Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Alcraza
He Bo
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 74L
1,500 Elo+
Party 1
Fenrir
Fenrir
MyDadIsBroke
Fenrir
Level 21
God Stats
8W - 3L
1,299 SR
Queue Stats
109W - 88L
1,560 Elo+
Party 3
Chiron
Chiron
TheFishDream
Chiron
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
110W - 87L
1,560 Elo+
Party 3
Chang'e
Chang'e
coylter
Chang'e
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 81L
1,522 Elo+
Party 1
Team Averages
Level 67
1,460 SR
1,528 Elo+

VS

Team Averages
Level 93
1,501 SR
1,591 Elo+
Eset
Eset
AresCarryMain
Eset
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 22L
1,764 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MilkMyTeets69
Kumbhakarna
Level 138
God Stats
0W - 2L
1,296 SR
Queue Stats
126W - 101L
1,615 Elo+
Party 2
Terra
Terra
TheRealCricket2
Terra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Janus
Janus
goldenboy0329
Janus
Level 147
God Stats
1W - 1L
1,710 SR
Queue Stats
172W - 144L
1,686 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
kookbonilla
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
2 / 2 / 21
9,548
734
4,827
19,736
23,211
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Alcraza
He Bo
18
8 / 4 / 14
10,773
829
19,117
11,807
6,340
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
18
7 / 2 / 17
10,481
806
10,478
13,917
7,473
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
20
12 / 2 / 13
11,939
918
20,155
14,394
7,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
coylter
Chang'e
16
2 / 2 / 18
9,367
721
5,819
11,742
6,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 9 / 3
9,730
748
18,942
14,622
6,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
MilkMyTeets69
Kumbhakarna
15
1 / 4 / 7
8,252
635
8,212
17,089
20,051
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 10
8,284
637
575
10,877
9,735
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 3
9,627
741
18,561
13,524
7,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
kookbonilla
Ah Muzen Cab
15
1 / 8 / 7
8,702
669
8,380
12,865
6,531
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
31
Kills
10
12
Deaths
31
83
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
2
21
6.25
W
He Bo
Alcraza
He Bo
8
4
14
3.75
L
5
9
3
0.72
L
Kumbhakarna
MilkMyTeets69
Kumbhakarna
1
4
7
1.13
W
Fenrir
7
2
17
7.75
W
Chiron
12
2
13
9.25
L
0
4
10
1.25
W
Chang'e
coylter
Chang'e
2
2
18
5.5
L
3
6
3
0.75
L
Ah Muzen Cab
kookbonilla
Ah Muzen Cab
1
8
7
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,396
Damage
54,670
71,596
Taken
68,977
51,483
Mitigated
50,732
40,569
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,827
1,533
3,154
3,446
19,736
23,211
330
10,044
9,384
9,050
0
W
He Bo
Alcraza
He Bo
19,117
621
1,022
1,303
11,807
6,340
1,041
7,613
4,086
24,817
0
L
18,942
1,025
494
1,089
14,622
6,958
35
5,083
9,307
29,674
0
L
Kumbhakarna
MilkMyTeets69
Kumbhakarna
8,212
724
935
2,793
17,089
20,051
0
6,749
10,042
19,140
0
W
Fenrir
10,478
1,662
1,220
2,461
13,917
7,473
1,268
9,700
4,079
0
17,106
W
Chiron
20,155
5,614
3,856
4,193
14,394
7,498
3,431
10,005
4,321
0
48,108
L
575
65
596
592
10,877
9,735
0
3,559
7,235
2,753
0
W
Chang'e
coylter
Chang'e
5,819
303
13,680
6,234
11,742
6,961
106
8,138
3,436
16,336
0
L
18,561
926
1,487
2,586
13,524
7,457
0
8,988
4,146
34,852
0
L
Ah Muzen Cab
kookbonilla
Ah Muzen Cab
8,380
2,640
0
257
12,865
6,531
73
4,245
8,484
0
19,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,108
Gold Earned
44,595
142
Minions Killed
104
0
Camps Cleared
0
1,310,717
Distance Traveled
1,142,730
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,548
734
5
0
0
276,216
0
W
He Bo
10,773
829
26
2
0
245,585
1
L
Eset
9,730
748
33
3
0
202,724
0
L
Kumbhakarna
8,252
635
7
1
0
250,966
3
W
Fenrir
10,481
806
21
2
0
272,881
1
W
Chiron
11,939
918
69
5
0
264,201
1
L
Terra
8,284
637
4
0
0
253,359
0
W
Chang'e
9,367
721
21
2
0
251,834
0
L
Janus
9,627
741
35
3
0
244,547
0
L
Ah Muzen Cab
8,702
669
25
2
0
191,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role