Player Matchup

Sun Wukong
Sun Wukong
Bassachusett
Sun Wukong
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 41L
1,500 Elo+
Party 1
Ares
Ares
Recotu_
Ares
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
237W - 273L
1,313 Elo+
Solo
Ao Kuang
Ao Kuang
WeeziBoi
Ao Kuang
Level 109
God Stats
2W - 4L
1,503 SR
Queue Stats
358W - 364L
1,398 Elo+
Solo
Janus
Janus
brownie342
Janus
Level 120
God Stats
4W - 5L
1,492 SR
Queue Stats
314W - 320L
1,403 Elo+
Solo
Izanami
Izanami
deadsyn
Izanami
Level 29
God Stats
13W - 15L
1,500 SR
Queue Stats
56W - 81L
1,500 Elo+
Party 1
Team Averages
Level 67
1,499 SR
1,423 Elo+

VS

Team Averages
Level 72
1,399 SR
1,358 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Banestwin
Hades
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 43L
1,353 Elo+
Solo
Neith
Neith
BlueEagle0391
Neith
Level 24
God Stats
16W - 30L
1,220 SR
Queue Stats
19W - 37L
1,145 Elo+
Party 3
Odin
Odin
SgtBlaster
Odin
Level 98
God Stats
3W - 1L
1,105 SR
Queue Stats
202W - 204L
1,401 Elo+
Party 2
Geb
Geb
WiltingWillow
Geb
Level 62
God Stats
19W - 17L
1,669 SR
Queue Stats
168W - 180L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bassachusett
Sun Wukong
14
0 / 1 / 0
8,314
489
4,167
12,671
7,229
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
Recotu_
Ares
12
1 / 4 / 0
7,182
422
1,864
8,830
8,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
WeeziBoi
Ao Kuang
13
2 / 5 / 2
8,187
482
4,977
18,200
6,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
15
2 / 3 / 3
9,341
549
7,645
8,007
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
deadsyn
Izanami
13
4 / 6 / 1
8,918
525
12,163
13,550
5,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
15
9 / 3 / 8
9,523
560
14,008
14,684
5,748
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Banestwin
Hades
14
3 / 0 / 2
7,570
445
2,817
6,056
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 1 / 8
7,276
428
4,518
3,748
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

15
5 / 1 / 5
9,129
537
12,853
12,466
9,124
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 4 / 3
6,749
397
4,002
14,973
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
9
Kills
19
19
Deaths
9
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
9
3
8
4.33
W
Hades
Banestwin
Hades
3
0
2
4
L
Sun Wukong
Bassachusett
Sun Wukong
0
1
0
0
W
2
1
8
6
L
Ares
Recotu_
Ares
1
4
0
0.25
W
5
1
5
7.5
L
Ao Kuang
WeeziBoi
Ao Kuang
2
5
2
0.6
W
0
4
3
0.38
L
Janus
2
3
3
1.17
L
Izanami
deadsyn
Izanami
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,816
Damage
38,198
61,258
Taken
51,927
30,994
Mitigated
28,964
13,577
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
14,008
3,415
0
700
14,684
5,748
0
4,347
10,337
0
73,726
W
Hades
Banestwin
Hades
2,817
201
0
1,869
6,056
3,149
0
2,470
3,586
30,455
0
L
Sun Wukong
Bassachusett
Sun Wukong
4,167
610
0
3,421
12,671
7,229
606
171
12,500
0
56,030
W
4,518
1,416
0
940
3,748
1,306
0
1,065
2,683
0
26,370
L
Ares
Recotu_
Ares
1,864
129
0
220
8,830
8,365
1,482
2,851
5,979
28,630
0
W
12,853
2,381
0
625
12,466
9,124
371
3,726
8,740
0
59,869
L
Ao Kuang
WeeziBoi
Ao Kuang
4,977
1,455
0
4,967
18,200
6,626
0
281
17,919
65,842
0
W
4,002
412
346
2,650
14,973
9,637
0
2,878
12,095
20,214
0
L
Janus
7,645
438
0
932
8,007
3,278
0
912
7,095
69,457
0
L
Izanami
deadsyn
Izanami
12,163
8,602
182
3,855
13,550
5,496
960
2,604
10,946
0
64,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,942
Gold Earned
40,247
444
Minions Killed
330
0
Camps Cleared
0
1,497,897
Distance Traveled
1,615,716
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,523
560
100
6
0
379,958
3
W
Hades
7,570
445
53
3
0
282,023
0
L
Sun Wukong
8,314
489
111
7
0
297,950
0
W
Neith
7,276
428
47
3
0
286,977
0
L
Ares
7,182
422
37
2
0
229,032
0
W
Odin
9,129
537
111
7
0
349,394
4
L
Ao Kuang
8,187
482
87
5
0
316,228
5
W
Geb
6,749
397
19
1
0
317,364
10
L
Janus
9,341
549
110
6
0
364,120
2
L
Izanami
8,918
525
99
6
0
290,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role