Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
NobleAngel002
Artemis
Level 88
God Stats
12W - 8L
1,557 SR
Queue Stats
26W - 18L
1,558 Elo+
Party 3
Vulcan
Vulcan
Rarmstrong27
Vulcan
Level 105
God Stats
1W - 1L
1,083 SR
Queue Stats
38W - 41L
1,484 Elo+
Party 3
Shiva
Shiva
lavish928bunny
Shiva
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 12L
1,789 Elo+
Party 3
Poseidon
Poseidon
mehnir
Poseidon
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,289 Elo+
Party 1
Team Averages
Level 88
1,428 SR
1,524 Elo+

VS

Team Averages
Level 44
1,369 SR
1,306 Elo+
Poseidon
Poseidon
Mephala2020
Poseidon
Level 85
God Stats
4W - 3L
1,545 SR
Queue Stats
801W - 741L
1,482 Elo+
Party 2
Arachne
Arachne
Slim ch33zy
Arachne
Level 47
God Stats
34W - 25L
1,531 SR
Queue Stats
72W - 91L
1,370 Elo+
Party 2
Jormungandr
Jormungandr
Wooper2526
Jormungandr
Level 38
God Stats
3W - 4L
1,320 SR
Queue Stats
5W - 11L
1,099 Elo+
Solo
Neith
Neith
deathtrooper220
Neith
Level 23
God Stats
5W - 15L
1,221 SR
Queue Stats
8W - 32L
1,175 Elo+
Party 2
Thoth
Thoth
dustinrulez1234
Thoth
Level 29
God Stats
0W - 2L
1,230 SR
Queue Stats
32W - 38L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 1 / 1
8,221
548
6,501
10,759
7,826
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
14
4 / 2 / 0
8,415
561
5,772
9,081
3,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
11
1 / 2 / 2
6,588
439
4,824
6,179
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
1 / 0 / 2
6,975
465
1,823
6,845
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
mehnir
Poseidon
11
2 / 3 / 2
6,956
464
7,975
12,489
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Mephala2020
Poseidon
11
1 / 3 / 4
6,537
436
8,297
9,612
3,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Slim ch33zy
Arachne
13
3 / 0 / 3
7,563
504
7,078
9,301
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Wooper2526
Jormungandr
8
0 / 2 / 2
5,334
356
1,549
7,237
2,904
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 0
6,370
425
4,498
7,300
2,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 4 / 2
6,515
434
3,608
8,220
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
18
12
Kills
7
8
Deaths
14
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
1
4.5
L
Poseidon
Mephala2020
Poseidon
1
3
4
1
W
Artemis
4
2
0
2
W
Vulcan
1
2
2
1
L
Arachne
Slim ch33zy
Arachne
3
0
3
4.5
L
Jormungandr
Wooper2526
Jormungandr
0
2
2
0.5
L
1
5
0
0.2
L
2
4
2
0.75
W
1
0
2
2
W
Poseidon
mehnir
Poseidon
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,895
Damage
25,030
45,353
Taken
41,670
23,775
Mitigated
15,479
13,674
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,501
1,108
0
2,350
10,759
7,826
248
4,058
6,701
0
58,950
L
Poseidon
Mephala2020
Poseidon
8,297
1,036
0
750
9,612
3,377
1,417
3,551
5,783
49,151
0
W
Artemis
5,772
3,402
0
2,493
9,081
3,708
792
1,566
7,515
0
65,061
W
Vulcan
4,824
1,269
0
2,064
6,179
2,739
144
2,027
4,152
39,295
0
L
Arachne
Slim ch33zy
Arachne
7,078
5,024
0
2,772
9,301
3,870
288
2,934
6,011
0
59,215
L
Jormungandr
Wooper2526
Jormungandr
1,549
431
0
969
7,237
2,904
189
2,867
4,248
10,976
0
L
4,498
1,381
0
359
7,300
2,287
0
0
7,300
0
26,659
L
3,608
247
0
312
8,220
3,041
854
2,499
5,529
31,675
0
W
1,823
0
379
1,509
6,845
5,384
0
1,930
4,915
0
21,665
W
Poseidon
mehnir
Poseidon
7,975
1,155
50
4,829
12,489
4,118
626
3,873
8,616
50,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
32,319
402
Minions Killed
270
0
Camps Cleared
0
1,378,661
Distance Traveled
1,381,131
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,221
548
106
7
0
290,702
4
L
Poseidon
6,537
436
65
4
0
315,993
1
W
Artemis
8,415
561
98
7
0
241,846
4
W
Vulcan
6,588
439
76
5
0
280,696
4
L
Arachne
7,563
504
94
6
0
355,536
0
L
Jormungandr
5,334
356
15
1
0
261,710
3
L
Neith
6,370
425
39
3
0
215,964
0
L
Thoth
6,515
434
57
4
0
231,928
1
W
Shiva
6,975
465
35
2
0
290,935
0
W
Poseidon
6,956
464
87
6
0
274,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role