Player Matchup

Cthulhu
Cthulhu
Ariemas
Cthulhu
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,590 Elo+
Solo
Medusa
Medusa
ArkRys
Medusa
Level 100
God Stats
2W - 2L
1,337 SR
Queue Stats
126W - 135L
1,444 Elo+
Solo
Janus
Janus
ChKnFingersz
Janus
Level 127
God Stats
3W - 0L
1,741 SR
Queue Stats
84W - 66L
1,565 Elo+
Party 1
Discordia
Discordia
DerekRedbird1
Discordia
Level 83
God Stats
8W - 14L
1,337 SR
Queue Stats
101W - 120L
1,483 Elo+
Solo
Thor
Thor
InBound698
Thor
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 22L
1,362 Elo+
Party 1
Team Averages
Level 87
1,483 SR
1,489 Elo+

VS

Team Averages
Level 80
1,427 SR
1,472 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ARandomShadow
Kumbhakarna
Level 69
God Stats
10W - 8L
1,517 SR
Queue Stats
216W - 216L
1,495 Elo+
Solo
Xbalanque
Xbalanque
bigolblackman
Xbalanque
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,493 Elo+
Party 2
Raijin
Raijin
wWw_SAINT_wWw
Raijin
Level 69
God Stats
1W - 10L
1,119 SR
Queue Stats
31W - 44L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ariemas
Cthulhu
13
3 / 0 / 9
7,392
1,232
6,271
4,239
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
ArkRys
Medusa
13
6 / 0 / 4
8,205
1,368
7,757
4,179
2,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 0 / 9
6,967
1,161
6,361
4,033
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
DerekRedbird1
Discordia
10
0 / 0 / 5
6,180
1,030
2,383
1,306
558
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 7
6,230
1,038
3,513
5,380
1,979
Team 1 Tickets

394

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 2 / 1
6,295
1,049
5,144
6,593
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
 
Izanami
10
0 / 0 / 0
5,460
910
0
0
0
Kumbhakarna
ARandomShadow
Kumbhakarna
10
0 / 3 / 0
6,228
1,038
2,308
10,314
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
bigolblackman
Xbalanque
10
1 / 3 / 0
6,073
1,012
3,275
4,375
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 1
6,311
1,052
4,449
8,317
3,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
12
Kills
2
2
Deaths
12
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
2
1
0.25
L
Izanami
 
Izanami
0
0
0
0
L
Kumbhakarna
ARandomShadow
Kumbhakarna
0
3
0
0
W
Cthulhu
Ariemas
Cthulhu
3
0
9
7.5
W
Medusa
ArkRys
Medusa
6
0
4
8
W
2
0
9
6.5
W
Discordia
DerekRedbird1
Discordia
0
0
5
2.5
W
1
2
7
2.25
L
Xbalanque
bigolblackman
Xbalanque
1
3
0
0.33
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
15,176
19,137
Taken
29,599
10,458
Mitigated
17,623
3,299
Healing
2,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,144
309
0
0
6,593
2,856
0
3,077
3,325
24,489
0
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
ARandomShadow
Kumbhakarna
2,308
370
57
917
10,314
9,293
0
5,206
5,011
5,055
0
W
Cthulhu
Ariemas
Cthulhu
6,271
537
130
670
4,239
4,135
0
3,171
1,068
16,621
0
W
Medusa
ArkRys
Medusa
7,757
4,377
0
1,257
4,179
2,016
0
2,895
1,284
0
19,007
W
6,361
505
0
1,229
4,033
1,770
0
2,870
1,163
15,896
0
W
Discordia
DerekRedbird1
Discordia
2,383
98
0
13
1,306
558
0
493
813
11,545
0
W
3,513
1,321
0
0
5,380
1,979
0
2,472
1,744
0
4,274
L
Xbalanque
bigolblackman
Xbalanque
3,275
1,634
0
0
4,375
1,837
0
1,750
2,554
0
11,017
L
4,449
962
23
1,220
8,317
3,637
0
4,556
3,694
12,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
30,367
105
Minions Killed
87
4
Camps Cleared
4
512,402
Distance Traveled
341,067
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,295
1,049
44
7
1
96,271
0
L
Izanami
5,460
910
0
0
0
0
0
L
Kumbhakarna
6,228
1,038
8
1
1
97,649
0
W
Cthulhu
7,392
1,232
21
4
1
119,122
0
W
Medusa
8,205
1,368
26
4
2
120,663
1
W
Janus
6,967
1,161
28
5
1
124,949
1
W
Discordia
6,180
1,030
22
4
0
69,371
2
W
Thor
6,230
1,038
8
1
0
78,297
0
L
Xbalanque
6,073
1,012
21
4
0
60,024
0
L
Raijin
6,311
1,052
14
2
2
87,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role