Player Matchup

Ra
Ra
 
Ra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
UnhoIy King
Bakasura
Level 88
God Stats
1W - 1L
1,308 SR
Queue Stats
179W - 177L
1,547 Elo+
Party 1
Team Averages
Level 119
1,436 SR
1,516 Elo+

VS

Team Averages
Level 95
1,487 SR
1,412 Elo+
Poseidon
Poseidon
Kormane
Poseidon
Level 125
God Stats
1W - 1L
1,594 SR
Queue Stats
31W - 45L
1,400 Elo+
Solo
Achilles
Achilles
PocketParty 662
Achilles
Level 80
God Stats
4W - 5L
1,421 SR
Queue Stats
82W - 112L
1,341 Elo+
Solo
Charybdis
Charybdis
ScarecrowTherapy
Charybdis
Level 79
God Stats
0W - 3L
1,445 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 1 / 7
9,729
884
10,615
10,929
4,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
 
Jormungandr
11
2 / 2 / 9
8,380
762
9,404
11,381
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
UnhoIy King
Bakasura
14
8 / 1 / 4
9,427
857
11,742
11,660
6,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Kormane
Poseidon
11
1 / 5 / 1
7,217
656
6,247
9,021
2,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
10
2 / 5 / 1
7,447
677
11,265
14,968
11,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
11
1 / 5 / 3
7,206
655
5,688
12,003
5,006
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
15
Kills
4
4
Deaths
15
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
1
7
8.5
W
Jormungandr
 
Jormungandr
2
2
9
3.25
L
Poseidon
Kormane
Poseidon
1
5
1
0.3
L
Achilles
2
5
1
0.5
L
Charybdis
1
5
3
0.5
W
Bakasura
UnhoIy King
Bakasura
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,761
Damage
23,200
33,970
Taken
35,992
18,805
Mitigated
19,042
14,380
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,615
1,200
1,594
6,524
10,929
4,944
972
2,670
8,259
44,596
0
W
Jormungandr
 
Jormungandr
9,404
3,089
186
2,903
11,381
7,453
7
1,708
9,673
19,528
0
L
Poseidon
Kormane
Poseidon
6,247
1,212
20
708
9,021
2,968
0
5,131
3,294
32,994
0
L
Achilles
11,265
4,593
0
566
14,968
11,068
0
7,830
5,875
0
20,427
L
Charybdis
5,688
3,081
0
2,376
12,003
5,006
0
7,381
4,127
0
19,361
W
Bakasura
UnhoIy King
Bakasura
11,742
7,437
90
3,083
11,660
6,408
361
2,305
9,355
0
23,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,536
Gold Earned
21,870
148
Minions Killed
109
9
Camps Cleared
2
634,978
Distance Traveled
572,594
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,729
884
88
8
1
219,655
4
W
Jormungandr
8,380
762
16
1
2
176,727
1
L
Poseidon
7,217
656
64
6
1
189,860
4
L
Achilles
7,447
677
12
1
1
198,451
1
L
Charybdis
7,206
655
33
3
0
184,283
2
W
Bakasura
9,427
857
44
4
6
238,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role