5,659
0
6,538
10,644
36,752
0
L
Danzaburou
Wuzzerp
Danzaburou
1,387
253
0
111
2,381
1,002
0
872
1,509
0
4,126
W
Ao Kuang
rollingbroke
Ao Kuang
4,528
630
0
1,377
12,770
5,701
0
5,431
7,339
6,637
0
W
Nu Wa
zDram
Nu Wa
7,759
2,770
56
916
7,662
2,990
0
5,271
2,391
26,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,141
Gold Earned
55,657
228
Minions Killed
227
5
Camps Cleared
11
757,350
Distance Traveled
1,013,238
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,572
1,057
29
3
2
201,232
3
L
Zeus
10,929
1,093
41
4
1
175,211
0
W
Baron Samedi
10,934
1,093
112
11
3
207,175
1
W
Achilles
11,957
1,196
34
3
5
215,383
1
W
Chiron
10,901
1,090
45
5
2
187,222
1
L
Ah Muzen Cab
11,882
1,188
96
10
2
186,055
0
L
Sol
9,932
993
52
5
0
162,666
0
L
Danzaburou
8,826
883
10
1
0
32,186
0
W
Ao Kuang
10,809
1,081
4
0
1
209,243
1
W
Nu Wa
11,056
1,106
32
3
0
194,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role