Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Darkyoshi5
Cthulhu
Level 42
God Stats
1W - 4L
1,287 SR
Queue Stats
7W - 23L
1,229 Elo+
Solo
Team Averages
Level 97
1,429 SR
1,410 Elo+

VS

Team Averages
Level 28
1,406 SR
1,146 Elo+
Hel
Hel
IPK-_-TheDon
Hel
Level 17
God Stats
1W - 3L
1,348 SR
Queue Stats
37W - 74L
1,119 Elo+
Party 1
Cernunnos
Cernunnos
Lyreries
Cernunnos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 45L
1,045 Elo+
Party 1
Fenrir
Fenrir
PuppyPounder
Fenrir
Level 59
God Stats
2W - 3L
1,371 SR
Queue Stats
111W - 158L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
8 / 1 / 7
8,715
872
10,066
5,807
2,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
 
Jing Wei
14
6 / 0 / 7
8,605
861
12,422
8,427
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Darkyoshi5
Cthulhu
11
1 / 2 / 11
7,564
756
5,776
11,322
9,268
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,403
640
5,421
7,371
2,320
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Lyreries
Cernunnos
9
0 / 8 / 1
6,045
605
5,968
12,103
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
2 / 4 / 1
6,649
665
5,273
13,149
9,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
15
Kills
3
3
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
1
7
11.5
W
Jing Wei
 
Jing Wei
6
0
7
9.5
W
Cthulhu
Darkyoshi5
Cthulhu
1
2
11
3.25
L
1
3
1
0.5
L
Cernunnos
Lyreries
Cernunnos
0
8
1
0.06
L
Fenrir
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
16,662
25,556
Taken
32,623
15,353
Mitigated
16,241
10,198
Healing
2,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,066
1,248
1,250
2,493
5,807
2,846
516
1,036
4,684
23,250
0
W
Jing Wei
 
Jing Wei
12,422
10,621
0
4,175
8,427
3,239
1,074
989
7,288
0
42,496
W
Cthulhu
Darkyoshi5
Cthulhu
5,776
1,169
263
2,017
11,322
9,268
340
3,776
7,339
19,315
0
L
5,421
1,185
985
1,004
7,371
2,320
0
4,275
2,818
18,133
0
L
Cernunnos
Lyreries
Cernunnos
5,968
2,761
0
466
12,103
4,272
0
5,541
6,263
0
15,276
L
Fenrir
5,273
1,309
0
442
13,149
9,649
0
5,194
7,700
0
9,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,884
Gold Earned
19,097
133
Minions Killed
56
8
Camps Cleared
0
568,469
Distance Traveled
481,940
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,715
872
35
4
1
193,688
3
W
Jing Wei
8,605
861
69
7
7
197,304
3
W
Cthulhu
7,564
756
29
3
0
177,477
0
L
Hel
6,403
640
22
2
0
152,439
0
L
Cernunnos
6,045
605
16
2
0
136,199
0
L
Fenrir
6,649
665
18
2
0
193,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role