Player Matchup

Heimdallr
Heimdallr
EPIC-Wesam
Heimdallr
Level 40
God Stats
0W - 2L
1,182 SR
Queue Stats
3W - 8L
1,398 Elo+
Solo
Merlin
Merlin
Jug2162
Merlin
Level 66
God Stats
0W - 2L
1,260 SR
Queue Stats
140W - 134L
1,516 Elo+
Party 2
Athena
Athena
RogletSv
Athena
Level 127
God Stats
0W - 4L
1,146 SR
Queue Stats
13W - 19L
1,421 Elo+
Party 1
Da Ji
Da Ji
Tyranthrxus
Da Ji
Level 26
God Stats
9W - 16L
1,061 SR
Queue Stats
222W - 192L
1,214 Elo+
Party 2
Achilles
Achilles
oB3NDERS
Achilles
Level 29
God Stats
2W - 2L
1,696 SR
Queue Stats
15W - 20L
1,440 Elo+
Party 1
Team Averages
Level 58
1,269 SR
1,398 Elo+

VS

Team Averages
Level 94
1,500 SR
1,646 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ChildishGavino
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,642 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HorryOwl
Tsukuyomi
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,671 Elo+
Party 3
Thoth
Thoth
Lickitung15
Thoth
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,709 Elo+
Party 3
Rama
Rama
Notifiers
Rama
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,709 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EPIC-Wesam
Heimdallr
7
0 / 6 / 0
4,190
419
3,325
7,721
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Jug2162
Merlin
9
0 / 2 / 0
5,030
503
1,658
4,707
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
RogletSv
Athena
8
0 / 1 / 0
4,834
483
2,905
7,042
4,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 2 / 0
4,437
444
860
6,046
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
oB3NDERS
Achilles
9
1 / 2 / 0
5,307
531
5,330
7,968
6,387
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
2 / 0 / 5
5,926
593
2,195
7,582
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 1 / 1
5,242
524
800
7,255
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
HorryOwl
Tsukuyomi
10
1 / 1 / 1
5,941
594
4,318
8,311
3,024
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 0
6,330
633
4,847
2,437
887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
10
5 / 0 / 2
6,229
623
8,085
6,535
2,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
13
13
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
2
0
5
4.5
W
1
1
1
1.5
L
Heimdallr
EPIC-Wesam
Heimdallr
0
6
0
0
W
Tsukuyomi
HorryOwl
Tsukuyomi
1
1
1
1.5
L
Merlin
Jug2162
Merlin
0
2
0
0
W
4
0
0
4
W
Rama
5
0
2
6
L
Athena
RogletSv
Athena
0
1
0
0
L
0
2
0
0
L
Achilles
oB3NDERS
Achilles
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,078
Damage
20,245
33,484
Taken
32,120
16,946
Mitigated
13,132
5,747
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,195
635
0
2,094
7,582
4,457
0
1,797
5,785
20,789
0
W
800
120
0
3,162
7,255
2,583
0
656
6,513
0
30,284
L
Heimdallr
EPIC-Wesam
Heimdallr
3,325
1,850
0
612
7,721
2,362
0
2,421
5,300
0
15,881
W
Tsukuyomi
HorryOwl
Tsukuyomi
4,318
1,218
0
1,575
8,311
3,024
0
0
8,311
0
35,725
L
Merlin
Jug2162
Merlin
1,658
83
0
1,037
4,707
1,420
0
2,586
2,121
31,105
0
W
4,847
297
0
731
2,437
887
882
716
1,521
48,160
0
W
Rama
8,085
7,184
0
3,753
6,535
2,181
0
1,108
5,427
0
41,242
L
Athena
RogletSv
Athena
2,905
960
144
1,994
7,042
4,764
0
1,057
5,985
24,370
0
L
860
182
0
486
6,046
2,013
0
978
5,068
0
24,504
L
Achilles
oB3NDERS
Achilles
5,330
1,857
0
1,474
7,968
6,387
0
0
7,968
0
34,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,798
Gold Earned
29,668
233
Minions Killed
309
0
Camps Cleared
0
904,298
Distance Traveled
951,902
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,926
593
23
2
0
197,709
4
W
Da Ji
5,242
524
57
6
0
191,734
0
L
Heimdallr
4,190
419
24
2
0
160,599
2
W
Tsukuyomi
5,941
594
66
7
0
188,407
0
L
Merlin
5,030
503
66
7
0
163,224
1
W
Thoth
6,330
633
81
8
0
204,151
1
W
Rama
6,229
623
82
8
0
169,901
1
L
Athena
4,834
483
44
4
0
197,408
5
L
Da Ji
4,437
444
48
5
0
190,860
1
L
Achilles
5,307
531
51
5
0
192,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role