Player Matchup

Charybdis
Charybdis
ASou1
Charybdis
Level 77
God Stats
19W - 15L
1,504 SR
Queue Stats
151W - 182L
1,426 Elo+
Party 2
Ra
Ra
BrunoHgh15
Ra
Level 43
God Stats
3W - 2L
1,487 SR
Queue Stats
72W - 92L
1,381 Elo+
Party 2
Bellona
Bellona
Krumm34
Bellona
Level 114
God Stats
14W - 20L
1,336 SR
Queue Stats
276W - 306L
1,385 Elo+
Party 3
Mercury
Mercury
TheRealJewBear
Mercury
Level 90
God Stats
10W - 14L
1,364 SR
Queue Stats
221W - 234L
1,418 Elo+
Party 3
Ares
Ares
miguelth
Ares
Level 107
God Stats
31W - 27L
1,580 SR
Queue Stats
217W - 277L
1,437 Elo+
Party 2
Team Averages
Level 86
1,454 SR
1,409 Elo+

VS

Team Averages
Level 67
1,480 SR
1,469 Elo+
Ganesha
Ganesha
Saintvic
Ganesha
Level 87
God Stats
1W - 2L
1,516 SR
Queue Stats
88W - 80L
1,480 Elo+
Solo
Ra
Ra
Tr867ip
Ra
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 116L
1,507 Elo+
Party 1
Anubis
Anubis
Xeno52
Anubis
Level 43
God Stats
10W - 8L
1,329 SR
Queue Stats
73W - 83L
1,423 Elo+
Solo
Bakasura
Bakasura
dublinvision
Bakasura
Level 99
God Stats
7W - 6L
1,556 SR
Queue Stats
290W - 294L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
nokizz4461
Cernunnos
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASou1
Charybdis
11
4 / 0 / 2
7,058
543
9,019
5,619
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 0 / 4
6,649
511
3,479
6,676
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Krumm34
Bellona
11
1 / 1 / 3
6,701
515
4,647
8,613
6,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
7 / 1 / 1
8,390
645
6,208
7,716
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
10
1 / 0 / 5
6,479
498
4,261
10,878
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Saintvic
Ganesha
8
0 / 2 / 0
5,403
416
3,033
10,398
6,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
7,303
562
5,372
6,551
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Xeno52
Anubis
11
0 / 3 / 1
6,484
499
4,872
7,840
4,440
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
dublinvision
Bakasura
10
0 / 4 / 1
6,216
478
3,043
12,145
4,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
nokizz4461
Cernunnos
11
0 / 3 / 0
6,031
464
3,723
7,012
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
13
Kills
1
2
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ASou1
Charybdis
4
0
2
5
W
0
0
4
2
W
Bellona
Krumm34
Bellona
1
1
3
2.5
L
Ganesha
Saintvic
Ganesha
0
2
0
0
W
7
1
1
7.5
L
1
1
0
1
L
Anubis
Xeno52
Anubis
0
3
1
0.17
L
Bakasura
dublinvision
Bakasura
0
4
1
0.13
W
Ares
1
0
5
3.5
L
Cernunnos
nokizz4461
Cernunnos
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,614
Damage
20,043
39,502
Taken
43,946
21,993
Mitigated
20,588
13,230
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ASou1
Charybdis
9,019
5,081
0
1,529
5,619
2,021
4,216
2,010
3,609
0
53,777
W
3,479
351
255
2,853
6,676
2,732
803
3,718
2,843
39,558
0
W
Bellona
Krumm34
Bellona
4,647
1,337
0
3,607
8,613
6,289
560
3,547
4,796
0
35,680
L
Ganesha
Saintvic
Ganesha
3,033
487
0
2,266
10,398
6,520
0
1,562
8,836
15,945
0
W
6,208
3,040
0
860
7,716
2,673
0
2,324
5,252
0
69,547
L
5,372
702
173
2,116
6,551
2,413
0
1,346
5,205
47,848
0
L
Anubis
Xeno52
Anubis
4,872
363
0
3,746
7,840
4,440
206
918
6,922
42,635
0
L
Bakasura
dublinvision
Bakasura
3,043
2,115
0
2,316
12,145
4,906
6
1,769
10,376
0
42,087
W
Ares
4,261
283
416
3,710
10,878
8,278
273
1,678
9,200
18,192
0
L
Cernunnos
nokizz4461
Cernunnos
3,723
1,831
0
2,622
7,012
2,309
1,032
2,145
4,867
0
40,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,277
Gold Earned
31,437
381
Minions Killed
327
0
Camps Cleared
0
1,294,984
Distance Traveled
1,225,083
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,058
543
90
7
0
244,896
4
W
Ra
6,649
511
68
5
0
261,781
1
W
Bellona
6,701
515
76
6
0
246,102
0
L
Ganesha
5,403
416
8
1
0
217,483
5
W
Mercury
8,390
645
129
10
0
276,478
1
L
Ra
7,303
562
78
6
0
256,337
0
L
Anubis
6,484
499
79
6
0
238,320
4
L
Bakasura
6,216
478
85
7
0
286,405
7
W
Ares
6,479
498
18
1
0
265,727
0
L
Cernunnos
6,031
464
77
6
0
226,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role