Player Matchup

Merlin
Merlin
BWit_
Merlin
Level 27
God Stats
4W - 5L
1,481 SR
Queue Stats
29W - 31L
1,399 Elo+
Party 1
Bellona
Bellona
GhosteCJ
Bellona
Level 38
God Stats
3W - 3L
1,343 SR
Queue Stats
67W - 109L
1,266 Elo+
Solo
Ne Zha
Ne Zha
xShirozux
Ne Zha
Level 117
God Stats
6W - 5L
1,658 SR
Queue Stats
51W - 36L
1,400 Elo+
Party 1
Team Averages
Level 61
1,494 SR
1,355 Elo+

VS

Team Averages
Level 42
1,319 SR
1,270 Elo+
Gilgamesh
Gilgamesh
GodlyGamer3535
Gilgamesh
Level 38
God Stats
1W - 4L
1,456 SR
Queue Stats
53W - 75L
1,359 Elo+
Party 2
Anubis
Anubis
JenGrif
Anubis
Level 18
God Stats
2W - 6L
1,109 SR
Queue Stats
4W - 12L
1,212 Elo+
Party 2
Nemesis
Nemesis
Kapanoo
Nemesis
Level 69
God Stats
8W - 10L
1,393 SR
Queue Stats
66W - 102L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BWit_
Merlin
13
1 / 1 / 11
8,149
741
6,951
4,597
1,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
GhosteCJ
Bellona
13
4 / 2 / 9
8,488
772
7,018
9,233
8,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
xShirozux
Ne Zha
15
10 / 2 / 5
9,776
889
13,794
8,558
3,631
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodlyGamer3535
Gilgamesh
12
2 / 4 / 2
7,873
716
6,436
14,712
13,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
JenGrif
Anubis
13
3 / 6 / 2
8,536
776
6,774
11,122
4,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Kapanoo
Nemesis
11
0 / 5 / 3
7,025
639
4,303
10,967
4,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
BWit_
Merlin
1
1
11
6.5
W
Bellona
GhosteCJ
Bellona
4
2
9
4.25
L
Gilgamesh
GodlyGamer3535
Gilgamesh
2
4
2
0.75
L
Anubis
JenGrif
Anubis
3
6
2
0.67
L
Nemesis
Kapanoo
Nemesis
0
5
3
0.3
W
Ne Zha
xShirozux
Ne Zha
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,763
Damage
17,513
22,388
Taken
36,801
13,474
Mitigated
22,936
4,939
Healing
4,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BWit_
Merlin
6,951
715
0
860
4,597
1,414
0
2,452
2,145
23,724
0
W
Bellona
GhosteCJ
Bellona
7,018
1,142
0
1,966
9,233
8,429
741
2,965
6,268
0
20,028
L
Gilgamesh
GodlyGamer3535
Gilgamesh
6,436
2,037
0
346
14,712
13,682
275
2,685
12,027
0
24,135
L
Anubis
JenGrif
Anubis
6,774
509
0
2,349
11,122
4,537
346
2,778
8,344
17,988
0
L
Nemesis
Kapanoo
Nemesis
4,303
908
0
1,306
10,967
4,717
0
1,998
8,969
0
23,552
W
Ne Zha
xShirozux
Ne Zha
13,794
1,885
0
2,113
8,558
3,631
813
1,882
6,676
0
32,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
23,434
113
Minions Killed
115
6
Camps Cleared
5
619,910
Distance Traveled
585,542
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,149
741
48
4
3
196,457
4
W
Bellona
8,488
772
27
2
0
205,599
2
L
Gilgamesh
7,873
716
55
5
0
198,239
0
L
Anubis
8,536
776
31
3
0
172,852
0
L
Nemesis
7,025
639
29
3
5
214,451
4
W
Ne Zha
9,776
889
38
3
3
217,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role