Player Matchup

Chaac
Chaac
CosyFountain34
Chaac
Level 40
God Stats
15W - 14L
1,444 SR
Queue Stats
198W - 229L
1,298 Elo+
Solo
Kukulkan
Kukulkan
The_BlackmannTTv
Kukulkan
Level 55
God Stats
18W - 48L
1,365 SR
Queue Stats
41W - 92L
1,218 Elo+
Party 2
Baron Samedi
Baron Samedi
WULBENT
Baron Samedi
Level 64
God Stats
23W - 42L
1,353 SR
Queue Stats
31W - 69L
1,217 Elo+
Party 2
Team Averages
Level 53
1,387 SR
1,244 Elo+

VS

Team Averages
Level 86
1,470 SR
1,349 Elo+
Bastet
Bastet
HungWayLo12
Bastet
Level 128
God Stats
54W - 75L
1,403 SR
Queue Stats
454W - 682L
1,315 Elo+
Solo
Merlin
Merlin
Llamahunter44
Merlin
Level 62
God Stats
16W - 21L
1,450 SR
Queue Stats
159W - 190L
1,316 Elo+
Party 1
Cerberus
Cerberus
aidan mrawesome
Cerberus
Level 67
God Stats
93W - 76L
1,558 SR
Queue Stats
368W - 375L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
9,540
681
14,593
16,736
17,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 5 / 2
8,578
613
10,298
11,336
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
WULBENT
Baron Samedi
13
0 / 3 / 4
8,364
597
8,507
12,394
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
4 / 3 / 3
9,495
678
10,897
11,474
4,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 1 / 2
9,173
655
14,036
12,014
5,890
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
13
1 / 1 / 7
8,802
629
8,210
17,169
17,635
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
5
Kills
8
8
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
0
0
5
W
Bastet
4
3
3
1.83
W
3
1
2
4
L
0
5
2
0.2
L
Baron Samedi
WULBENT
Baron Samedi
0
3
4
0.67
W
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,398
Damage
33,143
40,466
Taken
40,657
27,122
Mitigated
28,519
16,123
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,593
3,816
259
6,613
16,736
17,288
0
8,777
7,959
0
37,385
W
Bastet
10,897
2,302
0
2,638
11,474
4,994
0
4,251
6,700
0
26,597
W
14,036
1,093
72
1,907
12,014
5,890
178
5,756
5,847
46,596
0
L
10,298
0
191
2,693
11,336
4,450
173
5,875
5,461
36,520
0
L
Baron Samedi
WULBENT
Baron Samedi
8,507
771
2,109
4,258
12,394
5,384
152
8,175
4,219
18,321
0
W
Cerberus
8,210
458
294
3,082
17,169
17,635
284
8,141
7,814
21,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
27,470
149
Minions Killed
133
7
Camps Cleared
4
772,620
Distance Traveled
795,953
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,540
681
53
4
5
274,319
0
W
Bastet
9,495
678
39
3
1
274,471
0
W
Merlin
9,173
655
68
5
3
253,292
0
L
Kukulkan
8,578
613
71
5
2
261,219
0
L
Baron Samedi
8,364
597
25
2
0
237,082
2
W
Cerberus
8,802
629
26
2
0
268,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role