Player Matchup

Neith
Neith
Kushblazer357
Neith
Level 105
God Stats
4W - 6L
1,284 SR
Queue Stats
168W - 170L
1,475 Elo+
Party 1
Horus
Horus
SageOfSixPathz1
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,752 Elo+
Party 1
Sol
Sol
iZines
Sol
Level 132
God Stats
28W - 9L
1,668 SR
Queue Stats
156W - 123L
1,632 Elo+
Party 1
Team Averages
Level 119
1,484 SR
1,620 Elo+

VS

Team Averages
Level 114
1,482 SR
1,549 Elo+
Vulcan
Vulcan
 
Vulcan
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
XiiTzzMichael
Hachiman
Level 131
God Stats
23W - 18L
1,550 SR
Queue Stats
301W - 267L
1,573 Elo+
Party 2
Chaac
Chaac
aka_yona
Chaac
Level 122
God Stats
6W - 8L
1,395 SR
Queue Stats
87W - 53L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 5
10,770
634
11,588
19,165
7,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 3 / 3
10,576
622
9,924
24,168
20,602
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sol
iZines
Sol
16
3 / 4 / 3
11,497
676
14,174
18,868
6,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 4 / 7
11,276
663
14,021
10,233
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
XiiTzzMichael
Hachiman
18
4 / 0 / 6
12,193
717
18,847
10,502
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
aka_yona
Chaac
17
6 / 3 / 4
12,386
729
23,406
24,141
20,737
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
11
11
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
4
7
1.13
L
1
4
5
0.88
L
3
3
3
1.5
W
Hachiman
XiiTzzMichael
Hachiman
4
0
6
7
W
Chaac
aka_yona
Chaac
6
3
4
2.67
L
Sol
iZines
Sol
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,686
Damage
56,274
62,201
Taken
44,876
35,090
Mitigated
30,116
17,482
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
14,021
7,539
0
1,303
10,233
4,492
648
4,973
5,260
45,845
0
L
11,588
2,867
0
4,917
19,165
7,770
0
4,854
14,311
0
50,027
L
9,924
5,142
5,098
4,435
24,168
20,602
43
5,933
18,235
637
21,623
W
Hachiman
XiiTzzMichael
Hachiman
18,847
10,055
0
2,377
10,502
4,887
2,197
4,232
6,270
0
65,968
W
Chaac
aka_yona
Chaac
23,406
4,850
0
6,524
24,141
20,737
117
6,351
17,790
0
51,783
L
Sol
iZines
Sol
14,174
5,754
0
3,032
18,868
6,718
780
3,443
15,425
58,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,843
Gold Earned
35,855
195
Minions Killed
217
6
Camps Cleared
9
893,838
Distance Traveled
966,441
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,276
663
72
4
1
321,414
1
L
Neith
10,770
634
81
5
0
293,266
1
L
Horus
10,576
622
18
1
1
323,304
4
W
Hachiman
12,193
717
88
5
7
329,108
0
W
Chaac
12,386
729
57
3
1
315,919
3
L
Sol
11,497
676
96
6
5
277,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role