Player Matchup

Shiva
Shiva
BBCGLISTENING
Shiva
Level 44
God Stats
9W - 6L
1,666 SR
Queue Stats
29W - 37L
1,437 Elo+
Party 1
Poseidon
Poseidon
Lunaki67
Poseidon
Level 28
God Stats
1W - 0L
1,526 SR
Queue Stats
44W - 33L
1,476 Elo+
Party 1
Ymir
Ymir
Pušsyclapper
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,466 Elo+
Party 1
Team Averages
Level 52
1,564 SR
1,460 Elo+

VS

Team Averages
Level 67
1,435 SR
1,468 Elo+
Susano
Susano
RealMuffinMan
Susano
Level 85
God Stats
71W - 49L
1,521 SR
Queue Stats
596W - 449L
1,609 Elo+
Party 2
Achilles
Achilles
pepino801
Achilles
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
452W - 247L
1,676 Elo+
Party 2
Sol
Sol
red09rubi
Sol
Level 101
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 15L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 15
14,025
738
26,066
22,345
25,827
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
Lunaki67
Poseidon
20
13 / 2 / 8
15,293
805
27,366
19,243
9,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 5 / 16
12,995
684
6,654
27,352
34,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 10 / 5
12,008
632
13,726
23,149
13,963
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
pepino801
Achilles
16
3 / 7 / 3
11,703
616
13,661
26,995
40,532
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 6 / 6
11,789
620
18,874
19,976
9,214
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
23
Kills
9
9
Deaths
23
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
7
2
15
7.25
W
Poseidon
Lunaki67
Poseidon
13
2
8
8.5
W
3
5
16
2.2
L
3
10
5
0.55
L
Achilles
pepino801
Achilles
3
7
3
0.64
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,086
Damage
46,261
68,940
Taken
70,120
69,547
Mitigated
63,709
15,842
Healing
12,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,066
4,756
1,509
2,319
22,345
25,827
898
7,400
14,945
0
58,496
W
Poseidon
Lunaki67
Poseidon
27,366
4,481
1,046
6,523
19,243
9,256
1,343
3,864
15,379
101,388
0
W
6,654
425
1,064
3,381
27,352
34,464
154
7,974
19,378
13,921
0
L
13,726
595
0
3,375
23,149
13,963
0
13,319
9,830
0
37,421
L
Achilles
pepino801
Achilles
13,661
3,472
0
2,209
26,995
40,532
0
12,500
14,495
0
40,856
L
18,874
4,184
0
6,782
19,976
9,214
0
8,924
11,052
64,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,313
Gold Earned
35,500
226
Minions Killed
172
11
Camps Cleared
6
1,069,785
Distance Traveled
943,865
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
14,025
738
63
3
3
390,522
4
W
Poseidon
15,293
805
145
8
7
351,934
5
W
Ymir
12,995
684
18
1
1
327,329
0
L
Susano
12,008
632
52
3
1
307,523
2
L
Achilles
11,703
616
46
2
0
329,023
6
L
Sol
11,789
620
74
4
5
307,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role