Player Matchup

Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
KrazyPshyko
Vulcan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 72L
1,583 Elo+
Party 1
Cerberus
Cerberus
Lxcari0
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 105L
1,500 Elo+
Solo
Olorun
Olorun
RobTheRobot23
Olorun
Level 109
God Stats
1W - 5L
1,553 SR
Queue Stats
80W - 66L
1,586 Elo+
Party 1
Shiva
Shiva
Sanatamed
Shiva
Level 160
God Stats
21W - 23L
1,545 SR
Queue Stats
242W - 251L
1,511 Elo+
Solo
Team Averages
Level 128
1,519 SR
1,536 Elo+

VS

Team Averages
Level 85
1,607 SR
1,633 Elo+
Anubis
Anubis
 
Anubis
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ChildishGavino
Thanatos
Level 26
God Stats
2W - 0L
1,776 SR
Queue Stats
9W - 5L
1,621 Elo+
Party 2
Poseidon
Poseidon
HorryOwl
Poseidon
Level 89
God Stats
5W - 1L
1,761 SR
Queue Stats
11W - 6L
1,652 Elo+
Party 2
Chiron
Chiron
Lickitung15
Chiron
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,695 Elo+
Party 2
Khepri
Khepri
Notifiers
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
3 / 0 / 0
5,295
441
2,798
5,231
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
11
1 / 2 / 1
6,374
531
6,822
6,314
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Lxcari0
Cerberus
12
0 / 1 / 0
5,739
478
1,840
7,401
4,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,825
485
2,592
7,050
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
Sanatamed
Shiva
9
1 / 0 / 1
5,917
493
4,119
9,315
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 0 / 1
7,405
617
5,440
6,653
3,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
11
1 / 2 / 0
6,331
528
1,701
9,911
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
HorryOwl
Poseidon
11
0 / 1 / 1
6,259
522
4,705
5,277
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
14
4 / 2 / 1
8,081
673
6,697
7,268
2,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
Notifiers
Khepri
9
1 / 0 / 0
6,406
534
4,028
7,248
5,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
5
Kills
7
7
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
0
0
3
W
Anubis
 
Anubis
1
0
1
1.5
W
Thanatos
1
2
0
0.5
W
Poseidon
HorryOwl
Poseidon
0
1
1
0.5
L
Vulcan
1
2
1
0.75
W
Chiron
4
2
1
2.25
L
Cerberus
Lxcari0
Cerberus
0
1
0
0
W
Khepri
Notifiers
Khepri
1
0
0
1
L
0
4
1
0.13
L
Shiva
Sanatamed
Shiva
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,171
Damage
22,571
35,311
Taken
36,357
17,179
Mitigated
17,827
8,840
Healing
18,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,798
1,109
0
996
5,231
1,859
0
1,508
3,723
0
19,768
W
Anubis
 
Anubis
5,440
687
0
3,827
6,653
3,220
480
2,724
3,929
59,533
0
W
Thanatos
1,701
354
0
8,810
9,911
4,518
0
1,350
8,561
0
42,892
W
Poseidon
HorryOwl
Poseidon
4,705
828
0
1,100
5,277
1,837
216
2,368
2,909
60,152
0
L
Vulcan
6,822
1,062
0
639
6,314
2,345
0
4,258
2,056
56,913
0
W
Chiron
6,697
2,816
497
2,043
7,268
2,707
912
1,521
5,747
0
70,496
L
Cerberus
Lxcari0
Cerberus
1,840
112
0
3,403
7,401
4,286
0
4,643
2,758
37,210
0
W
Khepri
Notifiers
Khepri
4,028
816
0
2,365
7,248
5,545
0
2,652
4,596
17,575
0
L
2,592
1,312
48
1,699
7,050
2,849
0
1,101
5,949
35,385
4,849
L
Shiva
Sanatamed
Shiva
4,119
803
176
1,879
9,315
5,840
0
2,663
6,652
0
26,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,150
Gold Earned
34,482
313
Minions Killed
449
0
Camps Cleared
0
1,142,916
Distance Traveled
1,163,535
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,295
441
34
3
0
158,818
0
W
Anubis
7,405
617
112
9
0
205,195
2
W
Thanatos
6,331
528
73
6
0
237,195
0
W
Poseidon
6,259
522
114
10
0
247,649
0
L
Vulcan
6,374
531
114
10
0
259,005
1
W
Chiron
8,081
673
130
11
0
242,026
0
L
Cerberus
5,739
478
61
5
0
216,583
1
W
Khepri
6,406
534
20
2
0
231,470
3
L
Olorun
5,825
485
69
6
0
250,907
1
L
Shiva
5,917
493
35
3
0
257,603
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role