Player Matchup

Ah Puch
Ah Puch
Froxor
Ah Puch
Level 68
God Stats
7W - 11L
1,266 SR
Queue Stats
138W - 169L
1,351 Elo+
Party 2
Ymir
Ymir
Jortavo2014
Ymir
Level 126
God Stats
23W - 14L
1,026 SR
Queue Stats
242W - 303L
1,305 Elo+
Party 2
Chaac
Chaac
gusttacan
Chaac
Level 89
God Stats
2W - 1L
1,256 SR
Queue Stats
72W - 104L
1,261 Elo+
Party 2
Team Averages
Level 94
1,183 SR
1,306 Elo+

VS

Team Averages
Level 43
1,427 SR
1,164 Elo+
Zeus
Zeus
TheB70
Zeus
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 35L
1,061 Elo+
Party 1
Xbalanque
Xbalanque
ezequieelG
Xbalanque
Level 57
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 33L
1,107 Elo+
Party 1
Ymir
Ymir
luisdarwin12345
Ymir
Level 58
God Stats
0W - 2L
1,497 SR
Queue Stats
17W - 26L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Froxor
Ah Puch
13
9 / 0 / 8
8,924
892
14,039
7,084
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 16
8,261
826
7,311
9,548
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
gusttacan
Chaac
12
9 / 1 / 9
8,936
894
10,489
11,423
8,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
TheB70
Zeus
9
1 / 8 / 1
6,579
658
6,850
9,990
4,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ezequieelG
Xbalanque
8
0 / 7 / 2
6,238
624
7,626
10,825
4,525
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 5 / 0
6,887
689
5,460
15,032
11,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
20
Kills
2
2
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Froxor
Ah Puch
9
0
8
13
W
2
1
16
10
L
Zeus
TheB70
Zeus
1
8
1
0.19
L
Xbalanque
ezequieelG
Xbalanque
0
7
2
0.14
W
Chaac
gusttacan
Chaac
9
1
9
13.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,839
Damage
19,936
28,055
Taken
35,847
20,882
Mitigated
19,997
9,426
Healing
1,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Froxor
Ah Puch
14,039
989
0
3,289
7,084
2,870
71
3,795
3,289
38,267
0
W
7,311
1,987
0
2,128
9,548
9,440
174
3,970
5,578
15,031
0
L
Zeus
TheB70
Zeus
6,850
1,244
0
0
9,990
4,186
0
5,953
3,925
17,942
0
L
Xbalanque
ezequieelG
Xbalanque
7,626
5,092
0
1,006
10,825
4,525
0
5,895
4,685
0
15,406
W
Chaac
gusttacan
Chaac
10,489
2,906
0
4,009
11,423
8,572
382
5,457
5,966
0
27,418
L
5,460
1,039
0
706
15,032
11,286
0
9,847
4,926
12,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,121
Gold Earned
19,704
97
Minions Killed
65
6
Camps Cleared
2
604,259
Distance Traveled
492,555
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,924
892
54
5
4
202,283
3
W
Ymir
8,261
826
16
2
0
186,304
4
L
Zeus
6,579
658
29
3
0
139,628
2
L
Xbalanque
6,238
624
23
2
1
169,286
2
W
Chaac
8,936
894
27
3
2
215,672
2
L
Ymir
6,887
689
13
1
1
183,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role