Player Matchup

Neith
Neith
 
Neith
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
LaBeast5
Ao Kuang
Level 65
God Stats
0W - 2L
1,202 SR
Queue Stats
77W - 63L
1,585 Elo+
Solo
Artio
Artio
MuziqmAn
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Nox
Nox
Vonlentine
Nox
Level 140
God Stats
3W - 2L
1,735 SR
Queue Stats
29W - 23L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
monkeyboy9181
Sun Wukong
Level 106
God Stats
9W - 9L
1,566 SR
Queue Stats
87W - 76L
1,461 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,548 Elo+

VS

Team Averages
Level 131
1,501 SR
1,465 Elo+
Cliodhna
Cliodhna
MetalGearFafnir
Cliodhna
Level 143
God Stats
2W - 2L
1,491 SR
Queue Stats
65W - 55L
1,538 Elo+
Solo
Chernobog
Chernobog
PoohBear19
Chernobog
Level 89
God Stats
4W - 1L
1,788 SR
Queue Stats
173W - 187L
1,314 Elo+
Solo
Ymir
Ymir
RIPurSACrightOFF
Ymir
Level 160
God Stats
33W - 23L
1,546 SR
Queue Stats
361W - 327L
1,447 Elo+
Solo
Charybdis
Charybdis
RomeQuan72
Charybdis
Level 104
God Stats
3W - 4L
1,563 SR
Queue Stats
69W - 54L
1,555 Elo+
Solo
Chang'e
Chang'e
familia-barros-
Chang'e
Level 160
God Stats
1W - 4L
1,117 SR
Queue Stats
42W - 44L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
0 / 0 / 0
6,730
673
5,933
3,849
1,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
LaBeast5
Ao Kuang
11
0 / 2 / 0
6,344
634
2,898
9,804
4,422
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artio
MuziqmAn
Artio
12
0 / 3 / 0
6,713
671
2,371
11,165
9,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
1 / 2 / 0
6,894
689
7,605
5,913
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
monkeyboy9181
Sun Wukong
13
0 / 3 / 1
6,622
662
6,458
11,526
6,908
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
5 / 0 / 2
7,782
778
9,860
7,782
3,270
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chernobog
PoohBear19
Chernobog
14
2 / 0 / 2
7,705
771
4,585
8,718
3,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 1 / 8
7,460
746
5,551
10,046
10,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
RomeQuan72
Charybdis
14
1 / 0 / 5
7,395
740
8,722
8,193
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 5
7,149
715
6,490
7,456
5,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
10
10
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Ao Kuang
LaBeast5
Ao Kuang
0
2
0
0
W
Cliodhna
5
0
2
6
L
Artio
MuziqmAn
Artio
0
3
0
0
W
Chernobog
PoohBear19
Chernobog
2
0
2
3
W
0
1
8
4
W
Charybdis
RomeQuan72
Charybdis
1
0
5
3.5
L
1
2
0
0.5
W
2
0
5
4.5
L
Sun Wukong
monkeyboy9181
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,265
Damage
35,208
42,257
Taken
42,195
26,013
Mitigated
26,841
9,215
Healing
13,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,933
1,488
0
455
3,849
1,923
0
664
3,185
0
22,398
L
Ao Kuang
LaBeast5
Ao Kuang
2,898
436
0
2,083
9,804
4,422
0
2,682
7,122
13,501
0
W
Cliodhna
9,860
1,191
0
890
7,782
3,270
364
2,647
5,135
0
26,670
L
Artio
MuziqmAn
Artio
2,371
65
360
2,074
11,165
9,774
0
3,354
7,811
8,285
0
W
Chernobog
PoohBear19
Chernobog
4,585
3,078
0
3,757
8,718
3,831
1,932
2,180
6,538
0
27,817
W
5,551
1,164
0
1,247
10,046
10,558
58
2,478
7,568
16,865
0
W
Charybdis
RomeQuan72
Charybdis
8,722
4,408
0
3,000
8,193
3,640
106
3,877
4,316
0
29,407
L
7,605
1,430
0
690
5,913
2,986
0
1,854
4,059
23,921
0
W
6,490
757
1,930
2,687
7,456
5,542
80
1,692
5,764
18,833
0
L
Sun Wukong
monkeyboy9181
Sun Wukong
6,458
1,659
105
3,448
11,526
6,908
0
3,487
8,039
0
21,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
37,491
162
Minions Killed
204
0
Camps Cleared
0
913,412
Distance Traveled
991,456
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,730
673
48
5
0
159,913
3
L
Ao Kuang
6,344
634
22
2
0
186,441
3
W
Cliodhna
7,782
778
36
4
0
239,132
3
L
Artio
6,713
671
14
1
0
188,963
0
W
Chernobog
7,705
771
61
6
0
187,076
0
W
Ymir
7,460
746
28
3
0
195,851
2
W
Charybdis
7,395
740
51
5
0
193,659
4
L
Nox
6,894
689
47
5
0
183,869
3
W
Chang'e
7,149
715
28
3
0
175,738
6
L
Sun Wukong
6,622
662
31
3
0
194,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role