Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Danieleh1569
Morgan Le Fay
Level 105
God Stats
6W - 10L
1,511 SR
Queue Stats
238W - 223L
1,481 Elo+
Party 3
Sun Wukong
Sun Wukong
Sebastian1909
Sun Wukong
Level 66
God Stats
16W - 20L
1,480 SR
Queue Stats
144W - 145L
1,458 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lethalstrike251
Tsukuyomi
Level 105
God Stats
4W - 1L
1,534 SR
Queue Stats
226W - 207L
1,474 Elo+
Party 3
Sylvanus
Sylvanus
xXSEVXx6846
Sylvanus
Level 106
God Stats
6W - 4L
1,441 SR
Queue Stats
92W - 74L
1,548 Elo+
Party 2
Team Averages
Level 94
1,493 SR
1,492 Elo+

VS

Team Averages
Level 103
1,526 SR
1,458 Elo+
Nemesis
Nemesis
Fearlessalex526
Nemesis
Level 99
God Stats
6W - 7L
1,268 SR
Queue Stats
46W - 43L
1,502 Elo+
Solo
Jing Wei
Jing Wei
NC Rebel 18
Jing Wei
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 131L
1,477 Elo+
Party 1
Hera
Hera
Roostir
Hera
Level 54
God Stats
4W - 4L
1,493 SR
Queue Stats
7W - 13L
1,379 Elo+
Solo
Artemis
Artemis
Smoke Method
Artemis
Level 113
God Stats
3W - 1L
1,722 SR
Queue Stats
244W - 264L
1,446 Elo+
Party 1
Sylvanus
Sylvanus
salinas2127
Sylvanus
Level 129
God Stats
3W - 3L
1,644 SR
Queue Stats
306W - 293L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
6 / 2 / 3
13,030
567
14,197
17,153
8,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Danieleh1569
Morgan Le Fay
17
4 / 2 / 4
11,438
497
13,211
15,793
8,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
Sebastian1909
Sun Wukong
19
1 / 0 / 2
12,607
548
14,396
18,818
19,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
lethalstrike251
Tsukuyomi
19
3 / 2 / 4
11,521
501
9,030
19,361
11,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
xXSEVXx6846
Sylvanus
16
3 / 1 / 9
11,240
489
9,090
20,362
24,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
9,365
407
5,616
18,748
8,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
NC Rebel 18
Jing Wei
20
1 / 0 / 0
13,495
587
14,293
16,303
7,421
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Roostir
Hera
15
1 / 4 / 2
9,598
417
12,856
10,257
4,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Smoke Method
Artemis
18
2 / 6 / 2
11,299
491
10,098
22,755
9,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
salinas2127
Sylvanus
16
2 / 5 / 3
10,060
437
11,096
22,285
24,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
7
7
Deaths
18
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
6
2
3
3.75
W
Morgan Le Fay
Danieleh1569
Morgan Le Fay
4
2
4
3
L
1
3
1
0.5
L
Jing Wei
NC Rebel 18
Jing Wei
1
0
0
1
L
Hera
Roostir
Hera
1
4
2
0.5
W
Sun Wukong
Sebastian1909
Sun Wukong
1
0
2
2
L
Artemis
Smoke Method
Artemis
2
6
2
0.5
W
Tsukuyomi
lethalstrike251
Tsukuyomi
3
2
4
2.5
L
Sylvanus
salinas2127
Sylvanus
2
5
3
0.7
W
Sylvanus
xXSEVXx6846
Sylvanus
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,924
Damage
53,959
91,487
Taken
90,348
72,480
Mitigated
54,925
39,681
Healing
28,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
14,197
12,336
0
8,955
17,153
8,336
2,490
4,272
12,739
0
118,852
W
Morgan Le Fay
Danieleh1569
Morgan Le Fay
13,211
413
0
4,595
15,793
8,442
154
8,832
6,735
88,543
0
L
5,616
1,218
0
463
18,748
8,869
0
3,490
15,258
0
67,663
L
Jing Wei
NC Rebel 18
Jing Wei
14,293
12,981
0
11,100
16,303
7,421
0
761
15,542
0
138,530
L
Hera
Roostir
Hera
12,856
3,001
0
500
10,257
4,606
427
4,268
5,989
70,847
0
W
Sun Wukong
Sebastian1909
Sun Wukong
14,396
3,072
0
11,412
18,818
19,492
2,316
28
18,790
0
113,459
L
Artemis
Smoke Method
Artemis
10,098
4,487
0
8,062
22,755
9,949
0
5,029
17,726
0
109,721
W
Tsukuyomi
lethalstrike251
Tsukuyomi
9,030
2,045
0
6,424
19,361
11,457
0
5,297
13,869
0
95,165
L
Sylvanus
salinas2127
Sylvanus
11,096
2,635
2,007
6,739
22,285
24,080
185
8,753
13,532
45,192
16,269
W
Sylvanus
xXSEVXx6846
Sylvanus
9,090
2,555
2,834
5,461
20,362
24,753
732
5,860
14,218
42,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,836
Gold Earned
53,817
701
Minions Killed
697
0
Camps Cleared
0
2,231,995
Distance Traveled
2,084,105
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,030
567
190
8
0
446,643
8
W
Morgan Le Fay
11,438
497
110
5
0
452,576
4
L
Nemesis
9,365
407
102
4
0
464,455
4
L
Jing Wei
13,495
587
245
11
0
419,298
6
L
Hera
9,598
417
129
6
0
427,438
0
W
Sun Wukong
12,607
548
198
9
0
426,196
1
L
Artemis
11,299
491
144
6
0
393,590
2
W
Tsukuyomi
11,521
501
143
6
0
505,945
3
L
Sylvanus
10,060
437
77
3
0
379,324
3
W
Sylvanus
11,240
489
60
3
0
400,635
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role