Player Matchup

Izanami
Izanami
ElMetrico
Izanami
Level 29
God Stats
0W - 2L
1,560 SR
Queue Stats
2W - 8L
1,384 Elo+
Party 2
Mercury
Mercury
ThePandax
Mercury
Level 117
God Stats
1W - 2L
1,682 SR
Queue Stats
37W - 38L
1,564 Elo+
Party 2
Nox
Nox
greydragon12
Nox
Level 59
God Stats
0W - 1L
1,097 SR
Queue Stats
3W - 8L
1,229 Elo+
Party 2
Ra
Ra
hamersgof
Ra
Level 47
God Stats
0W - 1L
1,696 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
nidalchi
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 55
1,507 SR
1,435 Elo+

VS

Team Averages
Level 88
1,640 SR
1,617 Elo+
Athena
Athena
Gelue
Athena
Level 67
God Stats
2W - 0L
1,892 SR
Queue Stats
20W - 19L
1,519 Elo+
Party 3
Janus
Janus
MLGTheMessiah
Janus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 83L
1,703 Elo+
Party 1
Ra
Ra
Martydapapito
Ra
Level 35
God Stats
3W - 0L
1,903 SR
Queue Stats
184W - 141L
1,634 Elo+
Party 1
Anhur
Anhur
RMATrauma
Anhur
Level 149
God Stats
4W - 5L
1,262 SR
Queue Stats
317W - 255L
1,676 Elo+
Party 1
Ah Puch
Ah Puch
justalittleguy
Ah Puch
Level 42
God Stats
8W - 4L
1,643 SR
Queue Stats
211W - 203L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ElMetrico
Izanami
9
0 / 5 / 1
5,070
461
2,990
7,935
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
ThePandax
Mercury
10
0 / 3 / 1
5,367
488
4,776
7,344
3,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 0
5,309
483
2,013
5,908
2,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 2 / 0
4,312
392
1,496
3,075
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
nidalchi
Bellona
8
0 / 4 / 0
4,609
419
1,624
6,538
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gelue
Athena
9
1 / 1 / 5
5,832
530
3,276
7,184
5,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 0 / 1
6,527
593
2,312
5,295
1,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 4
6,815
620
3,384
3,168
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
RMATrauma
Anhur
13
6 / 0 / 2
7,700
700
6,183
7,559
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
5 / 0 / 2
7,329
666
5,817
6,291
2,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
16
16
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
ElMetrico
Izanami
0
5
1
0.1
W
Athena
Gelue
Athena
1
1
5
3.5
W
4
0
1
4.5
W
0
0
4
2
W
Anhur
RMATrauma
Anhur
6
0
2
7
L
Mercury
ThePandax
Mercury
0
3
1
0.17
L
0
2
0
0
L
1
2
0
0.5
W
5
0
2
6
L
Bellona
nidalchi
Bellona
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,899
Damage
20,972
30,800
Taken
29,497
12,905
Mitigated
13,933
3,797
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ElMetrico
Izanami
2,990
2,094
0
871
7,935
1,729
0
1,421
6,514
0
32,301
W
Athena
Gelue
Athena
3,276
1,217
61
1,744
7,184
5,299
123
564
6,620
13,396
0
W
2,312
408
0
3,152
5,295
1,560
208
362
4,933
48,999
0
W
3,384
73
269
691
3,168
1,343
0
918
2,250
56,054
0
W
Anhur
RMATrauma
Anhur
6,183
3,661
0
4,545
7,559
2,875
823
1,454
6,105
0
55,306
L
Mercury
ThePandax
Mercury
4,776
2,279
0
671
7,344
3,179
0
3,212
4,132
0
37,431
L
2,013
301
348
1,043
5,908
2,593
0
2,719
3,189
21,544
0
L
1,496
224
56
122
3,075
1,236
0
2,554
521
7,389
0
W
5,817
416
0
4,944
6,291
2,856
256
211
6,080
43,292
0
L
Bellona
nidalchi
Bellona
1,624
454
0
686
6,538
4,168
0
4,883
1,655
0
14,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,667
Gold Earned
34,203
201
Minions Killed
414
0
Camps Cleared
0
1,029,039
Distance Traveled
1,154,571
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,070
461
66
6
0
206,810
4
W
Athena
5,832
530
22
2
0
238,419
3
W
Janus
6,527
593
98
9
0
244,745
2
W
Ra
6,815
620
98
9
0
247,192
5
W
Anhur
7,700
700
97
9
0
194,394
3
L
Mercury
5,367
488
71
6
0
248,298
5
L
Nox
5,309
483
30
3
0
230,475
5
L
Ra
4,312
392
8
1
0
130,997
1
W
Ah Puch
7,329
666
99
9
0
229,821
1
L
Bellona
4,609
419
26
2
0
212,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role