Player Matchup

Sol
Sol
Aleckazam1485
Sol
Level 49
God Stats
18W - 26L
1,435 SR
Queue Stats
18W - 26L
1,216 Elo+
Solo
Danzaburou
Danzaburou
Basifixed
Danzaburou
Level 61
God Stats
3W - 1L
1,646 SR
Queue Stats
42W - 41L
1,344 Elo+
Solo
Hades
Hades
Look Mom iQ
Hades
Level 48
God Stats
2W - 0L
1,711 SR
Queue Stats
90W - 143L
1,266 Elo+
Solo
Pele
Pele
MajinFenrir45
Pele
Level 68
God Stats
20W - 18L
1,572 SR
Queue Stats
164W - 157L
1,391 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lil unknxwn
Tsukuyomi
Level 68
God Stats
8W - 3L
1,547 SR
Queue Stats
73W - 83L
1,329 Elo+
Party 1
Team Averages
Level 59
1,582 SR
1,309 Elo+

VS

Team Averages
Level 61
1,486 SR
1,302 Elo+
Apollo
Apollo
BLURRYFACE7_7
Apollo
Level 29
God Stats
20W - 26L
1,305 SR
Queue Stats
73W - 104L
1,215 Elo+
Party 2
Geb
Geb
Baby_three214
Geb
Level 70
God Stats
4W - 9L
1,468 SR
Queue Stats
136W - 178L
1,211 Elo+
Party 2
Mercury
Mercury
Lord X Lucifer
Mercury
Level 56
God Stats
4W - 4L
1,725 SR
Queue Stats
82W - 82L
1,401 Elo+
Solo
Gilgamesh
Gilgamesh
felixdkm270
Gilgamesh
Level 104
God Stats
13W - 11L
1,427 SR
Queue Stats
230W - 232L
1,358 Elo+
Solo
Heimdallr
Heimdallr
jostyv009
Heimdallr
Level 47
God Stats
23W - 27L
1,506 SR
Queue Stats
441W - 473L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
8,662
456
13,114
12,875
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Basifixed
Danzaburou
14
3 / 1 / 1
9,262
487
8,755
11,310
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 0 / 3
10,620
559
6,374
14,764
9,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 0 / 2
10,394
547
10,226
17,546
7,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
lil unknxwn
Tsukuyomi
15
1 / 1 / 7
9,527
501
11,503
12,156
5,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
8,172
430
12,170
15,034
6,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 2
7,768
409
7,054
15,239
13,296
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

1
0 / 0 / 0
5,243
276
0
220
44
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
felixdkm270
Gilgamesh
13
1 / 7 / 0
8,091
426
8,606
23,280
15,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
jostyv009
Heimdallr
13
1 / 5 / 0
7,872
414
9,734
15,910
7,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
16
Kills
5
5
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
2
3
1
0.83
L
1
1
2
2
W
Danzaburou
Basifixed
Danzaburou
3
1
1
3.5
W
2
0
3
3.5
L
0
0
0
0
W
9
0
2
10
L
Gilgamesh
felixdkm270
Gilgamesh
1
7
0
0.14
L
Heimdallr
jostyv009
Heimdallr
1
5
0
0.2
W
Tsukuyomi
lil unknxwn
Tsukuyomi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,972
Damage
37,564
68,651
Taken
69,683
31,663
Mitigated
42,172
30,883
Healing
21,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,114
5,450
0
2,742
12,875
4,670
2,645
2,945
9,930
61,836
0
L
12,170
6,515
0
7,574
15,034
6,476
0
5,203
9,831
0
69,941
L
7,054
696
186
5,805
15,239
13,296
0
6,429
8,810
39,274
0
W
Danzaburou
Basifixed
Danzaburou
8,755
2,909
0
2,259
11,310
4,626
1,411
3,888
7,422
0
43,055
W
6,374
239
172
8,928
14,764
9,252
3,394
48
14,716
83,998
0
L
0
0
0
0
220
44
0
0
220
0
909
W
10,226
3,417
323
10,825
17,546
7,478
660
224
17,322
0
80,239
L
Gilgamesh
felixdkm270
Gilgamesh
8,606
2,738
0
3,544
23,280
15,187
0
4,660
18,620
662
58,965
L
Heimdallr
jostyv009
Heimdallr
9,734
3,206
0
4,273
15,910
7,169
948
3,196
12,714
0
52,991
W
Tsukuyomi
lil unknxwn
Tsukuyomi
11,503
2,725
1,093
4,541
12,156
5,637
666
503
11,653
0
52,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,465
Gold Earned
37,146
468
Minions Killed
321
0
Camps Cleared
0
1,894,342
Distance Traveled
1,364,102
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,662
456
73
4
0
336,307
0
L
Apollo
8,172
430
122
6
0
307,030
2
L
Geb
7,768
409
37
2
0
380,923
0
W
Danzaburou
9,262
487
69
4
0
326,880
0
W
Hades
10,620
559
139
7
0
358,272
1
L
Mercury
5,243
276
6
0
0
42,307
0
W
Pele
10,394
547
107
6
0
444,853
0
L
Gilgamesh
8,091
426
83
4
0
324,792
1
L
Heimdallr
7,872
414
73
4
0
309,050
0
W
Tsukuyomi
9,527
501
80
4
0
428,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role