Player Matchup

Sylvanus
Sylvanus
Gaiczin
Sylvanus
Level 66
God Stats
2W - 5L
1,306 SR
Queue Stats
592W - 596L
1,499 Elo+
Solo
Janus
Janus
I-Chaos1-l
Janus
Level 48
God Stats
5W - 6L
1,452 SR
Queue Stats
434W - 498L
1,277 Elo+
Party 1
Zhong Kui
Zhong Kui
Matheous
Zhong Kui
Level 148
God Stats
6W - 7L
1,426 SR
Queue Stats
230W - 250L
1,431 Elo+
Solo
Apollo
Apollo
SarvitarGodSpeed
Apollo
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 96L
1,260 Elo+
Party 1
Fenrir
Fenrir
nanosei
Fenrir
Level 107
God Stats
16W - 16L
1,510 SR
Queue Stats
146W - 179L
1,462 Elo+
Solo
Team Averages
Level 79
1,439 SR
1,386 Elo+

VS

Team Averages
Level 74
1,443 SR
1,452 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
JAAPAA
Kukulkan
Level 28
God Stats
3W - 1L
1,168 SR
Queue Stats
58W - 61L
1,439 Elo+
Party 2
Charybdis
Charybdis
KobracomK
Charybdis
Level 67
God Stats
18W - 15L
1,546 SR
Queue Stats
198W - 194L
1,432 Elo+
Party 2
Thor
Thor
WichiYT
Thor
Level 87
God Stats
5W - 6L
1,500 SR
Queue Stats
68W - 82L
1,392 Elo+
Solo
Zhong Kui
Zhong Kui
denilsonkw
Zhong Kui
Level 137
God Stats
17W - 18L
1,502 SR
Queue Stats
384W - 377L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Gaiczin
Sylvanus
15
3 / 5 / 3
9,779
515
13,607
18,527
20,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Janus
12
0 / 7 / 3
7,864
414
7,037
11,330
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Matheous
Zhong Kui
14
2 / 6 / 3
8,655
456
8,063
14,900
11,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 6 / 0
7,945
418
4,009
15,662
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
nanosei
Fenrir
14
5 / 5 / 0
9,424
496
7,055
16,021
8,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
0 / 2 / 7
8,170
430
6,743
16,790
10,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Kukulkan
JAAPAA
Kukulkan
15
11 / 4 / 7
9,850
518
15,779
14,322
6,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
KobracomK
Charybdis
18
5 / 1 / 8
10,557
556
10,321
15,394
6,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
WichiYT
Thor
15
4 / 0 / 11
9,108
479
6,868
10,278
4,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
denilsonkw
Zhong Kui
14
9 / 4 / 12
9,635
507
15,675
11,444
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
74
11
Kills
29
29
Deaths
11
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
7
1.75
L
Sylvanus
Gaiczin
Sylvanus
3
5
3
0.9
L
Janus
0
7
3
0.21
W
Kukulkan
JAAPAA
Kukulkan
11
4
7
3.63
W
Charybdis
KobracomK
Charybdis
5
1
8
9
L
Zhong Kui
Matheous
Zhong Kui
2
6
3
0.58
L
1
6
0
0.17
W
Thor
WichiYT
Thor
4
0
11
9.5
W
Zhong Kui
denilsonkw
Zhong Kui
9
4
12
3.75
L
Fenrir
nanosei
Fenrir
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,771
Damage
55,386
76,440
Taken
68,228
49,530
Mitigated
35,594
17,239
Healing
19,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,743
2,594
0
3,880
16,790
10,931
528
7,809
8,981
0
53,569
L
Sylvanus
Gaiczin
Sylvanus
13,607
4,728
600
5,803
18,527
20,337
252
4,604
13,805
48,315
13,499
L
Janus
7,037
440
0
297
11,330
4,083
0
7,615
3,521
49,808
0
W
Kukulkan
JAAPAA
Kukulkan
15,779
4,767
0
1,358
14,322
6,225
0
6,859
7,463
58,157
0
W
Charybdis
KobracomK
Charybdis
10,321
7,525
0
11,294
15,394
6,501
1,131
5,080
10,314
0
94,936
L
Zhong Kui
Matheous
Zhong Kui
8,063
534
0
3,065
14,900
11,556
0
7,591
6,907
45,021
0
L
4,009
2,091
0
3,361
15,662
5,491
638
4,483
10,837
0
45,895
W
Thor
WichiYT
Thor
6,868
1,456
0
500
10,278
4,462
376
2,686
7,592
0
65,541
W
Zhong Kui
denilsonkw
Zhong Kui
15,675
2,420
0
2,034
11,444
7,475
487
4,872
6,572
34,296
0
L
Fenrir
nanosei
Fenrir
7,055
1,303
0
4,113
16,021
8,063
0
5,951
9,916
103
57,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,667
Gold Earned
47,320
432
Minions Killed
476
0
Camps Cleared
0
1,561,079
Distance Traveled
1,687,381
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,170
430
96
5
0
384,702
6
L
Sylvanus
9,779
515
113
6
0
272,442
1
L
Janus
7,864
414
93
5
0
332,295
2
W
Kukulkan
9,850
518
89
5
0
315,614
4
W
Charybdis
10,557
556
155
8
0
313,281
2
L
Zhong Kui
8,655
456
66
3
0
339,127
7
L
Apollo
7,945
418
79
4
0
296,771
0
W
Thor
9,108
479
90
5
0
353,454
0
W
Zhong Kui
9,635
507
46
2
0
320,330
0
L
Fenrir
9,424
496
81
4
0
320,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role