Player Matchup

Bellona
Bellona
CuddleMeGentle
Bellona
Level 140
God Stats
12W - 7L
1,697 SR
Queue Stats
249W - 256L
1,534 Elo+
Solo
Arachne
Arachne
Roostir
Arachne
Level 54
God Stats
2W - 7L
1,190 SR
Queue Stats
7W - 13L
1,349 Elo+
Solo
Eset
Eset
SIowBrew
Eset
Level 63
God Stats
2W - 3L
1,711 SR
Queue Stats
253W - 240L
1,450 Elo+
Solo
Shiva
Shiva
TwiztidSyco-_-
Shiva
Level 61
God Stats
3W - 5L
1,412 SR
Queue Stats
225W - 206L
1,489 Elo+
Party 2
Izanami
Izanami
llBigEazyll
Izanami
Level 109
God Stats
11W - 14L
1,369 SR
Queue Stats
109W - 121L
1,498 Elo+
Party 2
Team Averages
Level 85
1,476 SR
1,464 Elo+

VS

Team Averages
Level 122
1,471 SR
1,417 Elo+
Zeus
Zeus
Dwolf0811
Zeus
Level 84
God Stats
4W - 6L
1,469 SR
Queue Stats
48W - 40L
1,356 Elo+
Party 1
Medusa
Medusa
Jwolf1228
Medusa
Level 147
God Stats
1W - 1L
1,522 SR
Queue Stats
131W - 120L
1,401 Elo+
Party 1
Skadi
Skadi
L337-R0Y4L
Skadi
Level 109
God Stats
12W - 11L
1,413 SR
Queue Stats
628W - 679L
1,447 Elo+
Party 1
Ares
Ares
Zodimus_Prime
Ares
Level 126
God Stats
2W - 4L
1,352 SR
Queue Stats
403W - 531L
1,393 Elo+
Party 1
Mercury
Mercury
zombie_sniper422
Mercury
Level 146
God Stats
10W - 12L
1,597 SR
Queue Stats
77W - 95L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
8,081
577
7,583
12,444
15,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
Roostir
Arachne
14
7 / 0 / 6
8,506
608
8,725
11,741
5,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
13
1 / 1 / 5
7,808
558
4,150
6,607
2,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 4
6,922
494
7,303
9,586
6,173
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
llBigEazyll
Izanami
13
4 / 0 / 3
7,952
568
10,905
6,951
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 5 / 0
6,290
449
4,835
9,642
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Jwolf1228
Medusa
10
1 / 5 / 1
5,926
423
6,328
12,316
4,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
11
0 / 4 / 0
6,752
482
6,832
11,008
3,853
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
6,439
460
4,207
13,029
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 0 / 0
7,544
539
4,154
10,143
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
3
3
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Zeus
1
5
0
0.2
L
Medusa
Jwolf1228
Medusa
1
5
1
0.3
L
Skadi
0
4
0
0
W
Arachne
Roostir
Arachne
7
0
6
10
W
Eset
1
1
5
3.5
W
4
2
4
3
L
1
3
1
0.5
W
Izanami
llBigEazyll
Izanami
4
0
3
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,666
Damage
26,356
47,329
Taken
56,138
32,640
Mitigated
31,370
13,447
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,583
2,660
0
4,913
12,444
15,361
55
0
12,444
0
60,033
L
Zeus
4,835
348
0
170
9,642
3,075
0
2,286
7,356
38,503
0
L
Medusa
Jwolf1228
Medusa
6,328
2,929
0
2,944
12,316
4,437
371
0
12,316
0
37,007
L
Skadi
6,832
3,149
0
2,478
11,008
3,853
0
0
11,008
0
52,708
W
Arachne
Roostir
Arachne
8,725
6,331
0
1,857
11,741
5,419
26
1,620
10,121
0
60,564
W
Eset
4,150
296
12
2,742
6,607
2,893
786
2,554
3,729
57,478
0
W
7,303
791
177
379
9,586
6,173
237
2,230
7,356
0
35,200
L
4,207
306
0
2,118
13,029
15,585
288
0
13,029
23,612
0
W
Izanami
llBigEazyll
Izanami
10,905
7,278
0
3,367
6,951
2,794
0
2,638
4,313
0
71,998
L
4,154
2,917
0
1,435
10,143
4,420
0
1,864
8,279
0
76,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,269
Gold Earned
32,951
478
Minions Killed
377
0
Camps Cleared
0
1,494,385
Distance Traveled
1,349,250
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,081
577
101
7
0
304,157
2
L
Zeus
6,290
449
59
4
0
256,589
2
L
Medusa
5,926
423
63
5
0
245,970
4
L
Skadi
6,752
482
92
7
0
232,234
2
W
Arachne
8,506
608
100
7
0
331,960
0
W
Eset
7,808
558
104
7
0
284,121
5
W
Shiva
6,922
494
35
3
0
310,580
4
L
Ares
6,439
460
38
3
0
265,829
1
W
Izanami
7,952
568
138
10
0
263,567
4
L
Mercury
7,544
539
125
9
0
348,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role