Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
A Moose Herd
Yemoja
Level 86
God Stats
11W - 9L
1,564 SR
Queue Stats
326W - 306L
1,497 Elo+
Party 1
Mulan
Mulan
Collman43
Mulan
Level 86
God Stats
1W - 1L
1,282 SR
Queue Stats
89W - 89L
1,481 Elo+
Party 1
Hachiman
Hachiman
UrbaneMonkey666
Hachiman
Level 119
God Stats
2W - 6L
1,160 SR
Queue Stats
151W - 154L
1,473 Elo+
Solo
Hades
Hades
Winning Failure
Hades
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 31L
1,402 Elo+
Party 1
Team Averages
Level 105
1,401 SR
1,471 Elo+

VS

Team Averages
Level 113
1,506 SR
1,469 Elo+
Izanami
Izanami
H0L0gRaPHiiC
Izanami
Level 160
God Stats
5W - 6L
1,729 SR
Queue Stats
935W - 1,007L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
HOMExMADExALIBI
Sun Wukong
Level 63
God Stats
3W - 3L
1,567 SR
Queue Stats
60W - 46L
1,533 Elo+
Party 2
Vamana
Vamana
HOMExMADExKFC
Vamana
Level 123
God Stats
7W - 8L
1,426 SR
Queue Stats
166W - 146L
1,522 Elo+
Party 2
Hel
Hel
HOMExMADExVODKA
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 167L
1,526 Elo+
Party 2
Agni
Agni
Tearful Sorrow
Agni
Level 120
God Stats
0W - 2L
1,310 SR
Queue Stats
35W - 64L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
18
5 / 6 / 15
12,191
762
17,514
20,873
11,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yemoja
20
6 / 3 / 18
12,793
800
9,120
24,432
34,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mulan
Collman43
Mulan
20
7 / 3 / 16
13,009
813
22,014
19,141
28,919
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
20
7 / 5 / 14
12,525
783
29,758
20,052
11,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
4 / 8 / 13
11,842
740
22,822
28,958
24,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
H0L0gRaPHiiC
Izanami
17
6 / 8 / 12
11,320
708
18,306
19,114
10,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
HOMExMADExALIBI
Sun Wukong
19
3 / 4 / 15
11,254
703
13,600
29,230
35,106
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 4 / 9
13,225
827
21,129
31,297
33,275
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 6 / 16
11,183
699
10,417
19,612
12,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 7 / 12
11,775
736
19,769
15,745
8,551
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
88
29
Kills
24
25
Deaths
29
76
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
6
15
2.08
W
Yemoja
6
3
18
5
W
Mulan
Collman43
Mulan
7
3
16
5
L
Izanami
H0L0gRaPHiiC
Izanami
6
8
12
1.5
L
Sun Wukong
HOMExMADExALIBI
Sun Wukong
3
4
15
2.63
L
7
4
9
2.88
L
3
6
16
1.83
L
5
7
12
1.57
W
Hachiman
7
5
14
2.8
W
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,228
Damage
83,221
113,456
Taken
114,998
110,771
Mitigated
99,412
55,897
Healing
49,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
17,514
3,914
2,359
6,081
20,873
11,643
1,350
6,119
14,754
28,556
0
W
Yemoja
9,120
3,453
13,253
6,002
24,432
34,092
1,118
6,392
18,040
21,379
0
W
Mulan
Collman43
Mulan
22,014
3,715
3,517
3,562
19,141
28,919
1,343
5,774
13,367
0
33,142
L
Izanami
H0L0gRaPHiiC
Izanami
18,306
10,919
1,783
2,526
19,114
10,122
402
9,119
9,809
0
30,885
L
Sun Wukong
HOMExMADExALIBI
Sun Wukong
13,600
3,433
1,505
9,450
29,230
35,106
1,621
12,081
16,943
0
27,316
L
21,129
11,284
1,781
14,572
31,297
33,275
1,260
9,119
21,873
0
49,033
L
10,417
2,892
8,444
7,026
19,612
12,358
195
9,411
10,017
17,375
0
L
19,769
814
1,230
1,109
15,745
8,551
1,260
8,707
6,900
33,523
0
W
Hachiman
29,758
15,323
3,191
5,213
20,052
11,347
4,665
2,985
17,067
0
58,997
W
22,822
2,724
3,617
9,102
28,958
24,770
108
8,916
20,042
40,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,360
Gold Earned
58,757
148
Minions Killed
171
0
Camps Cleared
0
1,438,659
Distance Traveled
1,337,297
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
12,191
762
16
1
0
276,295
0
W
Yemoja
12,793
800
20
1
0
288,837
0
W
Mulan
13,009
813
15
1
0
329,081
2
L
Izanami
11,320
708
29
2
0
200,610
1
L
Sun Wukong
11,254
703
20
1
0
306,224
0
L
Vamana
13,225
827
67
4
0
330,736
0
L
Hel
11,183
699
15
1
0
252,618
0
L
Agni
11,775
736
40
3
0
247,109
0
W
Hachiman
12,525
783
48
3
0
296,711
1
W
Hades
11,842
740
49
3
0
247,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role