Player Matchup

Merlin
Merlin
 
Merlin
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LockinqU
Fenrir
Level 49
God Stats
1W - 2L
1,611 SR
Queue Stats
24W - 22L
1,507 Elo+
Party 2
Kuzenbo
Kuzenbo
SaUcE-GoD-TrEy44
Kuzenbo
Level 66
God Stats
1W - 0L
1,482 SR
Queue Stats
3W - 9L
1,076 Elo+
Party 2
Ganesha
Ganesha
StevenRayJr7
Ganesha
Level 84
God Stats
1W - 0L
1,231 SR
Queue Stats
37W - 40L
1,530 Elo+
Party 2
Izanami
Izanami
XxDoubleL17xX
Izanami
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 61L
1,588 Elo+
Party 2
Team Averages
Level 81
1,465 SR
1,440 Elo+

VS

Team Averages
Level 88
1,528 SR
1,348 Elo+
Ao Kuang
Ao Kuang
ChrisDStrife
Ao Kuang
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,057 Elo+
Solo
Odin
Odin
Dante_Arden
Odin
Level 79
God Stats
1W - 3L
1,452 SR
Queue Stats
130W - 137L
1,398 Elo+
Party 1
Bakasura
Bakasura
LITTLE-GMR-CHIKS
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,439 Elo+
Party 1
Chernobog
Chernobog
Sarge07
Chernobog
Level 109
God Stats
1W - 1L
1,687 SR
Queue Stats
310W - 286L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
ScarletEye00
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
8 / 3 / 22
11,544
888
24,886
11,688
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
LockinqU
Fenrir
18
13 / 2 / 12
11,632
895
9,092
11,990
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
5 / 3 / 14
9,640
742
8,148
13,789
11,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
StevenRayJr7
Ganesha
18
0 / 2 / 29
11,040
849
9,736
15,845
22,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
19
7 / 2 / 19
11,441
880
24,892
16,791
9,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChrisDStrife
Ao Kuang
15
2 / 9 / 5
8,764
674
7,983
17,176
7,105
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 6 / 7
8,949
688
9,453
21,330
19,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 4
8,044
619
6,549
14,451
9,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Sarge07
Chernobog
17
6 / 6 / 2
10,468
805
17,254
16,308
7,608
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
ScarletEye00
Kuzenbo
15
2 / 6 / 6
8,927
687
10,981
19,892
14,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
35
33
Kills
11
12
Deaths
33
96
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
3
22
6.33
L
Ao Kuang
ChrisDStrife
Ao Kuang
2
9
5
0.5
L
1
6
7
0.75
L
0
6
4
0.33
W
Fenrir
LockinqU
Fenrir
13
2
12
9.5
W
5
3
14
4
L
Chernobog
Sarge07
Chernobog
6
6
2
1.17
L
Kuzenbo
ScarletEye00
Kuzenbo
2
6
6
0.83
W
Ganesha
StevenRayJr7
Ganesha
0
2
29
7.25
W
Izanami
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,754
Damage
52,220
70,103
Taken
89,157
61,089
Mitigated
58,754
23,609
Healing
19,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
24,886
2,413
1,220
1,537
11,688
6,410
1,875
3,594
8,007
41,707
0
L
Ao Kuang
ChrisDStrife
Ao Kuang
7,983
1,403
937
2,477
17,176
7,105
378
8,825
8,197
12,986
0
L
9,453
1,149
2,223
2,031
21,330
19,788
309
10,446
10,631
0
21,669
L
6,549
5,060
1,116
2,348
14,451
9,269
375
7,475
6,870
0
8,812
W
Fenrir
LockinqU
Fenrir
9,092
1,550
2,482
1,660
11,990
11,682
1,608
2,700
8,902
0
14,960
W
8,148
1,758
81
2,870
13,789
11,169
0
4,627
8,997
13,709
0
L
Chernobog
Sarge07
Chernobog
17,254
10,418
809
2,057
16,308
7,608
0
7,203
8,994
0
37,966
L
Kuzenbo
ScarletEye00
Kuzenbo
10,981
2,884
1,121
4,101
19,892
14,984
264
8,821
10,980
21,305
0
W
Ganesha
StevenRayJr7
Ganesha
9,736
929
825
2,913
15,845
22,227
340
4,411
11,200
26,278
0
W
Izanami
24,892
19,104
3,014
7,007
16,791
9,601
5,010
3,632
12,694
0
57,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,297
Gold Earned
45,152
170
Minions Killed
112
0
Camps Cleared
0
1,209,259
Distance Traveled
1,002,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,544
888
47
4
0
231,048
0
L
Ao Kuang
8,764
674
14
1
0
176,126
0
L
Odin
8,949
688
11
1
0
204,421
0
L
Bakasura
8,044
619
19
1
0
200,078
0
W
Fenrir
11,632
895
19
1
0
261,388
0
W
Kuzenbo
9,640
742
16
1
0
248,387
0
L
Chernobog
10,468
805
43
3
0
189,137
0
L
Kuzenbo
8,927
687
25
2
0
232,453
0
W
Ganesha
11,040
849
2
0
0
256,059
0
W
Izanami
11,441
880
86
7
0
212,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role