Player Matchup

Jing Wei
Jing Wei
BygCountry
Jing Wei
Level 46
God Stats
2W - 2L
1,468 SR
Queue Stats
92W - 91L
1,463 Elo+
Party 2
Geb
Geb
FlipTwist
Geb
Level 76
God Stats
6W - 2L
1,993 SR
Queue Stats
66W - 42L
1,580 Elo+
Party 2
Shiva
Shiva
Kmealer97
Shiva
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 1
Heimdallr
Heimdallr
Murkiiinn
Heimdallr
Level 98
God Stats
2W - 1L
1,506 SR
Queue Stats
111W - 94L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
TheSlyOne101
Baron Samedi
Level 47
God Stats
10W - 8L
1,475 SR
Queue Stats
51W - 62L
1,195 Elo+
Party 1
Team Averages
Level 59
1,589 SR
1,397 Elo+

VS

Team Averages
Level 61
1,517 SR
1,448 Elo+
Vamana
Vamana
 
Vamana
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
HoIy_Goose-
Medusa
Level 85
God Stats
0W - 2L
1,310 SR
Queue Stats
136W - 142L
1,336 Elo+
Party 4
Neith
Neith
XKratosBladeX
Neith
Level 16
God Stats
11W - 16L
1,646 SR
Queue Stats
11W - 17L
1,564 Elo+
Party 3
Atlas
Atlas
hungry_man1915
Atlas
Level 40
God Stats
5W - 6L
1,505 SR
Queue Stats
34W - 45L
1,337 Elo+
Party 3
Fenrir
Fenrir
xdOram
Fenrir
Level 100
God Stats
15W - 8L
1,622 SR
Queue Stats
229W - 220L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BygCountry
Jing Wei
18
7 / 0 / 0
11,159
558
12,230
14,252
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 0 / 4
9,145
457
7,876
13,434
13,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shiva
Kmealer97
Shiva
13
0 / 4 / 3
8,756
438
12,478
19,924
13,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Murkiiinn
Heimdallr
15
4 / 1 / 2
9,683
484
13,655
16,937
8,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
TheSlyOne101
Baron Samedi
13
0 / 3 / 0
7,667
383
3,072
12,496
13,905
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
1 / 4 / 1
9,228
461
8,992
19,381
19,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
17
3 / 1 / 2
10,226
511
16,298
12,892
7,112
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 0
8,458
423
4,435
12,044
6,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
8,095
405
6,463
14,167
14,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Fenrir
xdOram
Fenrir
15
3 / 1 / 0
9,184
459
11,872
16,352
9,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
12
Kills
8
8
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
4
1
0.38
W
Jing Wei
BygCountry
Jing Wei
7
0
0
7
W
1
0
4
3
L
Medusa
3
1
2
4
W
Shiva
Kmealer97
Shiva
0
4
3
0.38
W
Heimdallr
Murkiiinn
Heimdallr
4
1
2
5
W
Baron Samedi
TheSlyOne101
Baron Samedi
0
3
0
0
L
0
5
0
0
L
1
1
2
2
L
Fenrir
xdOram
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,311
Damage
48,060
77,043
Taken
74,836
55,683
Mitigated
56,427
26,276
Healing
18,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,992
6,513
0
8,203
19,381
19,125
1,778
1,873
17,508
0
62,725
W
Jing Wei
BygCountry
Jing Wei
12,230
9,518
0
9,540
14,252
6,232
612
1,271
12,981
0
105,762
W
7,876
375
0
3,481
13,434
13,307
0
2,532
10,902
33,947
0
L
Medusa
16,298
6,731
0
459
12,892
7,112
0
3,540
9,352
0
120,141
W
Shiva
Kmealer97
Shiva
12,478
4,270
54
5,237
19,924
13,375
901
498
19,426
0
57,212
W
Heimdallr
Murkiiinn
Heimdallr
13,655
4,915
0
4,016
16,937
8,864
0
1,576
15,361
0
87,122
W
Baron Samedi
TheSlyOne101
Baron Samedi
3,072
316
682
3,266
12,496
13,905
0
586
11,910
46,477
0
L
4,435
1,732
0
2,429
12,044
6,246
186
740
11,304
0
66,812
L
6,463
2,388
734
3,909
14,167
14,927
0
3,311
10,856
23,713
0
L
Fenrir
xdOram
Fenrir
11,872
1,408
0
2,594
16,352
9,017
0
1,484
14,868
0
79,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,410
Gold Earned
45,191
508
Minions Killed
512
0
Camps Cleared
0
1,906,226
Distance Traveled
2,055,236
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,228
461
107
5
0
443,351
1
W
Jing Wei
11,159
558
182
9
0
377,806
2
W
Geb
9,145
457
52
3
0
424,542
5
L
Medusa
10,226
511
162
8
0
410,459
0
W
Shiva
8,756
438
89
4
0
369,488
0
W
Heimdallr
9,683
484
125
6
0
400,691
4
W
Baron Samedi
7,667
383
60
3
0
333,699
0
L
Neith
8,458
423
117
6
0
334,463
2
L
Atlas
8,095
405
18
1
0
409,195
2
L
Fenrir
9,184
459
108
5
0
457,768
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role