Player Matchup

Thanatos
Thanatos
Bubba68
Thanatos
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,274 Elo+
Party 3
Achilles
Achilles
JetTech_James97
Achilles
Level 113
God Stats
0W - 2L
1,324 SR
Queue Stats
51W - 54L
1,353 Elo+
Solo
Jing Wei
Jing Wei
Real Asta
Jing Wei
Level 48
God Stats
9W - 10L
1,185 SR
Queue Stats
60W - 108L
1,267 Elo+
Party 2
Artio
Artio
Real Yuno7106
Artio
Level 61
God Stats
19W - 20L
1,492 SR
Queue Stats
166W - 223L
1,375 Elo+
Party 2
Ra
Ra
xXMiChAeL10Xx
Ra
Level 74
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,477 Elo+
Party 3
Team Averages
Level 65
1,400 SR
1,349 Elo+

VS

Team Averages
Level 77
1,373 SR
1,493 Elo+
Nox
Nox
CapuyoNoed
Nox
Level 118
God Stats
4W - 3L
1,355 SR
Queue Stats
12W - 17L
1,276 Elo+
Solo
Awilix
Awilix
Rayn_Elray
Awilix
Level 66
God Stats
2W - 2L
1,438 SR
Queue Stats
21W - 15L
1,638 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Slaughter_Preist
Ah Muzen Cab
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,653 Elo+
Party 1
Chaac
Chaac
UEverThinkOfDogs
Chaac
Level 66
God Stats
2W - 2L
1,172 SR
Queue Stats
22W - 20L
1,417 Elo+
Party 1
Cthulhu
Cthulhu
Zexyal
Cthulhu
Level 84
God Stats
2W - 2L
1,399 SR
Queue Stats
18W - 14L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bubba68
Thanatos
13
0 / 5 / 3
8,205
410
6,072
16,440
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
14
3 / 5 / 2
9,054
453
9,472
17,755
17,519
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Real Asta
Jing Wei
11
0 / 8 / 1
7,007
350
6,265
16,832
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 8 / 2
7,711
386
4,975
25,125
21,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 4 / 0
9,613
481
8,934
12,911
5,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,244
462
7,315
10,600
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
Rayn_Elray
Awilix
15
6 / 3 / 5
9,563
478
10,378
14,011
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
Slaughter_Preist
Ah Muzen Cab
16
8 / 1 / 10
10,439
522
18,360
11,358
4,558
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 5
9,546
477
16,383
18,064
13,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
Zexyal
Cthulhu
15
8 / 1 / 9
9,529
476
12,883
10,794
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
9
Kills
30
30
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bubba68
Thanatos
0
5
3
0.3
W
3
1
6
6
L
Achilles
3
5
2
0.8
W
Awilix
Rayn_Elray
Awilix
6
3
5
2.83
L
Jing Wei
Real Asta
Jing Wei
0
8
1
0.06
L
0
8
2
0.13
W
Ah Muzen Cab
Slaughter_Preist
Ah Muzen Cab
8
1
10
13
W
5
3
5
2.5
W
Cthulhu
Zexyal
Cthulhu
8
1
9
12.5
L
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
65,319
89,063
Taken
64,827
58,260
Mitigated
39,464
26,470
Healing
16,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bubba68
Thanatos
6,072
1,396
363
8,204
16,440
7,903
725
1,462
14,801
0
54,544
W
7,315
584
82
1,793
10,600
4,826
864
3,506
7,094
53,658
0
L
Achilles
9,472
2,834
212
1,631
17,755
17,519
533
2,323
14,422
0
45,431
W
Awilix
Rayn_Elray
Awilix
10,378
4,278
696
1,354
14,011
5,733
923
1,890
12,121
0
59,187
L
Jing Wei
Real Asta
Jing Wei
6,265
4,773
0
2,798
16,832
5,413
519
5,846
10,603
0
36,748
L
4,975
487
695
6,925
25,125
21,624
374
7,990
16,441
33,987
0
W
Ah Muzen Cab
Slaughter_Preist
Ah Muzen Cab
18,360
8,018
0
2,026
11,358
4,558
1,647
2,867
8,491
0
54,294
W
16,383
3,430
527
7,584
18,064
13,893
1,160
3,202
14,862
7,711
59,394
W
Cthulhu
Zexyal
Cthulhu
12,883
2,319
965
1,660
10,794
10,454
552
2,444
8,350
41,657
0
L
8,934
666
1,428
4,214
12,911
5,801
483
3,169
9,449
67,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
48,321
380
Minions Killed
390
0
Camps Cleared
0
1,754,527
Distance Traveled
1,836,954
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,205
410
86
4
0
391,730
0
W
Nox
9,244
462
84
4
0
366,831
1
L
Achilles
9,054
453
65
3
0
343,352
1
W
Awilix
9,563
478
87
4
0
376,056
2
L
Jing Wei
7,007
350
64
3
0
311,338
0
L
Artio
7,711
386
51
3
0
337,992
3
W
Ah Muzen Cab
10,439
522
73
4
0
366,737
1
W
Chaac
9,546
477
92
5
0
368,331
0
W
Cthulhu
9,529
476
54
3
0
358,999
2
L
Ra
9,613
481
114
6
0
370,115
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role