Player Matchup

Amaterasu
Amaterasu
Hiromimaru1
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Ne Zha
Ne Zha
Matsumaru
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,184 Elo+
Party 1
Kukulkan
Kukulkan
Nilonidas
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,184 Elo+
Party 1
Cthulhu
Cthulhu
PRIME7
Cthulhu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,382 Elo+
Party 1
Neith
Neith
evilbunny9
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 17
1,500 SR
1,287 Elo+

VS

Team Averages
Level 76
1,350 SR
1,428 Elo+
Nike
Nike
Gol Senz
Nike
Level 44
God Stats
1W - 1L
1,327 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 2
Guan Yu
Guan Yu
Langer831459
Guan Yu
Level 88
God Stats
3W - 1L
1,421 SR
Queue Stats
18W - 15L
1,489 Elo+
Party 2
Merlin
Merlin
MVPatMahomie
Merlin
Level 68
God Stats
1W - 2L
1,259 SR
Queue Stats
33W - 46L
1,385 Elo+
Party 2
Chiron
Chiron
Rozni
Chiron
Level 89
God Stats
1W - 1L
1,272 SR
Queue Stats
26W - 27L
1,436 Elo+
Party 2
Kukulkan
Kukulkan
Virtus_ZQ
Kukulkan
Level 89
God Stats
5W - 9L
1,469 SR
Queue Stats
13W - 16L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hiromimaru1
Amaterasu
13
0 / 14 / 0
8,681
543
4,876
28,127
21,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
Matsumaru
Ne Zha
15
1 / 12 / 0
9,466
592
8,328
22,740
9,252
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Nilonidas
Kukulkan
16
0 / 10 / 0
9,624
602
9,600
18,562
8,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PRIME7
Cthulhu
16
0 / 9 / 1
9,485
593
14,436
28,150
25,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
18
1 / 8 / 0
10,971
686
3,595
15,083
6,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
7 / 1 / 26
12,175
761
11,294
15,411
14,527
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
Langer831459
Guan Yu
19
6 / 1 / 22
11,952
747
6,611
18,235
16,759
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
20
9 / 1 / 21
12,611
788
20,403
12,179
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Rozni
Chiron
20
18 / 0 / 22
13,667
854
28,479
13,233
6,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Virtus_ZQ
Kukulkan
20
12 / 0 / 19
13,214
826
24,857
13,137
6,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
162
2
Kills
52
53
Deaths
3
1
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Nike
7
1
26
20
L
Amaterasu
Hiromimaru1
Amaterasu
0
14
0
0
W
Guan Yu
Langer831459
Guan Yu
6
1
22
17
W
Merlin
9
1
21
19.5
L
Ne Zha
Matsumaru
Ne Zha
1
12
0
0.08
L
Kukulkan
Nilonidas
Kukulkan
0
10
0
0
L
Cthulhu
PRIME7
Cthulhu
0
9
1
0.06
W
Chiron
Rozni
Chiron
18
0
22
29
W
Kukulkan
Virtus_ZQ
Kukulkan
12
0
19
21.5
L
Neith
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,835
Damage
91,644
112,662
Taken
72,195
71,047
Mitigated
50,345
4,625
Healing
33,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
11,294
1,546
760
714
15,411
14,527
1,945
5,613
9,462
0
22,298
L
Amaterasu
Hiromimaru1
Amaterasu
4,876
2,411
0
2,647
28,127
21,584
0
8,791
19,276
0
14,619
W
Guan Yu
Langer831459
Guan Yu
6,611
1,950
8,933
6,702
18,235
16,759
1,513
5,283
12,746
76
18,190
W
Merlin
20,403
2,809
141
2,035
12,179
5,579
2,648
3,581
8,454
49,169
0
L
Ne Zha
Matsumaru
Ne Zha
8,328
2,392
0
687
22,740
9,252
249
10,337
12,367
0
20,297
L
Kukulkan
Nilonidas
Kukulkan
9,600
928
0
0
18,562
8,296
168
9,424
9,138
37,846
0
L
Cthulhu
PRIME7
Cthulhu
14,436
868
83
905
28,150
25,244
0
11,269
16,823
31,977
0
W
Chiron
Rozni
Chiron
28,479
20,257
4,329
6,403
13,233
6,525
5,801
5,300
7,789
0
67,244
W
Kukulkan
Virtus_ZQ
Kukulkan
24,857
2,972
522
2,512
13,137
6,955
2,535
3,321
9,708
80,551
0
L
Neith
3,595
2,320
0
303
15,083
6,671
1,748
5,372
9,711
0
32,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,227
Gold Earned
63,619
209
Minions Killed
274
0
Camps Cleared
0
1,197,155
Distance Traveled
1,559,357
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,175
761
23
1
0
314,254
0
L
Amaterasu
8,681
543
13
1
0
248,649
0
W
Guan Yu
11,952
747
16
1
0
332,978
0
W
Merlin
12,611
788
54
3
0
305,531
0
L
Ne Zha
9,466
592
16
1
0
220,744
0
L
Kukulkan
9,624
602
63
4
0
212,891
0
L
Cthulhu
9,485
593
36
2
0
268,309
1
W
Chiron
13,667
854
69
4
0
295,274
1
W
Kukulkan
13,214
826
112
7
0
311,320
1
L
Neith
10,971
686
81
5
0
246,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role