Player Matchup

Achilles
Achilles
Sense Static
Achilles
Level 28
God Stats
6W - 7L
1,522 SR
Queue Stats
6W - 9L
1,413 Elo+
Party 1
Chernobog
Chernobog
SenseFlight
Chernobog
Level 100
God Stats
13W - 3L
1,728 SR
Queue Stats
144W - 147L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
SenseiStereo
Sun Wukong
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,376 Elo+
Party 1
Mercury
Mercury
TheLuisito123
Mercury
Level 94
God Stats
20W - 13L
1,574 SR
Queue Stats
219W - 222L
1,493 Elo+
Party 1
Skadi
Skadi
x Anthony doe
Skadi
Level 28
God Stats
1W - 1L
1,800 SR
Queue Stats
6W - 11L
1,307 Elo+
Party 1
Team Averages
Level 59
1,625 SR
1,432 Elo+

VS

Team Averages
Level 97
1,510 SR
1,522 Elo+
Cernunnos
Cernunnos
Jendt
Cernunnos
Level 68
God Stats
1W - 1L
1,518 SR
Queue Stats
52W - 55L
1,457 Elo+
Solo
The Morrigan
The Morrigan
KrftSngL
The Morrigan
Level 68
God Stats
3W - 5L
1,625 SR
Queue Stats
449W - 484L
1,461 Elo+
Solo
Bakasura
Bakasura
StyxxMcClain
Bakasura
Level 78
God Stats
1W - 0L
1,296 SR
Queue Stats
43W - 39L
1,678 Elo+
Solo
Sun Wukong
Sun Wukong
darcup0609
Sun Wukong
Level 126
God Stats
2W - 2L
1,489 SR
Queue Stats
16W - 22L
1,477 Elo+
Solo
Terra
Terra
rodriguezprr
Terra
Level 146
God Stats
4W - 2L
1,620 SR
Queue Stats
225W - 220L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Sense Static
Achilles
20
0 / 4 / 4
13,795
394
4,439
32,293
40,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
SenseFlight
Chernobog
20
15 / 5 / 7
20,347
581
48,075
43,156
23,389
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
SenseiStereo
Sun Wukong
20
0 / 5 / 13
13,596
388
12,164
38,107
38,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
20
7 / 6 / 8
17,250
493
24,264
33,987
17,526
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

20
4 / 4 / 10
15,417
440
16,990
19,984
8,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jendt
Cernunnos
20
7 / 5 / 6
18,701
534
28,597
35,312
20,385
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
KrftSngL
The Morrigan
20
5 / 6 / 13
16,649
476
33,038
20,612
12,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
StyxxMcClain
Bakasura
20
9 / 5 / 7
18,392
525
27,506
39,789
24,202
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
darcup0609
Sun Wukong
20
2 / 5 / 10
17,245
493
20,514
46,607
63,317
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
1 / 5 / 16
15,098
431
11,222
35,293
52,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
76
26
Kills
24
24
Deaths
26
42
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Jendt
Cernunnos
7
5
6
2
W
The Morrigan
KrftSngL
The Morrigan
5
6
13
1.92
L
Achilles
Sense Static
Achilles
0
4
4
0.5
L
Chernobog
SenseFlight
Chernobog
15
5
7
3.7
L
Sun Wukong
SenseiStereo
Sun Wukong
0
5
13
1.3
W
Bakasura
StyxxMcClain
Bakasura
9
5
7
2.5
L
Mercury
7
6
8
1.83
W
Sun Wukong
darcup0609
Sun Wukong
2
5
10
1.4
W
1
5
16
1.8
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,932
Damage
120,877
167,527
Taken
177,613
128,294
Mitigated
172,137
45,907
Healing
61,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Jendt
Cernunnos
28,597
18,019
0
17,680
35,312
20,385
7,658
2,402
32,370
0
196,118
W
The Morrigan
KrftSngL
The Morrigan
33,038
8,465
0
3,342
20,612
12,030
2,095
257
19,857
145,008
17,040
L
Achilles
Sense Static
Achilles
4,439
1,084
0
2,123
32,293
40,326
524
4,644
26,797
0
65,757
L
Chernobog
SenseFlight
Chernobog
48,075
36,062
0
21,889
43,156
23,389
1,363
6,094
36,201
0
229,386
L
Sun Wukong
SenseiStereo
Sun Wukong
12,164
1,838
0
11,332
38,107
38,521
0
10,696
26,536
0
103,026
W
Bakasura
StyxxMcClain
Bakasura
27,506
18,027
0
7,802
39,789
24,202
8,415
506
39,217
0
152,827
L
Mercury
24,264
13,948
0
7,434
33,987
17,526
142
9,802
23,865
0
151,908
W
Sun Wukong
darcup0609
Sun Wukong
20,514
3,480
0
22,005
46,607
63,317
1,585
403
44,869
0
130,610
W
11,222
614
2,796
7,727
35,293
52,203
2,513
941
34,270
54,223
0
L
16,990
6,485
0
3,129
19,984
8,532
0
4,706
15,069
0
97,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,405
Gold Earned
86,085
778
Minions Killed
903
0
Camps Cleared
0
3,253,505
Distance Traveled
3,215,436
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,701
534
251
7
0
575,564
2
W
The Morrigan
16,649
476
180
5
0
596,305
4
L
Achilles
13,795
394
67
2
0
568,699
13
L
Chernobog
20,347
581
285
8
0
617,445
5
L
Sun Wukong
13,596
388
117
3
0
582,753
2
W
Bakasura
18,392
525
200
6
0
698,293
1
L
Mercury
17,250
493
179
5
0
816,003
4
W
Sun Wukong
17,245
493
186
5
0
643,878
0
W
Terra
15,098
431
86
2
0
701,396
3
L
Skadi
15,417
440
130
4
0
668,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role