Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
CB_Daredevil
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,288 Elo+
Party 3
Vulcan
Vulcan
Ibasicalymonky5
Vulcan
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
237W - 240L
1,261 Elo+
Solo
Apollo
Apollo
LT_Sinister634
Apollo
Level 61
God Stats
2W - 0L
1,492 SR
Queue Stats
15W - 19L
1,377 Elo+
Party 3
Loki
Loki
ttv_f5theking
Loki
Level 67
God Stats
4W - 0L
1,743 SR
Queue Stats
21W - 24L
1,235 Elo+
Solo
Team Averages
Level 56
1,547 SR
1,332 Elo+

VS

Team Averages
Level 61
1,418 SR
1,262 Elo+
Kali
Kali
 
Kali
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Ekkuno
Heimdallr
Level 42
God Stats
4W - 7L
1,314 SR
Queue Stats
11W - 16L
1,161 Elo+
Solo
Izanami
Izanami
FightForLand
Izanami
Level 18
God Stats
28W - 36L
1,190 SR
Queue Stats
251W - 335L
980 Elo+
Party 1
Chaac
Chaac
uwu_MrFunkNasti
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 118L
1,315 Elo+
Party 2
Cerberus
Cerberus
winchester_void
Cerberus
Level 81
God Stats
3W - 4L
1,586 SR
Queue Stats
196W - 220L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 4 / 3
5,350
412
4,379
10,555
7,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
CB_Daredevil
Erlang Shen
10
1 / 4 / 0
6,107
470
2,064
6,446
4,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
7 / 1 / 2
7,601
585
8,079
6,785
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 1
6,535
503
5,419
7,953
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 1 / 4
6,627
510
3,411
8,058
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 4 / 0
6,475
498
4,143
10,155
4,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Ekkuno
Heimdallr
10
4 / 1 / 2
6,903
531
3,902
5,626
1,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
FightForLand
Izanami
10
0 / 5 / 0
5,379
414
1,142
10,212
2,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 3 / 1
5,749
442
5,390
9,493
5,710
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
9
2 / 1 / 3
5,736
441
5,531
9,104
4,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
9
11
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
4
3
0.38
L
Kali
 
Kali
1
4
0
0.25
W
Erlang Shen
CB_Daredevil
Erlang Shen
1
4
0
0.25
L
Heimdallr
Ekkuno
Heimdallr
4
1
2
5
L
Izanami
FightForLand
Izanami
0
5
0
0
W
7
1
2
8
W
3
1
1
3.5
W
3
1
4
5
L
2
3
1
0.83
L
Cerberus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,352
Damage
20,108
39,797
Taken
44,590
19,827
Mitigated
20,348
12,790
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,379
676
174
2,161
10,555
7,416
0
4,092
6,463
21,883
0
L
Kali
 
Kali
4,143
1,462
0
3,226
10,155
4,973
0
1,999
8,156
0
49,766
W
Erlang Shen
CB_Daredevil
Erlang Shen
2,064
893
0
800
6,446
4,255
978
0
6,446
0
27,749
L
Heimdallr
Ekkuno
Heimdallr
3,902
1,906
0
1,926
5,626
1,897
487
314
5,083
0
27,893
L
Izanami
FightForLand
Izanami
1,142
824
0
2,384
10,212
2,824
910
5,766
4,446
0
30,498
W
8,079
1,469
134
1,272
6,785
2,802
1,600
0
6,785
49,206
0
W
5,419
3,481
0
4,047
7,953
2,667
0
1,248
6,705
0
42,920
W
3,411
890
0
4,202
8,058
2,687
0
191
7,867
0
29,931
L
5,390
1,217
0
2,124
9,493
5,710
136
1,798
7,695
0
32,934
L
Cerberus
5,531
1,202
267
2,948
9,104
4,944
563
2,581
6,523
27,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,220
Gold Earned
30,242
315
Minions Killed
281
0
Camps Cleared
0
1,223,093
Distance Traveled
1,095,919
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,350
412
51
4
0
236,333
1
L
Kali
6,475
498
90
7
0
258,638
3
W
Erlang Shen
6,107
470
48
4
0
236,033
1
L
Heimdallr
6,903
531
47
4
0
161,534
0
L
Izanami
5,379
414
49
4
0
225,078
2
W
Vulcan
7,601
585
75
6
0
248,973
2
W
Apollo
6,535
503
85
7
0
235,332
0
W
Loki
6,627
510
56
4
0
266,422
1
L
Chaac
5,749
442
48
4
0
249,242
1
L
Cerberus
5,736
441
47
4
0
201,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role