Player Matchup

Ra
Ra
BajsPoaPinne
Ra
Level 155
God Stats
4W - 4L
1,563 SR
Queue Stats
94W - 71L
1,634 Elo+
Party 1
Baron Samedi
Baron Samedi
CheechCat
Baron Samedi
Level 127
God Stats
29W - 15L
1,678 SR
Queue Stats
48W - 44L
1,526 Elo+
Party 1
Erlang Shen
Erlang Shen
Heck5161
Erlang Shen
Level 21
God Stats
3W - 0L
1,695 SR
Queue Stats
3W - 0L
1,789 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kuzenboss
Cu Chulainn
Level 158
God Stats
8W - 0L
1,992 SR
Queue Stats
78W - 48L
1,747 Elo+
Party 1
Loki
Loki
Nitchard
Loki
Level 117
God Stats
14W - 18L
1,480 SR
Queue Stats
95W - 101L
1,488 Elo+
Solo
Team Averages
Level 116
1,682 SR
1,637 Elo+

VS

Team Averages
Level 85
1,538 SR
1,538 Elo+
Vamana
Vamana
Emoriu
Vamana
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 22L
1,677 Elo+
Party 2
Jormungandr
Jormungandr
Glittrmancer
Jormungandr
Level 129
God Stats
0W - 2L
1,483 SR
Queue Stats
59W - 59L
1,514 Elo+
Solo
Heimdallr
Heimdallr
Ryoxia
Heimdallr
Level 126
God Stats
4W - 7L
1,465 SR
Queue Stats
458W - 382L
1,568 Elo+
Party 2
Arachne
Arachne
WarGod2324
Arachne
Level 49
God Stats
1W - 9L
1,692 SR
Queue Stats
120W - 150L
1,427 Elo+
Solo
Chang'e
Chang'e
sambuu8
Chang'e
Level 102
God Stats
26W - 15L
1,548 SR
Queue Stats
68W - 61L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 15
11,857
1,078
35,846
15,818
10,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
CheechCat
Baron Samedi
17
2 / 0 / 12
10,809
983
15,258
6,094
4,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Heck5161
Erlang Shen
17
5 / 1 / 13
13,032
1,185
24,030
27,218
32,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Kuzenboss
Cu Chulainn
17
8 / 1 / 8
13,696
1,245
17,256
17,359
25,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
17
3 / 3 / 13
10,946
995
15,401
13,826
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

239

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Emoriu
Vamana
16
1 / 4 / 2
10,087
917
16,274
28,491
16,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Glittrmancer
Jormungandr
16
0 / 2 / 4
9,997
909
11,839
17,906
21,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heimdallr
Ryoxia
Heimdallr
16
2 / 2 / 3
11,306
1,028
16,084
17,920
9,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
WarGod2324
Arachne
16
2 / 10 / 3
10,502
955
10,358
30,761
16,795
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
sambuu8
Chang'e
16
1 / 5 / 4
10,788
981
16,601
19,416
8,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
23
Kills
6
6
Deaths
23
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
1
15
12.5
W
Baron Samedi
CheechCat
Baron Samedi
2
0
12
8
L
Vamana
Emoriu
Vamana
1
4
2
0.5
L
Jormungandr
Glittrmancer
Jormungandr
0
2
4
1
W
Erlang Shen
Heck5161
Erlang Shen
5
1
13
11.5
W
Cu Chulainn
Kuzenboss
Cu Chulainn
8
1
8
12
W
Loki
3
3
13
3.17
L
Heimdallr
Ryoxia
Heimdallr
2
2
3
1.75
L
Arachne
WarGod2324
Arachne
2
10
3
0.35
L
Chang'e
sambuu8
Chang'e
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,791
Damage
71,156
80,315
Taken
114,494
80,493
Mitigated
73,359
33,326
Healing
14,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
35,846
5,677
3,568
4,224
15,818
10,525
0
6,637
9,181
85,426
0
W
Baron Samedi
CheechCat
Baron Samedi
15,258
1,700
5,499
2,855
6,094
4,200
0
2,061
4,033
26,078
0
L
Vamana
Emoriu
Vamana
16,274
8,361
0
4,206
28,491
16,630
0
16,003
12,488
0
31,168
L
Jormungandr
Glittrmancer
Jormungandr
11,839
3,493
0
13
17,906
21,815
0
5,989
11,917
30,050
0
W
Erlang Shen
Heck5161
Erlang Shen
24,030
15,832
3,717
7,069
27,218
32,183
0
9,404
17,814
0
30,898
W
Cu Chulainn
Kuzenboss
Cu Chulainn
17,256
5,227
3,270
2,053
17,359
25,809
0
5,789
11,402
508
36,694
W
Loki
15,401
4,738
309
762
13,826
7,776
0
4,549
9,277
0
29,262
L
Heimdallr
Ryoxia
Heimdallr
16,084
8,981
0
2,634
17,920
9,349
0
7,916
10,004
0
43,702
L
Arachne
WarGod2324
Arachne
10,358
6,676
0
1,952
30,761
16,795
0
12,261
18,500
0
19,948
L
Chang'e
sambuu8
Chang'e
16,601
1,059
2,067
3,190
19,416
8,770
0
9,443
9,973
46,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,340
Gold Earned
52,680
256
Minions Killed
217
9
Camps Cleared
5
1,163,485
Distance Traveled
1,040,169
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,857
1,078
140
13
2
224,870
0
W
Baron Samedi
10,809
983
22
2
1
194,719
0
L
Vamana
10,087
917
27
2
1
224,985
1
L
Jormungandr
9,997
909
33
3
0
200,969
0
W
Erlang Shen
13,032
1,185
19
2
2
261,039
0
W
Cu Chulainn
13,696
1,245
54
5
1
259,016
0
W
Loki
10,946
995
21
2
3
223,841
1
L
Heimdallr
11,306
1,028
67
6
4
196,246
2
L
Arachne
10,502
955
24
2
0
217,483
0
L
Chang'e
10,788
981
66
6
0
200,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role