Player Matchup

Rama
Rama
Hon3st
Rama
Level 68
God Stats
4W - 0L
1,911 SR
Queue Stats
360W - 356L
1,571 Elo+
Party 2
Geb
Geb
JFKFTW
Geb
Level 139
God Stats
11W - 14L
1,493 SR
Queue Stats
492W - 489L
1,587 Elo+
Party 2
Ah Puch
Ah Puch
Nexature
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 177L
1,480 Elo+
Solo
Team Averages
Level 111
1,635 SR
1,546 Elo+

VS

Team Averages
Level 87
1,566 SR
1,478 Elo+
Chang'e
Chang'e
ForensicXons
Chang'e
Level 156
God Stats
11W - 10L
1,743 SR
Queue Stats
286W - 297L
1,449 Elo+
Solo
Guan Yu
Guan Yu
WormGodNosk
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 1
Thanatos
Thanatos
jkjk809
Thanatos
Level 81
God Stats
0W - 2L
1,455 SR
Queue Stats
21W - 20L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Hon3st
Rama
16
5 / 4 / 7
11,919
701
17,834
15,193
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Geb
JFKFTW
Geb
16
4 / 4 / 8
11,263
663
10,586
18,072
15,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Nexature
Ah Puch
17
4 / 1 / 9
11,776
693
15,586
5,916
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ForensicXons
Chang'e
16
2 / 1 / 5
10,867
639
6,223
12,068
6,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
WormGodNosk
Guan Yu
15
1 / 4 / 8
9,924
584
9,559
22,771
23,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thanatos
jkjk809
Thanatos
15
6 / 8 / 2
10,836
637
15,416
17,930
8,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
13
Kills
9
9
Deaths
13
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ForensicXons
Chang'e
2
1
5
4.5
W
Rama
Hon3st
Rama
5
4
7
2.13
W
Geb
JFKFTW
Geb
4
4
8
2
W
Ah Puch
Nexature
Ah Puch
4
1
9
8.5
L
Guan Yu
WormGodNosk
Guan Yu
1
4
8
1.25
L
Thanatos
jkjk809
Thanatos
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,006
Damage
31,198
39,181
Taken
52,769
23,173
Mitigated
38,134
10,960
Healing
22,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ForensicXons
Chang'e
6,223
796
2,416
5,484
12,068
6,134
235
6,028
5,759
42,826
0
W
Rama
Hon3st
Rama
17,834
12,535
0
3,611
15,193
5,518
44
2,335
12,627
0
51,249
W
Geb
JFKFTW
Geb
10,586
1,429
57
5,211
18,072
15,605
0
3,938
13,687
27,173
0
W
Ah Puch
Nexature
Ah Puch
15,586
835
0
2,081
5,916
2,050
806
693
5,055
49,562
0
L
Guan Yu
WormGodNosk
Guan Yu
9,559
1,219
1,048
5,605
22,771
23,625
0
10,992
11,214
0
24,552
L
Thanatos
jkjk809
Thanatos
15,416
3,046
0
7,729
17,930
8,375
0
8,516
8,962
0
31,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,958
Gold Earned
31,627
187
Minions Killed
168
9
Camps Cleared
6
918,473
Distance Traveled
915,508
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,867
639
94
6
5
309,098
4
W
Rama
11,919
701
74
4
5
269,989
2
W
Geb
11,263
663
30
2
2
321,035
5
W
Ah Puch
11,776
693
83
5
2
327,449
1
L
Guan Yu
9,924
584
35
2
0
324,433
1
L
Thanatos
10,836
637
39
2
1
281,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role