Player Matchup

Danzaburou
Danzaburou
Beeprev26
Danzaburou
Level 126
God Stats
5W - 0L
1,550 SR
Queue Stats
237W - 224L
1,512 Elo+
Party 1
Mercury
Mercury
Jobur5633
Mercury
Level 101
God Stats
3W - 1L
1,696 SR
Queue Stats
59W - 55L
1,486 Elo+
Party 1
Tyr
Tyr
Pugking0913
Tyr
Level 112
God Stats
2W - 2L
1,306 SR
Queue Stats
234W - 200L
1,520 Elo+
Party 1
Tiamat
Tiamat
manomurdur
Tiamat
Level 107
God Stats
7W - 6L
1,551 SR
Queue Stats
80W - 77L
1,476 Elo+
Party 1
Khepri
Khepri
sharpshooter38
Khepri
Level 57
God Stats
30W - 20L
1,582 SR
Queue Stats
32W - 23L
1,574 Elo+
Party 1
Team Averages
Level 101
1,537 SR
1,514 Elo+

VS

Team Averages
Level 111
1,350 SR
1,520 Elo+
Hercules
Hercules
 
Hercules
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
BullDog3534
Chernobog
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 139L
1,482 Elo+
Solo
Kukulkan
Kukulkan
HH SolidBeef
Kukulkan
Level 119
God Stats
3W - 11L
1,109 SR
Queue Stats
141W - 169L
1,491 Elo+
Solo
Serqet
Serqet
I has a money
Serqet
Level 143
God Stats
2W - 6L
1,141 SR
Queue Stats
272W - 284L
1,513 Elo+
Solo
Thoth
Thoth
SuperbTortoise
Thoth
Level 102
God Stats
0W - 4L
1,500 SR
Queue Stats
285W - 273L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beeprev26
Danzaburou
16
1 / 0 / 5
9,400
783
7,711
6,811
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Jobur5633
Mercury
15
0 / 0 / 3
8,581
715
3,038
7,777
3,188
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 1 / 3
10,108
842
14,932
12,316
13,291
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
manomurdur
Tiamat
15
1 / 3 / 2
8,686
724
6,863
9,992
9,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
1 / 2 / 5
8,525
710
2,160
12,732
7,948
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 1 / 3
8,074
673
5,594
10,415
12,700
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
BullDog3534
Chernobog
17
2 / 2 / 2
9,367
781
9,307
14,334
8,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
HH SolidBeef
Kukulkan
12
0 / 0 / 0
7,250
604
852
789
308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 4 / 2
8,029
669
5,962
9,795
4,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 3 / 1
9,310
776
8,326
9,836
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
10
Kills
6
6
Deaths
10
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
1
3
2.5
W
Danzaburou
Beeprev26
Danzaburou
1
0
5
3.5
L
Chernobog
BullDog3534
Chernobog
2
2
2
1.5
L
Kukulkan
HH SolidBeef
Kukulkan
0
0
0
0
L
0
4
2
0.25
W
Mercury
Jobur5633
Mercury
0
0
3
1.5
W
7
1
3
8.5
L
3
3
1
1.17
W
Tiamat
manomurdur
Tiamat
1
3
2
0.67
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,704
Damage
30,041
49,628
Taken
45,169
37,047
Mitigated
30,728
9,157
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,594
1,024
220
2,603
10,415
12,700
0
1,524
8,891
0
11,217
W
Danzaburou
Beeprev26
Danzaburou
7,711
2,994
0
2,430
6,811
3,133
2,566
1,851
4,504
0
40,525
L
Chernobog
BullDog3534
Chernobog
9,307
6,466
0
4,551
14,334
8,234
0
2,075
12,259
0
51,906
L
Kukulkan
HH SolidBeef
Kukulkan
852
134
0
250
789
308
0
334
455
7,908
0
L
5,962
746
0
1,270
9,795
4,849
0
2,743
7,052
0
16,069
W
Mercury
Jobur5633
Mercury
3,038
460
0
0
7,777
3,188
1,103
998
6,653
0
24,042
W
14,932
691
0
3,621
12,316
13,291
0
1,704
10,325
0
29,589
L
8,326
177
0
1,890
9,836
4,637
0
2,347
7,489
36,483
0
W
Tiamat
manomurdur
Tiamat
6,863
772
0
3,106
9,992
9,487
862
2,123
7,582
24,460
0
W
2,160
280
0
0
12,732
7,948
178
1,626
10,765
9,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,300
Gold Earned
42,030
215
Minions Killed
240
0
Camps Cleared
0
1,404,735
Distance Traveled
1,042,457
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,074
673
14
1
0
261,893
1
W
Danzaburou
9,400
783
82
7
0
264,638
2
L
Chernobog
9,367
781
101
8
0
238,774
2
L
Kukulkan
7,250
604
18
2
0
51,863
0
L
Serqet
8,029
669
28
2
0
248,502
2
W
Mercury
8,581
715
41
3
0
311,860
1
W
Tyr
10,108
842
38
3
0
295,612
2
L
Thoth
9,310
776
79
7
0
241,425
5
W
Tiamat
8,686
724
40
3
0
251,123
1
W
Khepri
8,525
710
14
1
0
281,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role