Player Matchup

Thor
Thor
Eaelus
Thor
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,558 Elo+
Solo
Xing Tian
Xing Tian
EagleLightningX
Xing Tian
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 52L
1,427 Elo+
Party 1
Ra
Ra
Eracose
Ra
Level 104
God Stats
0W - 1L
1,698 SR
Queue Stats
10W - 19L
1,270 Elo+
Solo
Chronos
Chronos
MonkeyThunderX
Chronos
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 95L
1,501 Elo+
Party 1
Tiamat
Tiamat
axelVIZ
Tiamat
Level 23
God Stats
0W - 2L
1,231 SR
Queue Stats
19W - 34L
1,340 Elo+
Solo
Team Averages
Level 72
1,486 SR
1,419 Elo+

VS

Team Averages
Level 118
1,488 SR
1,474 Elo+
Chiron
Chiron
BrewChew2
Chiron
Level 154
God Stats
20W - 16L
1,400 SR
Queue Stats
840W - 931L
1,359 Elo+
Party 2
Merlin
Merlin
BuzzkiII27
Merlin
Level 160
God Stats
3W - 2L
1,539 SR
Queue Stats
190W - 206L
1,549 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DukeRocky11
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,389 Elo+
Solo
Guan Yu
Guan Yu
Gobi-1Kenobi
Guan Yu
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,569 Elo+
Party 2
Raijin
Raijin
S1LVER__Cat
Raijin
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 87L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Eaelus
Thor
20
7 / 8 / 14
13,002
722
20,735
21,156
9,840
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
EagleLightningX
Xing Tian
20
8 / 4 / 12
13,343
741
18,985
24,979
36,165
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 8 / 13
11,033
613
15,580
18,470
9,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
4 / 7 / 13
10,886
605
16,812
23,849
10,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiamat
axelVIZ
Tiamat
20
4 / 8 / 16
11,957
664
17,891
20,771
16,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BrewChew2
Chiron
17
3 / 10 / 7
11,510
639
14,701
20,934
11,034
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
BuzzkiII27
Merlin
20
6 / 1 / 19
13,485
749
26,720
12,930
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
DukeRocky11
Tsukuyomi
20
7 / 8 / 15
13,176
732
16,966
27,599
13,750
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
Gobi-1Kenobi
Guan Yu
20
5 / 2 / 24
13,616
756
13,440
27,820
45,314
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
20
14 / 5 / 15
14,712
817
27,209
18,374
9,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
115
25
Kills
35
35
Deaths
26
68
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Chiron
BrewChew2
Chiron
3
10
7
0.65
W
Merlin
BuzzkiII27
Merlin
6
1
19
15.5
W
Tsukuyomi
DukeRocky11
Tsukuyomi
7
8
15
1.81
L
Thor
Eaelus
Thor
7
8
14
1.75
L
Xing Tian
EagleLightningX
Xing Tian
8
4
12
3.5
L
2
8
13
1.06
W
Guan Yu
Gobi-1Kenobi
Guan Yu
5
2
24
8.5
L
4
7
13
1.5
W
Raijin
14
5
15
4.3
L
Tiamat
axelVIZ
Tiamat
4
8
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,003
Damage
99,036
109,225
Taken
107,657
82,450
Mitigated
86,379
33,818
Healing
48,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
BrewChew2
Chiron
14,701
6,760
2,148
3,208
20,934
11,034
3,839
14,952
5,981
0
32,371
W
Merlin
BuzzkiII27
Merlin
26,720
1,211
2,041
4,615
12,930
6,754
1,181
6,724
6,206
58,675
0
W
Tsukuyomi
DukeRocky11
Tsukuyomi
16,966
5,364
794
7,207
27,599
13,750
789
18,861
8,738
0
31,370
L
Thor
Eaelus
Thor
20,735
4,529
1,686
1,479
21,156
9,840
0
11,284
9,872
0
25,039
L
Xing Tian
EagleLightningX
Xing Tian
18,985
2,132
966
2,933
24,979
36,165
50
8,529
16,450
25,882
0
L
15,580
1,350
8,297
4,532
18,470
9,562
0
9,708
8,762
41,207
0
W
Guan Yu
Gobi-1Kenobi
Guan Yu
13,440
1,833
9,317
12,773
27,820
45,314
1,457
16,211
11,609
0
23,594
L
16,812
5,451
5,218
5,225
23,849
10,705
0
13,752
10,097
32,881
0
W
Raijin
27,209
3,176
1,267
4,777
18,374
9,527
2,158
12,519
5,855
49,345
0
L
Tiamat
axelVIZ
Tiamat
17,891
1,777
680
2,802
20,771
16,178
24
10,656
10,115
42,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,221
Gold Earned
66,499
156
Minions Killed
202
0
Camps Cleared
0
1,447,279
Distance Traveled
1,602,004
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,510
639
34
2
0
260,084
0
W
Merlin
13,485
749
63
4
0
332,079
3
W
Tsukuyomi
13,176
732
37
2
0
310,988
0
L
Thor
13,002
722
7
0
0
236,790
1
L
Xing Tian
13,343
741
10
1
0
348,212
0
L
Ra
11,033
613
58
3
0
253,748
1
W
Guan Yu
13,616
756
18
1
0
404,090
0
L
Chronos
10,886
605
36
2
0
302,758
1
W
Raijin
14,712
817
50
3
0
294,763
1
L
Tiamat
11,957
664
45
3
0
305,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role