Player Matchup

Yu Huang
Yu Huang
ANBU Gunna
Yu Huang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,292 Elo+
Solo
Fenrir
Fenrir
OniSinz
Fenrir
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 53L
1,321 Elo+
Party 1
Cthulhu
Cthulhu
xOuTiiB0UNCiiN
Cthulhu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 36L
1,369 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,327 Elo+

VS

Team Averages
Level 49
1,474 SR
1,387 Elo+
Achilles
Achilles
Brant13
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
R1TA23
Zeus
Level 50
God Stats
18W - 15L
1,534 SR
Queue Stats
120W - 167L
1,373 Elo+
Party 2
Heimdallr
Heimdallr
ThiccToddski
Heimdallr
Level 48
God Stats
24W - 27L
1,389 SR
Queue Stats
102W - 161L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ANBU Gunna
Yu Huang
20
3 / 7 / 4
17,661
631
16,362
25,580
16,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
OniSinz
Fenrir
20
6 / 5 / 5
17,549
627
15,351
30,280
40,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 5 / 8
19,938
712
20,040
42,128
84,838
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Brant13
Achilles
10
0 / 2 / 2
13,535
483
2,452
7,273
5,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Zeus
R1TA23
Zeus
20
13 / 5 / 2
20,500
732
45,697
24,634
23,491
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heimdallr
ThiccToddski
Heimdallr
20
3 / 6 / 8
17,134
612
26,452
30,221
21,567
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
13
Kills
16
17
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ANBU Gunna
Yu Huang
3
7
4
0.71
L
Achilles
Brant13
Achilles
0
2
2
0.5
W
Fenrir
OniSinz
Fenrir
6
5
5
1.7
L
Zeus
R1TA23
Zeus
13
5
2
2.8
L
Heimdallr
ThiccToddski
Heimdallr
3
6
8
1.17
W
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
74,601
97,988
Taken
62,128
142,614
Mitigated
50,290
16,058
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ANBU Gunna
Yu Huang
16,362
1,266
0
1,828
25,580
16,948
1,079
14,317
10,618
93,416
0
L
Achilles
Brant13
Achilles
2,452
315
250
714
7,273
5,232
0
4,210
2,953
0
8,063
W
Fenrir
OniSinz
Fenrir
15,351
4,638
0
4,506
30,280
40,828
1,442
13,521
16,093
0
46,775
L
Zeus
R1TA23
Zeus
45,697
9,891
0
5,784
24,634
23,491
1,882
14,010
10,237
134,047
0
L
Heimdallr
ThiccToddski
Heimdallr
26,452
9,036
229
7,459
30,221
21,567
624
18,728
11,008
0
66,046
W
20,040
1,535
2,434
7,290
42,128
84,838
498
19,151
21,799
68,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,148
Gold Earned
51,169
254
Minions Killed
240
13
Camps Cleared
8
1,583,558
Distance Traveled
1,040,937
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
17,661
631
152
5
8
458,623
7
L
Achilles
13,535
483
9
0
0
133,925
1
W
Fenrir
17,549
627
39
1
5
573,347
3
L
Zeus
20,500
732
162
6
6
436,634
3
L
Heimdallr
17,134
612
69
2
2
470,378
2
W
Cthulhu
19,938
712
63
2
0
551,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role