Player Matchup

Janus
Janus
Bokertov86
Janus
Level 127
God Stats
1W - 6L
1,324 SR
Queue Stats
591W - 794L
1,408 Elo+
Solo
Odin
Odin
Righteous_Jay2
Odin
Level 128
God Stats
5W - 3L
1,880 SR
Queue Stats
50W - 65L
1,391 Elo+
Party 1
Thanatos
Thanatos
tyrebble_cleff_
Thanatos
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 166L
1,432 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,410 Elo+

VS

Team Averages
Level 96
1,597 SR
1,447 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CBear4421
Cthulhu
Level 45
God Stats
5W - 1L
1,699 SR
Queue Stats
95W - 94L
1,409 Elo+
Party 2
Neith
Neith
TheRealWesley98
Neith
Level 82
God Stats
34W - 25L
1,592 SR
Queue Stats
152W - 153L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 5 / 3
9,420
628
14,609
11,347
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 4
9,003
600
8,246
20,926
14,026
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
12
2 / 9 / 2
9,012
601
5,793
13,785
6,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
11 / 1 / 8
11,870
791
13,087
15,157
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
CBear4421
Cthulhu
17
5 / 3 / 13
11,041
736
10,563
13,958
14,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 0 / 14
10,905
727
14,491
7,980
3,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
3
Kills
20
20
Deaths
4
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
11
1
8
15
L
Janus
1
5
3
0.5
W
Cthulhu
CBear4421
Cthulhu
5
3
13
3.83
L
0
6
4
0.33
W
4
0
14
11
L
Thanatos
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,648
Damage
38,141
46,058
Taken
37,095
24,888
Mitigated
25,456
5,964
Healing
13,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
13,087
2,885
0
7,192
15,157
7,244
1,230
6,208
8,949
47,909
4,095
L
Janus
14,609
539
168
88
11,347
4,795
51
4,706
6,453
38,328
0
W
Cthulhu
CBear4421
Cthulhu
10,563
469
265
2,062
13,958
14,856
124
5,511
8,447
32,298
0
L
8,246
642
603
2,740
20,926
14,026
0
11,085
9,160
0
30,214
W
14,491
3,625
0
4,218
7,980
3,356
994
3,202
4,778
0
40,337
L
Thanatos
5,793
712
0
2,365
13,785
6,067
0
6,212
7,457
0
15,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,435
Gold Earned
33,816
130
Minions Killed
179
0
Camps Cleared
11
775,089
Distance Traveled
857,616
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,870
791
70
5
9
271,783
1
L
Janus
9,420
628
61
4
0
253,633
2
W
Cthulhu
11,041
736
38
3
0
301,678
4
L
Odin
9,003
600
46
3
0
276,269
5
W
Neith
10,905
727
71
5
2
284,155
3
L
Thanatos
9,012
601
23
2
0
245,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role