Player Matchup

Neith
Neith
GodDarkness-
Neith
Level 101
God Stats
6W - 12L
1,299 SR
Queue Stats
373W - 466L
1,326 Elo+
Party 2
Osiris
Osiris
Mehki05ifer
Osiris
Level 62
God Stats
25W - 22L
1,567 SR
Queue Stats
144W - 135L
1,424 Elo+
Solo
Ra
Ra
aaaaaajjjjjj1998
Ra
Level 85
God Stats
0W - 4L
1,168 SR
Queue Stats
119W - 155L
1,320 Elo+
Solo
Raijin
Raijin
branssjj
Raijin
Level 97
God Stats
2W - 1L
1,772 SR
Queue Stats
310W - 402L
1,318 Elo+
Party 2
Thanatos
Thanatos
xTonyMax
Thanatos
Level 86
God Stats
67W - 102L
1,362 SR
Queue Stats
233W - 274L
1,274 Elo+
Party 2
Team Averages
Level 86
1,434 SR
1,332 Elo+

VS

Team Averages
Level 92
1,378 SR
1,326 Elo+
Chernobog
Chernobog
Il_TwoTime_lI
Chernobog
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 94L
1,428 Elo+
Solo
Nike
Nike
Jungas15
Nike
Level 119
God Stats
2W - 0L
1,683 SR
Queue Stats
44W - 54L
1,318 Elo+
Party 1
Ymir
Ymir
MackDaddyBuddha
Ymir
Level 29
God Stats
7W - 10L
1,173 SR
Queue Stats
13W - 22L
1,232 Elo+
Party 1
Anubis
Anubis
TheMrHeaven777
Anubis
Level 106
God Stats
16W - 21L
1,194 SR
Queue Stats
829W - 840L
1,306 Elo+
Solo
Arachne
Arachne
texaszebra
Arachne
Level 68
God Stats
4W - 2L
1,339 SR
Queue Stats
97W - 77L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,137
414
3,495
5,364
2,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
10
1 / 2 / 0
5,797
580
4,792
8,399
5,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
1 / 3 / 0
4,334
433
2,900
5,314
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
branssjj
Raijin
7
0 / 4 / 0
4,407
441
2,184
5,566
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
xTonyMax
Thanatos
7
1 / 2 / 0
4,647
465
1,274
6,393
2,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Il_TwoTime_lI
Chernobog
7
2 / 1 / 3
4,901
490
4,601
6,176
1,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nike
11
3 / 1 / 0
6,324
632
4,607
7,247
3,981
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
4 / 1 / 2
5,682
568
3,271
7,649
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 0 / 1
5,873
587
5,423
4,271
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
texaszebra
Arachne
9
3 / 0 / 4
5,422
542
2,349
6,645
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
3
Kills
14
14
Deaths
3
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Chernobog
Il_TwoTime_lI
Chernobog
2
1
3
3.5
W
Nike
3
1
0
3
W
4
1
2
5
L
Osiris
1
2
0
0.5
W
2
0
1
2.5
L
1
3
0
0.33
L
Raijin
branssjj
Raijin
0
4
0
0
W
Arachne
texaszebra
Arachne
3
0
4
5
L
Thanatos
xTonyMax
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,645
Damage
20,251
31,036
Taken
31,988
13,068
Mitigated
14,431
12,579
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,495
1,550
0
520
5,364
2,097
0
1,813
3,551
0
18,296
W
Chernobog
Il_TwoTime_lI
Chernobog
4,601
1,771
272
1,918
6,176
1,803
994
1,119
5,057
0
27,271
W
Nike
4,607
1,442
0
1,972
7,247
3,981
0
0
7,247
537
41,164
W
3,271
561
0
2,757
7,649
4,296
486
1,389
6,260
12,304
0
L
Osiris
4,792
2,287
0
5,015
8,399
5,400
0
0
8,399
0
41,913
W
5,423
199
0
2,924
4,271
2,234
949
2,056
2,215
45,151
0
L
2,900
364
758
1,754
5,314
1,631
0
1,022
4,292
20,399
0
L
Raijin
branssjj
Raijin
2,184
490
0
345
5,566
1,580
0
4,252
1,314
26,596
0
W
Arachne
texaszebra
Arachne
2,349
1,487
161
2,128
6,645
2,117
0
520
6,125
0
30,378
L
Thanatos
xTonyMax
Thanatos
1,274
299
0
4,187
6,393
2,360
0
1,607
4,786
0
19,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,322
Gold Earned
28,202
221
Minions Killed
252
0
Camps Cleared
0
832,803
Distance Traveled
898,438
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,137
414
37
4
0
154,543
0
W
Chernobog
4,901
490
39
4
0
169,001
2
W
Nike
6,324
632
78
8
0
172,574
1
W
Ymir
5,682
568
18
2
0
181,333
1
L
Osiris
5,797
580
87
9
0
183,500
0
W
Anubis
5,873
587
66
7
0
148,750
5
L
Ra
4,334
433
29
3
0
163,650
2
L
Raijin
4,407
441
31
3
0
145,923
0
W
Arachne
5,422
542
51
5
0
226,780
0
L
Thanatos
4,647
465
37
4
0
185,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role