Player Matchup

Rama
Rama
RBN WedgeSno
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,116 Elo+
Party 2
Zeus
Zeus
RBN vRainz
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,116 Elo+
Party 2
Achilles
Achilles
RG OnyX
Achilles
Level 152
God Stats
2W - 3L
1,192 SR
Queue Stats
5W - 12L
1,117 Elo+
Party 2
Ao Kuang
Ao Kuang
St1nkyB3n
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
funkNjunk
Cabrakan
Level 117
God Stats
2W - 1L
1,815 SR
Queue Stats
54W - 51L
1,534 Elo+
Party 1
Team Averages
Level 67
1,501 SR
1,277 Elo+

VS

Team Averages
Level 42
1,556 SR
1,410 Elo+
Cliodhna
Cliodhna
Eternal_Chaos246
Cliodhna
Level 17
God Stats
19W - 20L
1,607 SR
Queue Stats
77W - 82L
1,551 Elo+
Solo
Horus
Horus
FergusClydesdale
Horus
Level 40
God Stats
8W - 9L
1,719 SR
Queue Stats
39W - 66L
1,274 Elo+
Party 3
Sobek
Sobek
NiacsMark
Sobek
Level 85
God Stats
8W - 5L
1,500 SR
Queue Stats
57W - 46L
1,485 Elo+
Solo
Freya
Freya
WindwardMakaio
Freya
Level 38
God Stats
13W - 17L
1,530 SR
Queue Stats
41W - 57L
1,274 Elo+
Party 3
Artemis
Artemis
winfree1234
Artemis
Level 28
God Stats
2W - 1L
1,424 SR
Queue Stats
57W - 55L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 11 / 4
9,882
618
10,308
20,549
10,194
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 12 / 6
10,660
666
9,131
17,499
7,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RG OnyX
Achilles
19
7 / 7 / 2
12,296
769
19,850
38,131
47,079
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
St1nkyB3n
Ao Kuang
13
0 / 8 / 1
8,897
556
3,174
14,248
6,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
funkNjunk
Cabrakan
18
3 / 7 / 5
12,056
754
11,748
26,653
40,868
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 25
13,360
835
18,069
19,898
11,617
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
6 / 5 / 24
12,294
768
13,024
19,357
18,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sobek
NiacsMark
Sobek
19
5 / 1 / 22
12,827
802
11,523
22,892
28,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
19 / 3 / 15
14,069
879
30,623
20,375
12,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
winfree1234
Artemis
20
9 / 1 / 20
13,225
827
28,996
18,478
11,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
151
11
Kills
45
45
Deaths
11
18
Assists
106
Player
Kills
Deaths
Assists
KDA
W
6
1
25
18.5
W
6
5
24
3.6
W
Sobek
NiacsMark
Sobek
5
1
22
16
L
0
11
4
0.18
L
1
12
6
0.33
L
Achilles
RG OnyX
Achilles
7
7
2
1.14
L
Ao Kuang
St1nkyB3n
Ao Kuang
0
8
1
0.06
W
19
3
15
8.83
L
Cabrakan
funkNjunk
Cabrakan
3
7
5
0.79
W
Artemis
winfree1234
Artemis
9
1
20
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,211
Damage
102,235
117,080
Taken
101,000
112,176
Mitigated
82,086
14,308
Healing
44,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,069
2,029
0
9,605
19,898
11,617
1,317
4,282
15,296
0
73,495
W
13,024
4,951
2,793
6,032
19,357
18,596
977
3,847
15,510
0
25,346
W
Sobek
NiacsMark
Sobek
11,523
1,810
176
7,287
22,892
28,824
507
6,279
14,232
30,047
0
L
10,308
9,596
0
80
20,549
10,194
122
7,770
12,587
0
29,946
L
9,131
2,136
0
0
17,499
7,782
64
8,167
9,200
27,278
0
L
Achilles
RG OnyX
Achilles
19,850
2,739
481
4,941
38,131
47,079
0
12,101
24,924
0
41,418
L
Ao Kuang
St1nkyB3n
Ao Kuang
3,174
500
0
1,468
14,248
6,253
0
4,708
9,356
8,596
0
W
30,623
11,804
0
8,453
20,375
12,028
1,696
5,420
14,955
64,749
0
L
Cabrakan
funkNjunk
Cabrakan
11,748
1,317
1,842
5,496
26,653
40,868
0
8,335
17,729
36,991
0
W
Artemis
winfree1234
Artemis
28,996
20,459
0
9,850
18,478
11,021
6,323
4,225
13,779
0
61,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,791
Gold Earned
65,775
170
Minions Killed
279
0
Camps Cleared
0
1,068,620
Distance Traveled
1,690,229
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,360
835
120
8
0
401,462
2
W
Horus
12,294
768
23
1
0
336,744
0
W
Sobek
12,827
802
21
1
0
318,134
2
L
Rama
9,882
618
45
3
0
196,924
0
L
Zeus
10,660
666
23
1
0
177,117
0
L
Achilles
12,296
769
44
3
0
298,406
0
L
Ao Kuang
8,897
556
11
1
0
141,316
0
W
Freya
14,069
879
51
3
0
337,490
1
L
Cabrakan
12,056
754
47
3
0
254,857
2
W
Artemis
13,225
827
64
4
0
296,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role