Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
Akuey
Pele
Level 109
God Stats
1W - 1L
1,552 SR
Queue Stats
38W - 39L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
Gh0stSamurai92
Hou Yi
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 115L
1,458 Elo+
Party 1
Agni
Agni
Maaxss
Agni
Level 118
God Stats
1W - 1L
1,405 SR
Queue Stats
24W - 26L
1,614 Elo+
Party 1
Bacchus
Bacchus
llAnatharll
Bacchus
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
13W - 11L
1,670 Elo+
Party 1
Team Averages
Level 115
1,446 SR
1,544 Elo+

VS

Team Averages
Level 104
1,468 SR
1,351 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Jimbier045
Tyr
Level 114
God Stats
3W - 7L
1,408 SR
Queue Stats
179W - 226L
1,379 Elo+
Solo
Bastet
Bastet
TresPuntosX
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Freya
Freya
x__n0_LimiiT
Freya
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 2
Kuzenbo
Kuzenbo
x__n0_Respect
Kuzenbo
Level 78
God Stats
0W - 1L
1,431 SR
Queue Stats
33W - 44L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 2 / 19
10,460
805
13,588
15,810
16,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
Akuey
Pele
16
7 / 2 / 15
10,007
770
13,952
13,869
7,509
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 2 / 15
10,027
771
13,687
9,096
4,738
Agni
Maaxss
Agni
16
5 / 1 / 15
9,981
768
8,423
6,146
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
llAnatharll
Bacchus
17
5 / 2 / 19
10,538
811
8,730
14,454
20,384
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 6 / 5
8,920
686
15,256
14,066
6,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 4
8,190
630
5,711
13,762
12,980
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bastet
13
0 / 6 / 0
7,639
588
4,498
12,279
5,223
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

17
1 / 3 / 5
9,002
692
9,581
12,390
5,673
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
14
3 / 7 / 2
8,747
673
6,563
18,332
28,974
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
23
25
Kills
7
9
Deaths
26
83
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
19
6.25
L
Morgan Le Fay
 
Morgan Le Fay
2
6
5
0.75
W
Pele
Akuey
Pele
7
2
15
7.25
W
5
2
15
6.25
L
1
4
4
0.75
W
Agni
Maaxss
Agni
5
1
15
12.5
L
Bastet
0
6
0
0
W
Bacchus
llAnatharll
Bacchus
5
2
19
7.25
L
1
3
5
1.17
L
Kuzenbo
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,380
Damage
41,609
59,375
Taken
70,829
52,568
Mitigated
59,603
26,527
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
13,588
3,885
1,049
3,012
15,810
16,797
505
5,519
10,291
31,582
0
L
Morgan Le Fay
 
Morgan Le Fay
15,256
2,319
835
2,581
14,066
6,753
722
6,135
7,931
29,951
0
W
Pele
Akuey
Pele
13,952
1,973
3,909
4,140
13,869
7,509
1,261
9,028
4,841
0
29,828
W
13,687
4,049
3,197
1,145
9,096
4,738
3,568
5,048
4,010
0
32,642
L
5,711
333
1,043
2,531
13,762
12,980
20
3,922
9,840
0
11,078
W
Agni
Maaxss
Agni
8,423
314
1,462
1,086
6,146
3,140
1,111
3,991
2,155
23,139
0
L
Bastet
4,498
478
124
299
12,279
5,223
582
6,482
5,797
0
9,569
W
Bacchus
llAnatharll
Bacchus
8,730
1,055
3,302
4,225
14,454
20,384
748
7,814
6,602
13,371
0
L
9,581
3,192
1,625
5,799
12,390
5,673
381
5,466
6,924
26,217
0
L
Kuzenbo
6,563
2,044
1,397
1,715
18,332
28,974
95
8,736
9,596
9,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
42,498
158
Minions Killed
89
0
Camps Cleared
0
1,221,755
Distance Traveled
1,179,275
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,460
805
45
3
0
229,545
0
L
Morgan Le Fay
8,920
686
28
2
0
223,555
0
W
Pele
10,007
770
25
2
0
277,802
0
W
Hou Yi
10,027
771
44
3
0
216,509
0
L
Tyr
8,190
630
7
1
0
226,473
0
W
Agni
9,981
768
31
2
0
251,180
0
L
Bastet
7,639
588
16
1
0
254,256
2
W
Bacchus
10,538
811
13
1
0
246,719
1
L
Freya
9,002
692
34
3
0
238,308
0
L
Kuzenbo
8,747
673
4
0
0
236,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role