Player Matchup

Cthulhu
Cthulhu
Silver II
EliBossGaming
Cthulhu
Silver II
Level 68
God Stats
2W - 0L
1,462 SR
Queue Stats
18W - 14L
1,442 MMR
Solo
Nemesis
Nemesis
Platinum II
Lunerfish
Nemesis
Platinum II
Level 124
God Stats
9W - 6L
1,337 SR
Queue Stats
329W - 330L
1,674 MMR
Solo
Izanami
Izanami
Platinum IV
MrjBean
Izanami
Platinum IV
Level 118
God Stats
101W - 60L
1,692 SR
Queue Stats
864W - 876L
1,802 MMR
Solo
Persephone
Persephone
Gold III
italio458
Persephone
Gold III
Level 103
God Stats
1W - 0L
1,781 SR
Queue Stats
105W - 104L
1,577 MMR
Solo
Neith
Neith
Gold IV
wzTHORwz
Neith
Gold IV
Level 155
God Stats
1W - 3L
1,525 SR
Queue Stats
271W - 268L
1,489 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 114
1,559 SR
1,597 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,595 SR
1,544 MMR
Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Bronze III
Doyouevenbleach
King Arthur
Bronze III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,386 MMR
Solo
Xbalanque
Xbalanque
Platinum III
HugableJewBear
Xbalanque
Platinum III
Level 148
God Stats
8W - 6L
1,711 SR
Queue Stats
63W - 68L
1,668 MMR
Party 1
Tiamat
Tiamat
Platinum IV
Yarddog96
Tiamat
Platinum IV
Level 129
God Stats
16W - 12L
1,689 SR
Queue Stats
68W - 69L
1,668 MMR
Party 1
Horus
Horus
Bronze V
coolhandhunter
Horus
Bronze V
Level 117
God Stats
0W - 1L
1,574 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
2 / 0 / 1
8,935
447
6,409
9,993
7,766
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
Lunerfish
Nemesis
19
4 / 1 / 4
11,601
580
11,743
17,530
10,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
MrjBean
Izanami
20
5 / 1 / 2
12,741
637
13,185
14,076
6,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
italio458
Persephone
17
0 / 2 / 1
10,936
547
6,314
10,018
4,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
wzTHORwz
Neith
19
2 / 0 / 3
12,072
604
13,161
8,586
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Ah Muzen CabZhong KuiJing WeiArachne

VS

Bans
BakasuraBaron SamediKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
2 / 3 / 2
9,413
471
7,441
16,370
7,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Doyouevenbleach
King Arthur
15
2 / 3 / 0
9,574
479
7,527
18,369
18,901
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
HugableJewBear
Xbalanque
15
0 / 4 / 1
8,891
445
7,683
16,195
5,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Yarddog96
Tiamat
16
0 / 1 / 3
9,051
453
7,348
8,730
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
0 / 2 / 1
7,134
357
4,401
12,826
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
4
4
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
3
2
1
L
King Arthur
Doyouevenbleach
King Arthur
2
3
0
0.67
W
Cthulhu
2
0
1
2.5
L
Xbalanque
HugableJewBear
Xbalanque
0
4
1
0.13
W
Nemesis
Lunerfish
Nemesis
4
1
4
6
W
Izanami
MrjBean
Izanami
5
1
2
6
L
Tiamat
Yarddog96
Tiamat
0
1
3
1.5
L
0
2
1
0.25
W
Persephone
italio458
Persephone
0
2
1
0.25
W
Neith
wzTHORwz
Neith
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,812
Damage
34,400
60,203
Taken
72,490
33,790
Mitigated
42,610
24,393
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,441
3,363
0
718
16,370
7,169
0
2,284
14,086
0
93,421
L
King Arthur
Doyouevenbleach
King Arthur
7,527
516
0
3,920
18,369
18,901
72
1,282
17,087
0
73,433
W
Cthulhu
6,409
684
755
2,074
9,993
7,766
0
2,900
7,093
25,436
0
L
Xbalanque
HugableJewBear
Xbalanque
7,683
4,351
0
5,971
16,195
5,687
468
1,180
15,015
0
75,355
W
Nemesis
Lunerfish
Nemesis
11,743
6,349
0
8,410
17,530
10,073
72
1,010
16,520
0
113,484
W
Izanami
MrjBean
Izanami
13,185
8,964
0
8,116
14,076
6,371
1,002
269
13,807
0
136,745
L
Tiamat
Yarddog96
Tiamat
7,348
1,336
0
2,480
8,730
4,510
7
4,266
4,464
82,085
0
L
4,401
2,234
1,288
5,100
12,826
6,343
0
3,711
9,115
0
27,481
W
Persephone
italio458
Persephone
6,314
437
0
1,245
10,018
4,521
232
3,462
6,554
98,111
0
W
Neith
wzTHORwz
Neith
13,161
6,564
0
3,793
8,586
5,059
4,520
313
8,273
0
110,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
44,063
776
Minions Killed
587
0
Camps Cleared
0
2,030,590
Distance Traveled
1,925,118
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,413
471
141
7
0
476,097
4
L
King Arthur
9,574
479
135
7
0
356,866
4
W
Cthulhu
8,935
447
42
2
0
456,893
5
L
Xbalanque
8,891
445
134
7
0
341,266
6
W
Nemesis
11,601
580
148
7
0
506,024
10
W
Izanami
12,741
637
220
11
0
365,672
3
L
Tiamat
9,051
453
142
7
0
390,904
4
L
Horus
7,134
357
35
2
0
359,985
7
W
Persephone
10,936
547
189
9
0
366,726
8
W
Neith
12,072
604
177
9
0
335,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role