Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
KenBelico-VNZ
Ganesha
Level 74
God Stats
0W - 2L
1,269 SR
Queue Stats
40W - 47L
1,480 Elo+
Party 2
Fenrir
Fenrir
MonoMono03
Fenrir
Level 82
God Stats
0W - 2L
1,281 SR
Queue Stats
67W - 89L
1,398 Elo+
Party 2
Shiva
Shiva
Swagni72
Shiva
Level 85
God Stats
5W - 9L
1,417 SR
Queue Stats
114W - 123L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
calvajita
Cernunnos
Level 23
God Stats
3W - 4L
1,539 SR
Queue Stats
13W - 17L
1,384 Elo+
Party 2
Team Averages
Level 73
1,401 SR
1,441 Elo+

VS

Team Averages
Level 71
1,604 SR
1,471 Elo+
Bellona
Bellona
DoctorJackass09
Bellona
Level 99
God Stats
5W - 4L
1,722 SR
Queue Stats
82W - 79L
1,534 Elo+
Party 1
Neith
Neith
MrFuzzrr
Neith
Level 58
God Stats
8W - 7L
1,415 SR
Queue Stats
45W - 47L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
ZipZ0pZoobtyb0P
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,422 Elo+
Party 1
Baron Samedi
Baron Samedi
bagzey
Baron Samedi
Level 69
God Stats
6W - 2L
1,884 SR
Queue Stats
61W - 59L
1,502 Elo+
Party 1
Loki
Loki
chris power09
Loki
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 5 / 1
5,879
534
3,488
7,257
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
8
0 / 1 / 5
5,250
477
3,203
7,539
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
MonoMono03
Fenrir
9
5 / 3 / 0
6,370
579
3,736
8,540
3,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
Swagni72
Shiva
8
0 / 6 / 1
5,103
464
4,536
11,783
4,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cernunnos
calvajita
Cernunnos
8
0 / 2 / 4
4,774
434
4,225
6,599
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,105
646
9,869
8,593
6,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
MrFuzzrr
Neith
9
2 / 1 / 2
5,661
515
3,698
5,015
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 2 / 2
5,148
468
3,769
6,329
4,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
bagzey
Baron Samedi
10
3 / 2 / 4
6,149
559
5,947
6,479
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 2 / 1
7,143
649
3,618
7,159
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
17
17
Deaths
8
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
1
0.5
W
4
1
3
5.5
L
Ganesha
0
1
5
2.5
L
Fenrir
MonoMono03
Fenrir
5
3
0
1.67
W
Neith
MrFuzzrr
Neith
2
1
2
3
L
Shiva
Swagni72
Shiva
0
6
1
0.08
W
1
2
2
1
W
Baron Samedi
bagzey
Baron Samedi
3
2
4
2.5
L
Cernunnos
calvajita
Cernunnos
0
2
4
1
W
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,188
Damage
26,901
41,718
Taken
33,575
18,180
Mitigated
18,514
8,039
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,488
318
0
534
7,257
2,978
0
3,109
4,148
33,198
0
W
9,869
5,619
0
4,585
8,593
6,760
0
0
8,593
0
53,780
L
Ganesha
3,203
255
225
1,566
7,539
4,880
0
3,269
4,050
17,121
0
L
Fenrir
MonoMono03
Fenrir
3,736
413
0
698
8,540
3,225
0
491
8,049
0
24,542
W
Neith
MrFuzzrr
Neith
3,698
1,685
233
2,058
5,015
1,891
742
1,900
3,115
0
24,858
L
Shiva
Swagni72
Shiva
4,536
1,846
0
2,462
11,783
4,983
0
0
11,783
0
28,291
W
3,769
100
452
1,179
6,329
4,504
248
1,013
5,316
18,739
0
W
Baron Samedi
bagzey
Baron Samedi
5,947
1,196
150
1,468
6,479
2,858
275
2,571
3,908
31,935
0
L
Cernunnos
calvajita
Cernunnos
4,225
1,606
0
2,554
6,599
2,114
184
2,447
3,972
0
19,879
W
3,618
583
0
2,831
7,159
2,501
0
1,207
5,952
0
37,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
31,206
200
Minions Killed
295
0
Camps Cleared
0
986,749
Distance Traveled
1,005,956
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,879
534
55
5
0
183,841
0
W
Bellona
7,105
646
96
9
0
204,960
0
L
Ganesha
5,250
477
6
1
0
215,801
3
L
Fenrir
6,370
579
47
4
0
210,747
2
W
Neith
5,661
515
41
4
0
182,454
4
L
Shiva
5,103
464
46
4
0
202,264
0
W
Cthulhu
5,148
468
28
3
0
204,781
0
W
Baron Samedi
6,149
559
51
5
0
186,145
1
L
Cernunnos
4,774
434
46
4
0
174,096
1
W
Loki
7,143
649
79
7
0
227,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role