Player Matchup

Janus
Janus
 
Janus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
DARKxCHAOSx
Horus
Level 65
God Stats
4W - 1L
1,830 SR
Queue Stats
438W - 316L
1,663 Elo+
Party 2
Artemis
Artemis
ZomberCrom
Artemis
Level 157
God Stats
90W - 45L
1,770 SR
Queue Stats
347W - 168L
1,739 Elo+
Party 3
Pele
Pele
audwee
Pele
Level 86
God Stats
150W - 84L
1,749 SR
Queue Stats
495W - 283L
1,700 Elo+
Party 3
Ymir
Ymir
zZDARKxKILLERZz
Ymir
Level 61
God Stats
134W - 65L
1,735 SR
Queue Stats
259W - 173L
1,667 Elo+
Party 2
Team Averages
Level 91
1,717 SR
1,654 Elo+

VS

Team Averages
Level 100
1,593 SR
1,463 Elo+
Chiron
Chiron
C3Peezy
Chiron
Level 102
God Stats
0W - 1L
1,745 SR
Queue Stats
43W - 39L
1,450 Elo+
Party 1
Nu Wa
Nu Wa
Chinote345
Nu Wa
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 201L
1,549 Elo+
Solo
Fenrir
Fenrir
Saint Dirt
Fenrir
Level 108
God Stats
0W - 2L
1,718 SR
Queue Stats
70W - 54L
1,417 Elo+
Party 1
Chang'e
Chang'e
Smitty Pop
Chang'e
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 61L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
Steve Urkel2752
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 0 / 10
8,257
826
10,248
4,464
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
4 / 1 / 14
8,232
823
6,643
8,969
8,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
ZomberCrom
Artemis
17
13 / 0 / 9
9,247
925
16,674
9,618
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Pele
audwee
Pele
14
5 / 2 / 5
7,844
784
4,053
8,083
4,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
0 / 1 / 18
8,061
806
4,304
12,465
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
C3Peezy
Chiron
12
1 / 4 / 0
6,520
652
5,721
8,238
3,053
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
13
1 / 6 / 0
7,052
705
8,427
11,173
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Saint Dirt
Fenrir
13
0 / 5 / 1
6,629
663
2,194
9,804
4,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Smitty Pop
Chang'e
13
0 / 3 / 2
6,865
687
5,756
7,699
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Steve Urkel2752
Gilgamesh
13
2 / 6 / 1
7,228
723
5,873
13,168
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
24
Kills
4
4
Deaths
24
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
10
7
L
Chiron
C3Peezy
Chiron
1
4
0
0.25
L
Nu Wa
1
6
0
0.17
W
4
1
14
11
L
Fenrir
Saint Dirt
Fenrir
0
5
1
0.1
L
Chang'e
Smitty Pop
Chang'e
0
3
2
0.33
L
Gilgamesh
Steve Urkel2752
Gilgamesh
2
6
1
0.42
W
Artemis
ZomberCrom
Artemis
13
0
9
17.5
W
Pele
audwee
Pele
5
2
5
3.75
W
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,922
Damage
27,971
43,599
Taken
50,082
28,571
Mitigated
24,693
13,649
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
10,248
235
0
340
4,464
1,817
1,226
3,022
1,442
34,677
0
L
Chiron
C3Peezy
Chiron
5,721
1,673
481
964
8,238
3,053
0
4,152
4,008
0
20,137
L
Nu Wa
8,427
1,556
0
492
11,173
4,478
0
3,598
7,468
30,583
0
W
6,643
1,884
1,451
2,462
8,969
8,121
416
2,330
6,124
4,086
10,767
L
Fenrir
Saint Dirt
Fenrir
2,194
278
0
391
9,804
4,883
0
2,610
6,944
0
11,748
L
Chang'e
Smitty Pop
Chang'e
5,756
247
315
1,688
7,699
2,674
0
2,830
4,685
23,144
0
L
Gilgamesh
Steve Urkel2752
Gilgamesh
5,873
752
143
502
13,168
9,605
0
2,592
10,306
0
13,804
W
Artemis
ZomberCrom
Artemis
16,674
8,524
0
5,229
9,618
4,162
3,152
3,861
5,656
0
39,261
W
Pele
audwee
Pele
4,053
782
0
1,546
8,083
4,328
672
1,559
6,438
0
21,961
W
4,304
801
0
2,621
12,465
10,143
721
3,411
8,909
17,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,641
Gold Earned
34,294
202
Minions Killed
169
0
Camps Cleared
0
1,043,619
Distance Traveled
876,965
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,257
826
67
7
0
227,633
2
L
Chiron
6,520
652
29
3
0
170,820
0
L
Nu Wa
7,052
705
63
6
0
167,294
4
W
Horus
8,232
823
30
3
0
200,188
1
L
Fenrir
6,629
663
18
2
0
197,496
3
L
Chang'e
6,865
687
43
4
0
183,171
0
L
Gilgamesh
7,228
723
16
2
0
158,184
0
W
Artemis
9,247
925
48
5
0
194,332
2
W
Pele
7,844
784
37
4
0
221,565
4
W
Ymir
8,061
806
20
2
0
199,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role