Player Matchup

Anhur
Anhur
Guimerme
Anhur
Level 107
God Stats
4W - 0L
1,722 SR
Queue Stats
47W - 45L
1,513 Elo+
Party 2
Geb
Geb
M4thsBr
Geb
Level 119
God Stats
2W - 0L
1,740 SR
Queue Stats
400W - 389L
1,514 Elo+
Party 1
Tiamat
Tiamat
RutzN0
Tiamat
Level 137
God Stats
6W - 3L
1,602 SR
Queue Stats
137W - 124L
1,605 Elo+
Party 2
Sol
Sol
guidocompragemas
Sol
Level 41
God Stats
2W - 2L
1,166 SR
Queue Stats
30W - 35L
1,358 Elo+
Solo
Tsukuyomi
Tsukuyomi
yMonge
Tsukuyomi
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
273W - 284L
1,548 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,508 Elo+

VS

Team Averages
Level 46
1,414 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
BR-UXO
Morgan Le Fay
Level 49
God Stats
4W - 5L
1,474 SR
Queue Stats
234W - 309L
1,353 Elo+
Party 3
Nike
Nike
NilChronos
Nike
Level 94
God Stats
5W - 9L
1,239 SR
Queue Stats
358W - 381L
1,498 Elo+
Solo
Cerberus
Cerberus
XunniOsu
Cerberus
Level 40
God Stats
0W - 2L
1,357 SR
Queue Stats
9W - 12L
1,457 Elo+
Party 3
Nemesis
Nemesis
YuutoSuoh
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
kaiserkaindor
Medusa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Guimerme
Anhur
14
3 / 0 / 3
8,830
552
7,566
8,856
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Geb
12
0 / 2 / 10
8,031
502
3,970
12,397
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
RutzN0
Tiamat
17
5 / 0 / 1
10,152
635
7,770
7,692
7,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 2
10,396
650
9,143
9,165
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
yMonge
Tsukuyomi
14
2 / 3 / 9
8,922
558
10,156
12,819
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BR-UXO
Morgan Le Fay
10
3 / 6 / 2
6,913
432
8,067
12,536
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 3 / 0
7,861
491
3,297
13,396
8,117
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
XunniOsu
Cerberus
9
0 / 3 / 0
6,228
389
3,438
14,068
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
YuutoSuoh
Nemesis
9
0 / 3 / 1
5,869
367
2,137
8,687
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 4 / 0
6,311
394
6,982
8,725
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
5
5
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BR-UXO
Morgan Le Fay
3
6
2
0.67
W
Anhur
Guimerme
Anhur
3
0
3
4.5
W
Geb
0
2
10
2.5
L
2
3
0
0.67
W
Tiamat
RutzN0
Tiamat
5
0
1
5.5
L
Cerberus
XunniOsu
Cerberus
0
3
0
0
L
Nemesis
YuutoSuoh
Nemesis
0
3
1
0.17
W
9
0
2
10
L
0
4
0
0
W
Tsukuyomi
yMonge
Tsukuyomi
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,605
Damage
23,921
50,929
Taken
57,412
28,956
Mitigated
27,901
23,374
Healing
8,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BR-UXO
Morgan Le Fay
8,067
583
0
1,334
12,536
5,165
0
6,307
6,229
40,020
0
W
Anhur
Guimerme
Anhur
7,566
4,136
0
4,568
8,856
3,359
808
1,201
7,615
0
71,183
W
Geb
3,970
774
0
2,152
12,397
9,359
272
3,091
9,115
20,649
0
L
3,297
743
71
872
13,396
8,117
0
6,999
6,397
0
53,411
W
Tiamat
RutzN0
Tiamat
7,770
885
0
5,950
7,692
7,225
0
1,500
6,094
81,725
0
L
Cerberus
XunniOsu
Cerberus
3,438
514
0
3,052
14,068
9,190
0
3,861
10,207
21,465
0
L
Nemesis
YuutoSuoh
Nemesis
2,137
1,137
0
820
8,687
2,923
0
1,788
6,899
0
31,279
W
9,143
4,699
0
5,543
9,165
3,579
6,797
2,028
6,943
84,220
0
L
6,982
2,880
0
2,020
8,725
2,506
0
1,928
6,797
0
48,046
W
Tsukuyomi
yMonge
Tsukuyomi
10,156
4,340
0
5,161
12,819
5,434
233
2,971
9,657
0
66,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
33,182
554
Minions Killed
348
0
Camps Cleared
0
1,477,071
Distance Traveled
1,361,568
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,913
432
58
4
0
273,338
3
W
Anhur
8,830
552
125
8
0
272,164
5
W
Geb
8,031
502
28
2
0
305,957
4
L
Nike
7,861
491
120
8
0
302,066
3
W
Tiamat
10,152
635
157
10
0
294,514
3
L
Cerberus
6,228
389
36
2
0
268,830
4
L
Nemesis
5,869
367
51
3
0
254,032
0
W
Sol
10,396
650
145
9
0
276,603
1
L
Medusa
6,311
394
83
5
0
263,302
0
W
Tsukuyomi
8,922
558
99
6
0
327,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role