Player Matchup

Ra
Ra
Bill_Clinton82
Ra
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 176L
1,586 Elo+
Party 2
Kukulkan
Kukulkan
BurandonHeat
Kukulkan
Level 159
God Stats
21W - 18L
1,428 SR
Queue Stats
180W - 154L
1,594 Elo+
Party 2
Jormungandr
Jormungandr
ToeGoblin
Jormungandr
Level 46
God Stats
1W - 0L
1,657 SR
Queue Stats
36W - 22L
1,391 Elo+
Party 3
King Arthur
King Arthur
brownbruh22
King Arthur
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 18L
1,732 Elo+
Party 3
Heimdallr
Heimdallr
sparky21458
Heimdallr
Level 85
God Stats
2W - 1L
1,263 SR
Queue Stats
180W - 156L
1,595 Elo+
Party 2
Team Averages
Level 111
1,470 SR
1,580 Elo+

VS

Team Averages
Level 77
1,608 SR
1,516 Elo+
Mercury
Mercury
 
Mercury
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
 
Hades
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Gorganuos
Kumbhakarna
Level 85
God Stats
2W - 1L
1,806 SR
Queue Stats
704W - 377L
1,587 Elo+
Party 1
Chaac
Chaac
KingGhostBug
Chaac
Level 45
God Stats
5W - 7L
1,483 SR
Queue Stats
344W - 387L
1,423 Elo+
Solo
Ra
Ra
SailorMoonpi
Ra
Level 85
God Stats
2W - 1L
1,749 SR
Queue Stats
10W - 4L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 9
10,010
1,001
18,089
7,314
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
BurandonHeat
Kukulkan
16
0 / 0 / 9
9,554
955
13,419
1,905
1,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ToeGoblin
Jormungandr
16
3 / 0 / 11
10,386
1,039
17,765
11,897
16,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
brownbruh22
King Arthur
16
5 / 2 / 6
10,416
1,042
16,311
12,181
14,271
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
sparky21458
Heimdallr
16
3 / 1 / 9
10,138
1,014
7,559
5,678
3,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

311

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 2 / 2
9,621
962
4,499
10,457
4,711
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
 
Hades
15
0 / 5 / 3
8,918
892
9,413
14,760
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
Gorganuos
Kumbhakarna
15
1 / 1 / 3
10,143
1,014
3,186
21,725
20,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 4
9,055
906
5,582
15,705
8,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 2 / 3
9,874
987
10,426
14,339
8,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
14
Kills
4
4
Deaths
14
44
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
2
1.5
L
Hades
 
Hades
0
5
3
0.3
W
3
1
9
7.5
W
Kukulkan
BurandonHeat
Kukulkan
0
0
9
4.5
L
Kumbhakarna
Gorganuos
Kumbhakarna
1
1
3
2.5
L
0
4
4
0.5
L
1
2
3
1.25
W
Jormungandr
ToeGoblin
Jormungandr
3
0
11
8.5
W
King Arthur
brownbruh22
King Arthur
5
2
6
4
W
Heimdallr
sparky21458
Heimdallr
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,143
Damage
33,106
38,975
Taken
76,986
39,672
Mitigated
51,997
6,963
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,499
2,933
0
212
10,457
4,711
0
7,810
2,532
0
14,539
L
Hades
 
Hades
9,413
1,603
468
2,734
14,760
9,488
0
9,260
5,327
19,702
0
W
18,089
420
2,217
2,075
7,314
4,635
0
4,701
2,613
34,721
0
W
Kukulkan
BurandonHeat
Kukulkan
13,419
293
0
181
1,905
1,065
0
1,072
833
34,396
0
L
Kumbhakarna
Gorganuos
Kumbhakarna
3,186
545
0
3,595
21,725
20,038
0
13,827
7,427
20,339
0
L
5,582
749
569
3,410
15,705
8,851
0
10,385
5,096
0
14,113
L
10,426
1,253
1,568
2,677
14,339
8,909
0
6,902
7,331
39,070
0
W
Jormungandr
ToeGoblin
Jormungandr
17,765
5,004
0
1,444
11,897
16,148
0
6,813
4,935
42,351
0
W
King Arthur
brownbruh22
King Arthur
16,311
2,471
0
500
12,181
14,271
0
6,090
5,778
0
30,856
W
Heimdallr
sparky21458
Heimdallr
7,559
3,325
0
546
5,678
3,553
0
3,767
1,791
0
13,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
47,611
207
Minions Killed
168
5
Camps Cleared
7
930,690
Distance Traveled
961,246
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,621
962
26
3
0
207,647
0
L
Hades
8,918
892
28
3
1
151,733
2
W
Ra
10,010
1,001
53
5
2
187,275
0
W
Kukulkan
9,554
955
60
6
0
200,457
0
L
Kumbhakarna
10,143
1,014
32
3
1
199,859
2
L
Chaac
9,055
906
10
1
2
194,331
0
L
Ra
9,874
987
72
7
3
207,676
1
W
Jormungandr
10,386
1,039
48
5
0
178,821
0
W
King Arthur
10,416
1,042
30
3
1
187,851
0
W
Heimdallr
10,138
1,014
16
2
2
176,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role